← Back Card Profile (by Name)

Genesis Ultimatum IKO

Other printings of "Genesis Ultimatum": SPG #106 IKO #189 PIKO #189p PIKO #189s IKO #336 PRM #80901

Card

id38487
artistJason Rainville
artistIds6ed7e669-579b-443d-b223-e5cbcb2a7483
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityG, R, U
colorIndicator
colorsG, R, U
defense
duelDeck
edhrecRank3288
edhrecSaltiness0.44
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}{G}{U}{U}{U}{R}{R}
manaValue7
nameGenesis Ultimatum
number336
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsIKO, PIKO, PRM, SPG
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeIKO
side
signature
sourceProducts{'foil': ['7157ede1-21a6-51ec-8fb4-0ca29220f52c'], 'nonfoil': ['7157ede1-21a6-51ec-8fb4-0ca29220f52c']}
subsets
subtypes
supertypes
textLook at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.
toughness
typeSorcery
typesSorcery
uuid46b52728-b5f5-5016-8ac1-b1be8c36584e
variations194b1848-3516-5bf5-8c2f-4c92e090d813
watermark
setNameIkoria: Lair of Behemoths

Identifiers

id38487
cardKingdomEtchedId
cardKingdomFoilId233220
cardKingdomId232825
cardsphereFoilId67356
cardsphereId67357
deckboxId49961
mcmId455563
mcmMetaId301958
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf8f56aa3-ce89-55dc-88e3-4b1bef02bf05
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3d51e3a2-c188-4212-8cc0-ef2d4722cb84
scryfallIllustrationIdcaf0ffe0-9fed-4133-96a6-6fd603ee4f2b
scryfallOracleId06f42f49-32f0-413b-8437-b8efa4d647c2
tcgplayerEtchedProductId
tcgplayerProductId212787
uuid46b52728-b5f5-5016-8ac1-b1be8c36584e

Legalities

id38487
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid46b52728-b5f5-5016-8ac1-b1be8c36584e
vintageLegal

Purchase URLs

id38487
cardKingdomhttps://mtgjson.com/links/60b8506350a5b595
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3b166318255b114e
cardmarkethttps://mtgjson.com/links/86bc65bf24138cd3
tcgplayerhttps://mtgjson.com/links/d129bcc7bef203ae
tcgplayerEtched
uuid46b52728-b5f5-5016-8ac1-b1be8c36584e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-04-17An Aura being put onto the battlefield this way can't enchant anything else that is being put onto the battlefield at the same time.
2020-04-17Any abilities that trigger as the permanents enter the battlefield this way won't be put onto the stack until after Genesis Ultimatum has finished resolving and is in exile.
2020-04-17If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.
2020-04-17You can choose to not put a permanent card onto the battlefield this way. You'll put it into your hand without revealing it and without saying whether it was a permanent card.
2025-04-04An Aura being put onto the battlefield this way can’t enchant anything else that is being put onto the battlefield at the same time.
2025-04-04Any abilities that trigger as the permanents enter the battlefield this way won’t be put onto the stack until after Genesis Ultimatum has finished resolving and is in exile.
2025-04-04If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, you can’t choose to put it onto the battlefield; in this case, it would be put into your hand along with any other cards that weren’t put onto the battlefield this way.
2025-04-04You can choose to not put any permanent cards onto the battlefield this way. You’ll put them into your hand without revealing them and without saying whether any of them were permanent cards.

Tip: bookmark this page with your query parameters for quick access.