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Goblin Balloon Brigade 2ED

Other printings of "Goblin Balloon Brigade": PLST #CN2-159 ATH #30 M11 #140 30A #149 LEA #153 2ED #154 3ED #154 CED #154 CEI #154 FBB #154 LEB #154 SUM #154 CN2 #159 9ED #189 9ED #189★ 4BB #197 4ED #197 30A #446

Card

id664
artistAndi Rusu
artistIds2fd69990-7ba4-4c0f-95ef-c7b748570a12
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorwhite
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank16238
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"From up here we can drop rocks and arrows and more rocks!" "Uh, yeah boss, but how do we get down?"
frameEffects
frameVersion1993
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}
manaValue1
nameGoblin Balloon Brigade
number154
originalPrintings
originalReleaseDate
originalText{R} Goblins gain flying ability until end of turn. Controller may not choose to make Goblins fly after they have been blocked.
otherFaceIds
power1
printings2ED, 30A, 3ED, 4BB, 4ED, 9ED, ATH, CED, CEI, CN2, FBB, LEA, LEB, M11, PLST, SUM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCode2ED
side
signature
sourceProducts{'nonfoil': ['3f7ddeba-52f5-5f8f-a013-309403c8a870', '88f78f27-1c8e-5bec-8c78-e2a75ff2d91f']}
subsets
subtypesGoblin, Warrior
supertypes
text{R}: This creature gains flying until end of turn.
toughness1
typeCreature — Goblin Warrior
typesCreature
uuid82391682-248f-5319-961a-2e49930139d0
variations
watermark
setNameUnlimited Edition

Identifiers

id664
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId13102
cardsphereFoilId
cardsphereId45706
deckboxId15127
mcmId4935
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idacbbfc50-7621-5599-845b-b9f0106473b0
mtgoFoilId
mtgoId
multiverseId798
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId26cbb4d5-bb1b-4b1c-b94d-58e45ba497ca
scryfallIllustrationId226a3860-037a-4165-9e0b-fd176f372a73
scryfallOracleId10bc98b0-3fdc-46d1-8d3b-6d160e9dd62f
tcgplayerEtchedProductId
tcgplayerProductId9075
uuid82391682-248f-5319-961a-2e49930139d0

Legalities

id664
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschoolLegal
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid82391682-248f-5319-961a-2e49930139d0
vintageLegal

Purchase URLs

id664
cardKingdomhttps://mtgjson.com/links/f27d5a26386931c7
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/532b5d8d5967e3f1
tcgplayerEtched
uuid82391682-248f-5319-961a-2e49930139d0

Foreign Data (per language)

No foreign data.

Rulings

datetext
2008-08-01You can activate the ability repeatedly during a turn. This generally has no additional effect, unless some other effect (like that from Adarkar Windform has caused it to lose flying since the last time the ability resolved.
2010-08-15For flying to work as an evasion ability, an attacking Goblin Balloon Brigade's ability must be activated before the declare blockers step begins. Once Goblin Balloon Brigade has become blocked, giving it flying won't change that.

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