Other printings of "The Flame of Keld": PLST #DOM-123 DOM #123
| id | 27815 |
|---|---|
| artist | Lake Hurwitz |
| artistIds | 3677c64b-55e6-4a0d-a952-bdbb05531220 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 18320 |
| edhrecSaltiness | 0.08 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | saga |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{R} |
| manaValue | 2 |
| name | The Flame of Keld |
| number | 123 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead. |
| otherFaceIds | |
| power | |
| printings | DOM, PLST |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | DOM |
| side | |
| signature | |
| sourceProducts | {'foil': ['2bfb8f04-072c-56e7-aa78-6ff5771c1db3', 'daf7e43b-88b3-57f5-a2f8-e5be450a76ef'], 'nonfoil': ['2665213e-512c-594e-a781-f036715a31cc', '2bfb8f04-072c-56e7-aa78-6ff5771c1db3', '884f5f65-e9ea-593f-bac3-f1b94b8938b9']} |
| subsets | |
| subtypes | Saga |
| supertypes | |
| text | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead. |
| toughness | |
| type | Enchantment — Saga |
| types | Enchantment |
| uuid | 02c5c276-a312-5849-91a2-03ad459b57fe |
| variations | |
| watermark | |
| setName | Dominaria |
| id | 27815 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 218092 |
| cardKingdomId | 217705 |
| cardsphereFoilId | 54636 |
| cardsphereId | 54635 |
| deckboxId | 38471 |
| mcmId | 319781 |
| mcmMetaId | 239419 |
| mtgArenaId | 67350 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 2dbd7302-e05a-52d6-b0b5-ee18a150a0ee |
| mtgoFoilId | |
| mtgoId | 67711 |
| multiverseId | 443011 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 324399ed-3d6e-4b4c-8f3d-b7802e2ecadf |
| scryfallIllustrationId | daa0b7c9-bf6d-4a17-b779-547439b7373f |
| scryfallOracleId | 26b41c78-c5ee-4c50-93be-e3acc35ab355 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 162184 |
| uuid | 02c5c276-a312-5849-91a2-03ad459b57fe |
| id | 27815 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 02c5c276-a312-5849-91a2-03ad459b57fe |
| vintage | Legal |
| id | 27815 |
|---|---|
| cardKingdom | https://mtgjson.com/links/f38e24baab7e2881 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/93c84afa8311f15c |
| cardmarket | https://mtgjson.com/links/a7c2a495a3142422 |
| tcgplayer | https://mtgjson.com/links/5413c4ff0a036b0f |
| tcgplayerEtched | |
| uuid | 02c5c276-a312-5849-91a2-03ad459b57fe |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 凯尔顿源火 | 结界 ~传纪 | (于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。) I — 弃掉你的手牌。 II — 抓两张牌。 III — 本回合中,如果某个由你操控的红色来源将对任一永久物或牌手造成伤害,则改为它对该永久物或牌手造成原数量加2点伤害。 | 445432 | ||
| Chinese Traditional | 凱爾頓源火 | 結界 ~傳紀 | (於此傳紀進戰場時及於你抽牌步驟後,加一個學問指示物。到III後犧牲之。) I — 棄掉你的手牌。 II — 抽兩張牌。 III — 本回合中,如果某個由你操控的紅色來源將對任一永久物或玩家造成傷害,則改為它對該永久物或玩家造成原數量加2點傷害。 | 445701 | ||
| French | La Flamme de Keld | Enchantement : saga | (Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.) I — Défaussez-vous de votre main. II — Piochez deux cartes. III — Si une source rouge que vous contrôlez devait infliger des blessures à un permanent ou à un joueur ce tour-ci, elle inflige autant de blessures plus 2 à ce permanent ou à ce joueur à la place. | 443818 | ||
| German | Die Flamme von Keld | Verzauberung — Sage | (Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.) I — Wirf alle Karten aus deiner Hand ab. II — Ziehe zwei Karten. III — Falls eine rote Quelle, die du kontrollierst, einer bleibenden Karte oder einem Spieler in diesem Zug Schaden zufügen würde, fügt sie stattdessen so viele Schadenspunkte plus 2 zu. | 443280 | ||
| Italian | La Fiamma di Keld | Incantesimo — Saga | (Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.) I — Scarta la tua mano. II — Pesca due carte. III — Se una fonte rossa che controlli sta per infliggere danno a un permanente o a un giocatore in questo turno, infligge invece altrettanti danni più 2 a quel permanente o giocatore. | 444087 | ||
| Japanese | ケルドの炎 | エンチャント — 英雄譚 | (この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンターを1個加える。IIIの後に、生け贄に捧げる。) I ― あなたの手札を捨てる。 II ― カードを2枚引く。 III ― このターン、あなたがコントロールしている赤の発生源がパーマネントかプレイヤーにダメージを与えるなら、代わりに、それはそのパーマネントやプレイヤーに、その点数に2を足した点数のダメージを与える。 | 444356 | ||
| Korean | 켈드의 불길 | 부여마법 — 서사시 | (이 서사시가 들어오면서 그리고 당신의 뽑기단 후에, 전승 카운터 한 개를 추가한다. III 이후에 희생한다.) I — 당신의 손을 버린다. II — 카드 두 장을 뽑는다. III — 당신이 조종하는 적색 원천이 이번 턴에 지속물이나 플레이어에게 피해를 입히려 한다면, 대신에 그 피해에 2를 더한 만큼의 피해를 입힌다. | 444625 | ||
| Portuguese (Brazil) | A Chama de Keld | Encantamento — Saga | (Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento. Sacrifique-a após III.) I — Descarte sua mão. II — Compre dois cards. III — Se uma fonte vermelha sob seu controle causaria dano a uma permanente ou jogador neste turno, ela causa, em vez disso, aquela quantidade de dano mais 2 àquela permanente ou jogador. | 444894 | ||
| Russian | Огонь Келда | Чары — Сага | (При выходе этой Саги и после вашего шага взятия карты добавьте один жетон знаний. Пожертвуйте после III.) I — Сбросьте вашу руку. II — Возьмите две карты. III — Если красный источник под вашим контролем должен нанести повреждения перманенту или игроку в этом ходу, вместо этого он наносит тому перманенту или игроку на 2 повреждения больше. | 445163 | ||
| Spanish | La Llama de Keld | Encantamiento — Saga | (En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.) I — Descarta tu mano. II — Roba dos cartas. III — Si una fuente roja que controlas fuera a hacer daño a un permanente o jugador este turno, en vez de eso, hace esa misma cantidad de daño más 2 a ese permanente o jugador. | 443549 |
| date | text |
|---|---|
| 2018-04-27 | A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again. |
| 2018-04-27 | As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack. |
| 2018-04-27 | Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to. |
| 2018-04-27 | If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won’t cause a previous chapter ability to trigger. |
| 2018-04-27 | If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control simultaneously, divide the original amount before adding 2. For example, if you attack with a 5/5 red creature with trample and your opponent blocks with a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then modified to 4 and 5, respectively. |
| 2018-04-27 | If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve. |
| 2018-04-27 | If multiple replacement effects would modify how damage would be dealt, the player being dealt damage (or the controller of the permanent being dealt damage) chooses the order in which to apply those effects. |
| 2018-04-27 | Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield. |
| 2018-04-27 | Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack. |
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