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Fugitive Codebreaker MKM

Other printings of "Fugitive Codebreaker": MKM #127 PMKM #127p PMKM #127s MKM #348

Card

id55977
artistCosmin Podar
artistIds91adf165-e324-461c-baf3-0d22e390a40c
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank16561
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDisguise, Haste, Prowess
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameFugitive Codebreaker
number348
originalPrintings
originalReleaseDate
originalTextProwess, haste
Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard.
When Fugitive Codebreaker is turned face up, discard your hand, then draw three cards.
otherFaceIds
power2
printingsMKM, PMKM
promoTypesdossier, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMKM
side
signature
sourceProducts{'foil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58', 'cde16baf-f7f8-5155-b65a-983483c41832'], 'nonfoil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58', 'cde16baf-f7f8-5155-b65a-983483c41832']}
subsets
subtypesGoblin, Rogue
supertypes
textProwess, haste
Disguise {5}{R}. This cost is reduced by {1} for each instant and sorcery card in your graveyard. (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When this creature is turned face up, discard your hand, then draw three cards.
toughness1
typeCreature — Goblin Rogue
typesCreature
uuid8ce83935-bda4-5055-9635-9b5686dad7bd
variations844f5a49-2688-5ed3-afee-07e18c07fdba
watermark
setNameMurders at Karlov Manor

Identifiers

id55977
cardKingdomEtchedId
cardKingdomFoilId291250
cardKingdomId289987
cardsphereFoilId
cardsphereId116076
deckboxId87526
mcmId751884
mcmMetaId429728
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9be68283-d917-5b24-bbed-2da8ea329d5b
mtgoFoilId
mtgoId121336
multiverseId649396
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3cbb3378-291c-4de6-be98-dd09daa3b828
scryfallIllustrationIdbff78dba-71ed-4068-a363-9a64b8ede10f
scryfallOracleIdaf2b36ee-2945-41d3-a186-8fd28f3cde16
tcgplayerEtchedProductId
tcgplayerProductId533888
uuid8ce83935-bda4-5055-9635-9b5686dad7bd

Legalities

id55977
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid8ce83935-bda4-5055-9635-9b5686dad7bd
vintageLegal

Purchase URLs

id55977
cardKingdomhttps://mtgjson.com/links/33c3e53380354d76
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/11893e2c790221f9
cardmarkethttps://mtgjson.com/links/e1b8a4d71d29779b
tcgplayerhttps://mtgjson.com/links/508f434aa331083e
tcgplayerEtched
uuid8ce83935-bda4-5055-9635-9b5686dad7bd

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified漂泊破码客生物 — 鬼怪/浪客灵技,敏捷
伪装{5}{R}。你坟墓场中每有一张瞬间与法术牌,此费用便减少{1}。
当漂泊破码客翻回正面时,弃掉你的手牌,然后抓三张牌。
649683
FrenchDéchiffreur de codes fugitifCréature — gobelin et gredinProuesse, célérité
Déguisement {5}{R}. Ce coût est réduit de {1} pour chaque carte d'éphémère et de rituel dans votre cimetière.
Quand le Déchiffreur de codes fugitif est retourné face visible, défaussez-vous de votre main, puis piochez trois cartes.
649519
GermanFlüchtiger CodeknackerKreatur — Goblin, RäuberBravour, Eile
Verkleidung {5}{R}. Diese Kosten sind für jede Spontanzauber- und Hexereikarte in deinem Friedhof um {1} reduziert.
Wenn der Flüchtige Codeknacker aufgedeckt wird, wirf deine Hand ab und ziehe dann drei Karten.
649437
ItalianDecodificatore FuggitivoCreatura — Farabutto GoblinProdezza, rapidità
Camuffare {5}{R}. Questo costo viene ridotto di {1} per ogni carta istantaneo e stregoneria nel tuo cimitero.
Quando il Decodificatore Fuggitivo viene girato a faccia in su, scarta la tua mano, poi pesca tre carte.
649560
Japanese逃走する暗号破りクリーチャー — ゴブリン・ならず者果敢、速攻
変装{5}{R}。このコストは、あなたの墓地にありインスタントやソーサリーであるカード1枚につき{1}少なくなる。
逃走する暗号破りが表向きになったとき、あなたの手札を捨てる。その後、カード3枚を引く。
649601
Portuguese (Brazil)Decodificador FugitivoCriatura — Goblin LadinoDestreza, ímpeto
Disfarce {5}{R}. Este custo é reduzido em {1} por cada card de mágica instantânea e feitiço em seu cemitério.
Quando Decodificador Fugitivo for voltado para cima, descarte sua mão e depois compre três cards.
649642
SpanishQuebrantacódigos fugitivoCriatura — Bribón trasgoDestreza, prisa.
Disfrazarse {5}{R}. Este coste se reduce en {1} por cada carta de instantáneo y de conjuro en tu cementerio.
Cuando el Quebrantacódigos fugitivo se ponga boca arriba, descarta tu mano y luego roba tres cartas.
649478

Rulings

datetext
2024-02-02A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.
2024-02-02A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-02-02Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
2024-02-02At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
2024-02-02Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-02-02Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-02-02If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.
2024-02-02If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-02-02If you have no cards in hand when Fugitive Codebreaker's last ability resolves, you won't discard any cards, but you'll still draw three cards.
2024-02-02The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-02-02The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.
2024-02-02Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-02-02You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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