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Haunted One CLB

Other printings of "Haunted One": CLB #624 CLB #654

Card

id18723
artistNicholas Elias
artistIdsfc3ad085-6b9e-41a2-8c3d-b4810b515d35
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank4041
edhrecSaltiness0.36
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameHaunted One
number654
originalPrintings
originalReleaseDate
originalTextCommander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
otherFaceIds
power
printingsCLB
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeCLB
side
signature
sourceProducts{'foil': ['7710eceb-d9c2-5da6-b233-d8d23303bfee', 'df74addd-24aa-5293-a7f5-ea6da0927d8c']}
subsets
subtypesBackground
supertypesLegendary
textCommander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
toughness
typeLegendary Enchantment — Background
typesEnchantment
uuidb71e22a3-ce32-568f-8ca3-2b9fca42e2da
variations89f18945-73e4-5460-a8f4-676b6bf01b3d
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18723
cardKingdomEtchedId
cardKingdomFoilId261896
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId661286
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc2a39dc4-8b41-5326-9561-837f6cadf886
mtgoFoilId
mtgoId101478
multiverseId567147
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddc53b1af-0f4a-4475-a131-27cb5d5b0cf1
scryfallIllustrationId754c642b-6550-4a2d-bd61-6cc5e56cde33
scryfallOracleId689cd6a8-8be0-49a6-9758-a81cc9f55cc8
tcgplayerEtchedProductId
tcgplayerProductId273533
uuidb71e22a3-ce32-568f-8ca3-2b9fca42e2da

Legalities

id18723
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidb71e22a3-ce32-568f-8ca3-2b9fca42e2da
vintageLegal

Purchase URLs

id18723
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1934a8aed4ebeb76
cardmarket
tcgplayerhttps://mtgjson.com/links/c9643209f5be2e93
tcgplayerEtched
uuidb71e22a3-ce32-568f-8ca3-2b9fca42e2da

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified溺往苦主传奇结界 — 身世由你拥有的指挥官生物具有「每当此生物成为横置时,直到回合结束,它和每个由你操控且与之具共通生物类别的其他生物各得+2/+0且获得不息异能。」(当具不息异能的生物死去时,若其上没有+1/+1指示物,则将它在其拥有者的操控下移回战场,且其上有一个+1/+1指示物。)567211
Chinese Traditional溺往苦主傳奇結界 ~身世由你擁有的指揮官生物具有「每當此生物成為橫置時,直到回合結束,它和每個由你操控且與之具共通生物類別的其他生物各得+2/+0且獲得不息異能。」(當具不息異能的生物死去時,若其上沒有+1/+1指示物,則將它在其擁有者的操控下移回戰場,且其上有一個+1/+1指示物。)567219
FrenchLui-qui-est-hantéEnchantement légendaire — passéLes créatures Commandant que vous possédez ont « À chaque fois que cette créature devient engagée, elle et les autres créatures que vous contrôlez qui partagent un type de créature avec elle gagnent +2/+0 et acquièrent la survivance jusqu'à la fin du tour. » (Quand une créature avec la survivance meurt, si elle n'avait pas de marqueurs +1/+1 sur elle, renvoyez-la sur le champ de bataille sous le contrôle de son propriétaire avec un marqueur +1/+1 sur elle.)567171
GermanHeimgesuchterLegendäre Verzauberung — HintergrundKommandeur-Kreaturen, die du besitzt, haben „Immer wenn diese Kreatur getappt wird, erhalten sie und andere Kreaturen, die du kontrollierst und die einen Kreaturentyp mit ihr gemeinsam haben, +2/+0 und Unverwüstlichkeit bis zum Ende des Zuges." (Wenn eine unverwüstliche Kreatur stirbt und falls keine +1/+1-Marke auf ihr lag, bringe sie mit einer +1/+1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.)567155
ItalianIl TormentatoIncantesimo Leggendario — BackgroundLe creature comandante che possiedi hanno "Ogniqualvolta questa creatura viene TAPpata, essa e le altre creature che controlli che condividono un tipo di creatura con essa prendono +2/+0 e hanno immortale fino alla fine del turno". (Quando una creatura con immortale muore, se non aveva segnalini +1/+1, rimettila sul campo di battaglia sotto il controllo del suo proprietario con un segnalino +1/+1.)567179
Japanese憑依された者伝説のエンチャント — 背景あなたがオーナーである、統率者であるすべてのクリーチャーは「このクリーチャーがタップ状態になるたび、ターン終了時まで、これと、あなたがコントロールしていてこれと共通のクリーチャー・タイプを持ちこれでないすべてのクリーチャーは+2/+0の修整を受け不死を得る。」を持つ。(不死を持つクリーチャーが死亡したとき、それの上に+1/+1カウンターが置かれていない場合、それを+1/+1カウンターが1個置かれた状態でオーナーのコントロール下で戦場に戻す。)567187
Portuguese (Brazil)O AssombradoEncantamento Lendário — AntecedenteAs criaturas comandantes que você possui têm "Toda vez que esta criatura se tornar virada, ela e as outras criaturas que você controla que compartilhem um tipo de criatura com ela receberão cada uma +2/+0 e ganharão imortal até o final do turno". (Quando uma criatura com imortal morrer, se ela não tiver nenhum marcador +1/+1, devolva-a ao campo de batalha sob o controle de seu dono com um marcador +1/+1.)567195
RussianПреследуемыйЛегендарные Чары — ПредысторияПринадлежащие вам существа-командиры имеют способность «Каждый раз, когда это существо поворачивается, оно и другие существа под вашим контролем, у которых есть такой же тип существа, как у него, получают по +2/+0 и Нетленность до конца хода». (Когда существо с Нетленностью умирает, если на нем не было ни одного жетона +1/+1, верните его на поле битвы под контролем его владельца с одним жетоном +1/+1 на нем.)567203
SpanishAtormentadoEncantamiento legendario — TrasfondoLas criaturas comandante de las cuales eres propietario tienen "Siempre que esta criatura se gire, ella y otras criaturas que controlas que compartan un tipo de criatura con ella obtienen cada una +2/+0 y ganan la habilidad de resiliencia hasta el final del turno". (Cuando una criatura con la habilidad de resiliencia muera, si no tenía contadores +1/+1 sobre ella, regrésala al campo de batalla bajo el control de su propietario con un contador +1/+1 sobre ella.)567163

Rulings

datetext
2022-06-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2022-06-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2022-06-10Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
2022-06-10If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
2022-06-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2022-06-10If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
2022-06-10If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
2022-06-10If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
2022-06-10Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
2022-06-10You can choose two commanders that are the same color or colors.

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