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Guardian Zendikon CNS

Other printings of "Guardian Zendikon": WWK #6 CNS #71

Card

id22602
artistJohn Avon
artistIds798f3932-30e0-4420-aa3f-db4d613f89ca
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank21233
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameGuardian Zendikon
number71
originalPrintings
originalReleaseDate
originalTextEnchant land\r
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.\r
When enchanted land dies, return that card to its owner's hand.
otherFaceIds
power
printingsCNS, WWK
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCNS
side
signature
sourceProducts{'foil': ['0cfcf7bf-d259-562d-b55b-dfa3b7b81d9c'], 'nonfoil': ['0cfcf7bf-d259-562d-b55b-dfa3b7b81d9c']}
subsets
subtypesAura
supertypes
textEnchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.
toughness
typeEnchantment — Aura
typesEnchantment
uuida5e2c2f3-04e4-51c8-88d3-9518ec46e7bb
variations
watermark
setNameConspiracy

Identifiers

id22602
cardKingdomEtchedId
cardKingdomFoilId194870
cardKingdomId194642
cardsphereFoilId11433
cardsphereId11434
deckboxId24756
mcmId267248
mcmMetaId11040
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida151e253-cfc2-56d9-9664-454844269fff
mtgoFoilId
mtgoId
multiverseId382281
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7448f2db-97f9-49fd-aa8c-bc337177dd77
scryfallIllustrationId731b8db1-9701-4dbf-b4a1-7ded96572ce1
scryfallOracleId44154004-e50e-45d1-bde0-ba6e3354067c
tcgplayerEtchedProductId
tcgplayerProductId83220
uuida5e2c2f3-04e4-51c8-88d3-9518ec46e7bb

Legalities

id22602
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuida5e2c2f3-04e4-51c8-88d3-9518ec46e7bb
vintageLegal

Purchase URLs

id22602
cardKingdomhttps://mtgjson.com/links/203ebe849818f67b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/659525125623c2ec
cardmarkethttps://mtgjson.com/links/091992f2e3d3c193
tcgplayerhttps://mtgjson.com/links/35f048807c597e51
tcgplayerEtched
uuida5e2c2f3-04e4-51c8-88d3-9518ec46e7bb

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified守卫赞迪肯结界~灵气结附于地
所结附的地是2/6白色,具守军异能的墙生物。它仍然是地。
当所结附的地死去时,将该牌移回其拥有者手上。
382491
Japanese護衛のゼンディコンエンチャント — オーラエンチャント(土地)
エンチャントされている土地は防衛を持つ白の2/6の壁・クリーチャーである。それは土地でもある。
エンチャントされている土地が死亡したとき、そのカードをオーナーの手札に戻す。
382701

Rulings

datetext
2010-03-01An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature, this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness, such as the effects of Disfigure or Glorious Anthem, will continue to apply, no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2010-03-01An attacking or blocking creature that stops being a creature is removed from combat. This can happen if a Zendikon enchanting an attacking or blocking creature leaves the battlefield, for example. The permanent that was removed from combat neither deals nor is dealt combat damage. Any attacking creature that the land creature was blocking remains blocked, however.
2010-03-01If a Zendikon and the land it's enchanting are destroyed at the same time (due to Akroma's Vengeance, for example), the Zendikon's last ability will still trigger.
2010-03-01If a Zendikon's last ability triggers, but the land card it refers to leaves the graveyard before it resolves, it will resolve but do nothing.
2010-03-01The enchanted permanent will be both a land and a creature and can be affected by anything that affects either a land or a creature.
2010-03-01When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.

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