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Grand Entryway // Elegant Rotunda DSK

Other printings of "Grand Entryway // Elegant Rotunda": DSK #15 DSK #15 DSK #287 DSK #287

Card

id28806
artistCarlos Palma Cruchaga
artistIdsf0c43e1b-1853-4abc-8a1b-d7dda6c1d592
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank10379
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameElegant Rotunda
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutsplit
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue5
nameGrand Entryway // Elegant Rotunda
number15
originalPrintings
originalReleaseDate
originalTextWhen you unlock this door, create a 1/1 white Glimmer enchantment creature token. // When you unlock this door, put a +1/+1 counter on each of up to two target creatures.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
otherFaceIds3eeeb333-471b-5101-917c-f054b818bc18
power
printingsDSK
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDSK
sideb
signature
sourceProducts
subsets
subtypesRoom
supertypes
textWhen you unlock this door, put a +1/+1 counter on each of up to two target creatures.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
toughness
typeEnchantment — Room
typesEnchantment
uuid156244a2-6cd1-5de4-94ac-fe73b2541d59
variationscffe562a-3550-5992-9a83-36bd82ea6fd3
watermark
setNameDuskmourn: House of Horror

Identifiers

id28806
cardKingdomEtchedId
cardKingdomFoilId302469
cardKingdomId301688
cardsphereFoilId126547
cardsphereId126546
deckboxId94262
mcmId788258
mcmMetaId440158
mtgArenaId92073
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id650a1093-4a1d-5ba4-b299-119830cf5729
mtgoFoilId
mtgoId130161
multiverseId673420
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdef8a8ba7-f955-425d-9a16-816fc48a2a83
scryfallIllustrationId069d8fc9-3104-44df-baf1-b91d5abbfd58
scryfallOracleIdf7574379-d10e-4bbf-b0b1-13feee753d8b
tcgplayerEtchedProductId
tcgplayerProductId577648
uuid156244a2-6cd1-5de4-94ac-fe73b2541d59

Legalities

id28806
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid156244a2-6cd1-5de4-94ac-fe73b2541d59
vintageLegal

Purchase URLs

id28806
cardKingdomhttps://mtgjson.com/links/0189a2eaabf94799
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/888d208dd74b2d3b
cardmarkethttps://mtgjson.com/links/92558b1e4b91f2fc
tcgplayerhttps://mtgjson.com/links/bae3b7b967fc39b0
tcgplayerEtched
uuid156244a2-6cd1-5de4-94ac-fe73b2541d59

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchGrande entrée // Rotonde éléganteRotonde éléganteEnchantement — pièceRotonde élégante
o2oW
Quand vous déverrouillez cet accès, ciblez jusqu'à deux créatures. Mettez un marqueur +1/+1 sur chacune d'elles.
674233
GermanPrunkvolle Treppe // Elegante RotundeElegante RotundeVerzauberung — RaumElegante Rotunde
o2oW
Wenn du diese Tür entsperrst, lege je eine +1/+1-Marke auf bis zu zwei Kreaturen deiner Wahl.
673691
ItalianIngresso Imponente // Chiostro EleganteChiostro EleganteIncantesimo — StanzaChiostro Elegante
o2oW
Quando sblocchi questa porta, scegli fino a due creature bersaglio e metti un segnalino +1/+1 su ciascuna.
674504
Japanese大玄関 // 優雅なる円形広間優雅なる円形広間エンチャント — 部屋優(ゆう)雅(が)なる円(えん)形(けい)広(ひろ)間(ま)
o2oW
あなたがこのドアを開放したとき、クリーチャー最大2体を対象とする。それらの上にそれぞれ+1/+1カウンター1個を置く。
674775
SpanishEntrada lujosa // Rotonda eleganteRotonda eleganteEncantamiento — SalaRotonda elegante
o2oW
Cuando abras esta puerta, pon un contador +1/+1 sobre cada una de hasta dos criaturas objetivo.
673962

Rulings

datetext
2024-09-20An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply.
2024-09-20An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
2024-09-20Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to.
2024-09-20Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
2024-09-20Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice.
2024-09-20If a Room enters from any zone other than the stack, it will enter with both halves locked.
2024-09-20If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked.
2024-09-20If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room.
2024-09-20If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities.
2024-09-20Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack.
2024-09-20Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves.
2024-09-20Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves.
2024-09-20Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack.
2024-09-20To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters.
2024-09-20While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room.
2024-09-20While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box.

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