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Gallifrey Falls // No More WHO

Other printings of "Gallifrey Falls // No More": WHO #131 WHO #131 WHO #736 WHO #736

Card

id102816
artistJohn Di Giovanni
artistIdsdc7630d7-41e3-4fef-8630-058d1ba39d37
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR, W
colorIndicator
colorsW
defense
duelDeck
edhrecRank8114
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameNo More
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFuse
languageEnglish
layoutsplit
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue9
nameGallifrey Falls // No More
number736
originalPrintings
originalReleaseDate
originalText
otherFaceIds51577b19-b686-55a5-ba74-51d55447bc82
power
printingsWHO
promoTypessurgefoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
sideb
signature
sourceProducts
subsets
subtypes
supertypes
textAny number of target creatures you control phase out.
Fuse (You may cast one or both halves of this card from your hand.)
toughness
typeInstant
typesInstant
uuida9705d33-3e85-5a6a-81f2-82c17b87adb8
variationsb2cc771f-7836-5527-b2fb-97a9f7cf7e71
watermark
setNameDoctor Who

Identifiers

id102816
cardKingdomEtchedId
cardKingdomFoilId284353
cardKingdomId
cardsphereFoilId109291
cardsphereId
deckboxId83786
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id444f7f6a-3c9b-5cf7-846e-f253f2124308
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId6265bf1d-07a8-4f84-a39f-ee02d9921771
scryfallIllustrationId83c07c95-78af-485c-8295-dc8afbdfd056
scryfallOracleIdd4424585-9564-4ec2-8267-3f5438e1f29e
tcgplayerEtchedProductId
tcgplayerProductId518971
uuida9705d33-3e85-5a6a-81f2-82c17b87adb8

Legalities

id102816
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida9705d33-3e85-5a6a-81f2-82c17b87adb8
vintageLegal

Purchase URLs

id102816
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f52ca80c706a5cb4
cardmarket
tcgplayerhttps://mtgjson.com/links/557896bc81e5562f
tcgplayerEtched
uuida9705d33-3e85-5a6a-81f2-82c17b87adb8

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-10-13If a player is instructed to choose a card name, the player may choose the name of either half of a split card, but not both. A split card has the chosen name if one of its two names matches the chosen name.
2023-10-13If you cast a split card with fuse from your hand without paying its mana cost, you can choose to use its fuse ability and cast both halves without paying their mana costs.
2023-10-13If you cast both halves of this spell fused, the targeted creatures will be dealt 4 damage first and then be phased out, even if they had less than 4 toughness. Any abilities that trigger based on those creatures being dealt damage will trigger.
2023-10-13If you're casting a split card with fuse from any zone other than your hand, you can't cast both halves. You'll only be able to cast one half or the other.
2023-10-13On the stack, a split spell that hasn't been fused has only that half's characteristics and mana value. The other half is treated as though it didn't exist.
2023-10-13Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It's also multicolored while not on the stack.
2023-10-13Some split cards with fuse have two monocolor halves of different colors. If such a card is cast as a fused split spell, the resulting spell is multicolored. If only one half is cast, the spell is the color of that half. While not on the stack, such a card is multicolored.
2023-10-13To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its mana value is the total amount of mana in both costs.
2023-10-13When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half.
2023-10-13When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn't resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can't perform any actions or have any actions performed on it.

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