Other printings of "Gilded Light": MH1 #12 SCG #16 VMA #29 J21 #86
| id | 52917 |
|---|---|
| artist | John Avon |
| artistIds | 798f3932-30e0-4420-aa3f-db4d613f89ca |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 17284 |
| edhrecSaltiness | 0.27 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Whoever survives the first blow lives to land the second. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Cycling |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{W} |
| manaValue | 2 |
| name | Gilded Light |
| number | 12 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.) |
| otherFaceIds | |
| power | |
| printings | J21, MH1, SCG, VMA |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MH1 |
| side | |
| signature | |
| sourceProducts | {'foil': ['12cb8f8e-4dad-5773-81c1-6309fb2fa154'], 'nonfoil': ['12cb8f8e-4dad-5773-81c1-6309fb2fa154']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling {2} ({2}, Discard this card: Draw a card.) |
| toughness | |
| type | Instant |
| types | Instant |
| uuid | 6d901cda-edd6-5d60-8499-b08aa35a4464 |
| variations | |
| watermark | |
| setName | Modern Horizons |
| id | 52917 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 225331 |
| cardKingdomId | 225056 |
| cardsphereFoilId | 59952 |
| cardsphereId | 59951 |
| deckboxId | 44712 |
| mcmId | 375381 |
| mcmMetaId | 2342 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d8b0d885-1b06-57fc-9420-f1e2b2a5d609 |
| mtgoFoilId | |
| mtgoId | 72396 |
| multiverseId | 463961 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 8ff59aa2-5e97-4e6c-b568-470ac2371bd7 |
| scryfallIllustrationId | 7cb36e16-68b6-4148-b318-8c51dbb37389 |
| scryfallOracleId | f7e7b2aa-9fd2-41dd-b11e-3a233530dc83 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 191556 |
| uuid | 6d901cda-edd6-5d60-8499-b08aa35a4464 |
| id | 52917 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | Legal |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 6d901cda-edd6-5d60-8499-b08aa35a4464 |
| vintage | Legal |
| id | 52917 |
|---|---|
| cardKingdom | https://mtgjson.com/links/9f1ee54378eaa125 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/85320eb943ef99d2 |
| cardmarket | https://mtgjson.com/links/dcd94b9b56f5e0b3 |
| tcgplayer | https://mtgjson.com/links/c5a49ed86f9257a7 |
| tcgplayerEtched | |
| uuid | 6d901cda-edd6-5d60-8499-b08aa35a4464 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 金光眩目 | 撑过第一击才能还击。 | 瞬间 | 你获得帷幕异能直到回合结束。(你不能成为咒语或异能的目标。) 循环{2}({2},弃掉此牌:抓一张牌。) | 466247 | |
| Chinese Traditional | 金光眩目 | 撐過第一擊才能還擊。 | 瞬間 | 你獲得帷幕異能直到回合結束。(你不能成為咒語或異能的目標。) 循環{2}({2},棄掉此牌:抽一張牌。) | 466501 | |
| French | Lumière dorée | Quiconque survit au premier coup peut décocher le second. | Éphémère | Vous acquérez le linceul jusqu'à la fin du tour. (Vous ne pouvez pas être la cible de sorts ou de capacités.) Recyclage {2} ({2}, défaussez-vous de cette carte : Piochez une carte.) | 464723 | |
| German | Güldenes Licht | Wer den ersten Schlag überlebt, landet den zweiten. | Spontanzauber | Du erhältst Verhülltheit bis zum Ende des Zuges. (Du kannst nicht das Ziel von Zaubersprüchen oder Fähigkeiten sein.) Umwandlung {2} ({2}, wirf diese Karte ab: Ziehe eine Karte.) | 464215 | |
| Italian | Luce Dorata | Chi sopravvive al primo colpo riesce a piazzare il secondo. | Istantaneo | Hai velo fino alla fine del turno. (Non puoi essere bersaglio di magie o abilità.) Ciclo {2} ({2}, Scarta questa carta: Pesca una carta.) | 464977 | |
| Japanese | 金粉の光 | 最初の一撃を生き延びた者は二度目に備えて生き続ける。 | インスタント | ターン終了時まで、あなたは被覆を得る。(あなたは呪文や能力の対象にならない。) サイクリング{2}({2}, このカードを捨てる:カードを1枚引く。) | 465231 | |
| Korean | 금박입힌 빛 | 첫 번째 타격에서 살아남는 자만이 두 번째 타격을 날릴 수 있다. | 순간마법 | 당신은 턴종료까지 은신을 얻는다. (당신은 주문이나 능력의 목표로 정해질 수 없다.) 순환 {2} ({2}, 이 카드를 버린다: 카드 한 장을 뽑는다.) | 465485 | |
| Portuguese (Brazil) | Luz Engalanada | Quem quer que resista ao primeiro golpe sobrevive para dar o segundo. | Mágica Instantânea | Você ganha manto até o final do turno. (Você não pode ser alvo de mágicas nem de habilidades.) Reciclar {2} ({2}, descarte este card: Compre um card.) | 465739 | |
| Russian | Золоченый Свет | Тот, кто выживет после первого удара, сумеет нанести второй. | Мгновенное заклинание | Вы получаете Пелену до конца хода. (Вы не можете быть целью заклинаний или способностей.) Цикл {2} ({2}, сбросьте эту карту: возьмите карту.) | 465993 | |
| Spanish | Luz de oropel | Quien sobreviva al primer golpe será quien pueda asestar el segundo. | Instantáneo | Ganas la habilidad de velo hasta el final del turno. (No puedes ser objetivo de hechizos o habilidades.) Ciclo {2}. ({2}, descartar esta carta: Roba una carta.) | 464469 |
| date | text |
|---|---|
| 2008-10-01 | Cycling is an activated ability. Effects that interact with activated abilities (such as Stifle or Rings of Brighthearth) will interact with cycling. Effects that interact with spells (such as Remove Soul or Faerie Tauntings) will not. |
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