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Gisela, Blade of Goldnight CMM

Other printings of "Gisela, Blade of Goldnight": PLST #AVR-209 CM2 #9 A25 #204 AVR #209 PHEL #209 MKC #211 SLD #218 C15 #219 CMM #338 CMM #579 CMM #682

Card

id21101
artistJason Chan
artistIds8062d5a9-51b6-4822-933f-fa9e9dba8416
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank1033
edhrecSaltiness0.82
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesetched
flavorName
flavorText
frameEffectslegendary, inverted, etched
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsFirst strike, Flying
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{4}{R}{W}{W}
manaValue7
nameGisela, Blade of Goldnight
number579
originalPrintings
originalReleaseDate
originalTextFlying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
otherFaceIds
power5
printingsA25, AVR, C15, CM2, CMM, MKC, PHEL, PLST, SLD
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMM
side
signature
sourceProducts{'etched': ['27cadb89-a295-5ce4-89e1-5854303185db']}
subsets
subtypesAngel
supertypesLegendary
textFlying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
toughness5
typeLegendary Creature — Angel
typesCreature
uuid57cd427d-221a-5397-b8c6-e3eb7dfd908d
variations89c6ba4d-0bd0-5b51-bf0c-42b63d74dfeb, eee2a568-149d-5e9c-b596-17123eb5d492
watermark
setNameCommander Masters

Identifiers

id21101
cardKingdomEtchedId279986
cardKingdomFoilId
cardKingdomId
cardsphereFoilId106527
cardsphereId
deckboxId80855
mcmId723216
mcmMetaId205316
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3239e871-ef13-51c0-8804-c290aa556a6f
mtgoFoilId
mtgoId113503
multiverseId626434
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8eab50d6-8282-445b-8fd7-64ce52554a06
scryfallIllustrationIdddf4595c-2fbd-41f1-bf45-f096c9c4154a
scryfallOracleId66f9f325-5e8e-4ebf-b5b3-c6410d80f2c5
tcgplayerEtchedProductId504705
tcgplayerProductId
uuid57cd427d-221a-5397-b8c6-e3eb7dfd908d

Legalities

id21101
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid57cd427d-221a-5397-b8c6-e3eb7dfd908d
vintageLegal

Purchase URLs

id21101
cardKingdom
cardKingdomEtchedhttps://mtgjson.com/links/f7b53226c185ea97
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/aeaef105e5a9896b
tcgplayer
tcgplayerEtchedhttps://mtgjson.com/links/c08436ec70b2d725
uuid57cd427d-221a-5397-b8c6-e3eb7dfd908d

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified金夜之刃姬瑟拉传奇生物 — 天使飞行,先攻
如果某来源将向任一对手或由对手操控的永久物造成伤害,则改为该来源对该牌手或永久物造成两倍的伤害。
如果某来源将对你或任一由你操控的永久物造成伤害,则防止该伤害的一半,小数点后进位。
627624
FrenchGisela, lame d'OrnuitCréature légendaire — angeVol, initiative
Si une source devait infliger des blessures à un adversaire ou à un permanent qu'un adversaire contrôle, cette source inflige le double de ces blessures à ce joueur ou à ce permanent à la place.
Si une source devait infliger des blessures à vous ou à un permanent que vous contrôlez, prévenez la moitié de ces blessures, arrondie à l'unité supérieure.
626944
GermanSela GoldnachtschwertLegendäre Kreatur — EngelFliegend, Erstschlag
Falls eine Quelle einem Gegner oder einer bleibenden Karte, die ein Gegner kontrolliert, Schaden zufügen würde, fügt sie jenem Spieler oder jener bleibenden Karte stattdessen doppelt so viele Schadenspunkte zu.
Falls eine Quelle dir oder einer bleibenden Karte, die du kontrollierst, Schaden zufügen würde, verhindere die Hälfte jener Schadenspunkte, aufgerundet.
626604
Japanese黄金夜の刃、ギセラ伝説のクリーチャー — 天使飛行、先制攻撃
発生源1つが対戦相手や対戦相手がコントロールしているパーマネントにダメージを与えるなら、代わりにその発生源はそのプレイヤーやパーマネントにその点数の2倍のダメージを与える。
発生源1つがあなたやあなたがコントロールしているパーマネントにダメージを与えるなら、そのダメージの端数を切り上げた半分を軽減する。
627284
Portuguese (Brazil)Gisela, Espadachim dos Noite DouradaCriatura Lendária — AnjoVoar, iniciativa
Se uma fonte for causar dano a um oponente ou a uma permanente que um oponente controla, em vez disso, ela causa o dobro do dano àquele jogador ou àquela permanente.
Se uma fonte for causar dano a você ou a uma permanente que você controla, previna metade do dano, arredondada para cima.
627454
SpanishGisela, Espada de la Noche DoradaCriatura legendaria — ÁngelVuela, daña primero.
Si una fuente fuera a hacer daño a un oponente o a un permanente que controla un oponente, en vez de eso, esa fuente hace el doble de ese daño a ese jugador o permanente.
Si una fuente fuera a hacerte daño a ti o a un permanente que controlas, prevén la mitad de ese daño, redondeando hacia arriba.
626774

Rulings

datetext
2018-03-16Gisela doubles damage dealt to opponents and permanents your opponents control from any source, including sources controlled by those opponents.
2018-03-16If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control simultaneously, divide the original amount and double the results. For example, if you attack with a 5/5 creature with trample and your opponent blocks with a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then doubled to 4 and 6 damage, respectively. You can't double the damage to 10 first and then assign 2 to the creature and 8 to the player.
2018-03-16If multiple replacement effects would modify how damage would be dealt, the player being dealt damage (or the controller of the permanent being dealt damage) chooses the order in which to apply those effects.

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