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Get Your Head in the Game UNF

Other printings of "Get Your Head in the Game": UNF #10 UNF #296

Card

id97887
artistVincent Christiaens
artistIds31b01a73-d14f-4f9e-a5dc-9cee3b036124
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank29629
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFlash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameGet Your Head in the Game
number296
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsUNF
promoTypesgalaxyfoil, boosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStampacorn
setCodeUNF
side
signature
sourceProducts{'foil': ['82b12384-1c83-548e-8866-7563857f09b6']}
subsets
subtypes
supertypes
textFlash
When this enchantment enters, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).
toughness
typeEnchantment
typesEnchantment
uuida610013a-b287-5b88-a502-bc3553d5143c
variations7a74649f-f518-57dc-b73b-a9e1d6105be8
watermark
setNameUnfinity

Identifiers

id97887
cardKingdomEtchedId
cardKingdomFoilId266989
cardKingdomId
cardsphereFoilId93880
cardsphereId
deckboxId68917
mcmId676980
mcmMetaId412515
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb7457ccb-8374-5e8f-bee2-b29e0155fc9c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3e9d2a66-a548-4739-aabe-6d68fee89b6d
scryfallIllustrationId58ca076d-02ce-4356-ae9e-de2b19ad7de4
scryfallOracleIdf96ee58b-b78b-486b-9373-89bff9400cbd
tcgplayerEtchedProductId
tcgplayerProductId287301
uuida610013a-b287-5b88-a502-bc3553d5143c

Legalities

id97887
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuida610013a-b287-5b88-a502-bc3553d5143c
vintage

Purchase URLs

id97887
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8375c11da314ecb7
cardmarkethttps://mtgjson.com/links/dd49e8c08aa86c2d
tcgplayerhttps://mtgjson.com/links/64e4f19f0b064825
tcgplayerEtched
uuida610013a-b287-5b88-a502-bc3553d5143c

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Anywhere on your head is good—chin, cheek, ears, forehead, other cheek—it all works.
2022-10-07Get Your Head in the Game stops touching your head once contact with your head is broken.
2022-10-07No other player may physically interfere with you to remove Get Your Head in the Game from your head. Touching other players without permission is unsporting conduct.
2022-10-07The card doesn’t have to balanced on your head. It simply must be in contact with your head.

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