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Grabby Giant // That's Mine WOE

Other printings of "Grabby Giant // That's Mine": WOE #133 WOE #133

Card

id103576
artistJohann Bodin
artistIdsd92e2dd9-9ef6-43f6-81f8-df87f9066983
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank10485
edhrecSaltiness
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameThat's Mine
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTreasure
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue4
nameGrabby Giant // That's Mine
number133
originalPrintings
originalReleaseDate
originalTextCreate a Treasure token. (Then exile this card. You may cast the creature later from exile.) // Reach
{2}{R}, Sacrifice an artifact or land: Draw a card.
otherFaceIds60ba491d-cf8d-53b7-8ab0-8a9b2dc0b7b2
power
printingsWOE
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWOE
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textCreate a Treasure token. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuid160a82ef-eb39-5c24-a477-ee5d3f579b90
variations
watermark
setNameWilds of Eldraine

Identifiers

id103576
cardKingdomEtchedId
cardKingdomFoilId282535
cardKingdomId282239
cardsphereFoilId
cardsphereId107560
deckboxId82076
mcmId729962
mcmMetaId423883
mtgArenaId86831
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6f5ac319-08fc-5fdf-8d14-bf31d252ba5a
mtgoFoilId
mtgoId116586
multiverseId629634
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdfab7646a-61e8-446b-9dba-ac6e0db82f10
scryfallIllustrationId5b68fb6f-84ac-41b9-864a-06423c614e79
scryfallOracleIde6f59807-eaf6-4889-8c89-2ac915afefff
tcgplayerEtchedProductId
tcgplayerProductId513894
uuid160a82ef-eb39-5c24-a477-ee5d3f579b90

Legalities

id103576
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid160a82ef-eb39-5c24-a477-ee5d3f579b90
vintageLegal

Purchase URLs

id103576
cardKingdomhttps://mtgjson.com/links/e483d8613cc9d6a9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e179216bf1a0dfe7
cardmarkethttps://mtgjson.com/links/b72886aeaedae2d2
tcgplayerhttps://mtgjson.com/links/02920d354dab9139
tcgplayerEtched
uuid160a82ef-eb39-5c24-a477-ee5d3f579b90

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedGrabby Giant // 全都归我全都归我瞬间~历险派出一个珍宝衍生物。(然后放逐此牌。之后你还可以从放逐区施放该生物。)631461
FrenchGéant avide // C'est à moiC'est à moiÉphémère : aventureCréez un jeton Trésor. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)630417
GermanGrapschender Riese // Gehört mirGehört mirSpontanzauber — AbenteuerErzeuge einen Schatz-Spielstein. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)629895
ItalianGigante Afferratore // Tutto MioTutto MioIstantaneo — AvventuraCrea una pedina Tesoro. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)630678
JapaneseGrabby Giant // それは俺(おれ)のだそれは俺(おれ)のだインスタント ― 出来事宝物・トークン1つを生成する。(その後、これを追放する。後で追放領域にあるこのクリーチャーを唱えてもよい。)630939
Portuguese (Brazil)gigante Agorrador // Isso É MeuIsso É MeuMágica Instantânea — AventuraCrie uma ficha de Tesouro. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)631200
SpanishGigante manazas // Eso es míoEso es míoInstantáneo — AventuraCrea una ficha de Tesoro. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)630156

Rulings

datetext
2023-09-01An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
2023-09-01An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2023-09-01Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-09-01If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2023-09-01If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2023-09-01If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
2023-09-01If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-09-01If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
2023-09-01If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2023-09-01If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer (“Once each turn, you may cast an instant or sorcery spell from the top of your library.”) and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.
2023-09-01When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-09-01You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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