Other printings of "Greater Good": J14 #2 AFC #160 2XM #170 BBD #201 MB2 #207 BLC #223 9ED #245 9ED #245★ USG #257 SLD #1087 SLD #1693 PRM #51542
| id | 51568 |
|---|---|
| artist | Douglas Shuler |
| artistIds | a9ddb513-51c7-455c-ab8f-5b90aae9f75b |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 639 |
| edhrecSaltiness | 0.63 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "To examine the causes of life, we must first have recourse to death." —Mary Shelley, *Frankenstein* |
| frameEffects | |
| frameVersion | future |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | 1 |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{G}{G} |
| manaValue | 4 |
| name | Greater Good |
| number | 207 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. |
| otherFaceIds | |
| power | |
| printings | 2XM, 9ED, AFC, BBD, BLC, J14, MB2, PRM, SLD, USG |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MB2 |
| side | |
| signature | |
| sourceProducts | {'foil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | 46c0ae9f-b64a-528f-aab6-f1ceff9f0ade |
| variations | |
| watermark | |
| setName | Mystery Booster 2 |
| id | 51568 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 303377 |
| cardKingdomId | 301028 |
| cardsphereFoilId | 127426 |
| cardsphereId | 127427 |
| deckboxId | 95268 |
| mcmId | 790930 |
| mcmMetaId | 2517 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | bf4bfed2-94d5-5b77-85e9-8382cac45c89 |
| mtgoFoilId | |
| mtgoId | 134338 |
| multiverseId | 677484 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 6378a9f5-9fe4-4e41-9bde-4eb4081bfdc4 |
| scryfallIllustrationId | 6aa001c0-422c-44de-a32e-f7737912d840 |
| scryfallOracleId | dc0593c2-ccb4-4648-a592-c5bcd121dc72 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 563141 |
| uuid | 46c0ae9f-b64a-528f-aab6-f1ceff9f0ade |
| id | 51568 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | Legal |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 46c0ae9f-b64a-528f-aab6-f1ceff9f0ade |
| vintage | Legal |
| id | 51568 |
|---|---|
| cardKingdom | https://mtgjson.com/links/953146604fcdcd1d |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/13c0729f8f6c0a43 |
| cardmarket | https://mtgjson.com/links/64490fe55b2ccbbe |
| tcgplayer | https://mtgjson.com/links/9c5b505ae8aa344d |
| tcgplayerEtched | |
| uuid | 46c0ae9f-b64a-528f-aab6-f1ceff9f0ade |
No foreign data.
| date | text |
|---|---|
| 2020-08-07 | If you don't have three cards in hand when instructed to discard three cards, you discard your hand. |
| 2020-08-07 | Use the sacrificed creature's power as it last existed on the battlefield to determine how many cards you draw. |
| 2020-08-07 | You draw and discard cards all while Greater Good's ability is resolving. Nothing can happen between the two, and no player may choose to take actions. |
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