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Hostile Hostel // Creeping Inn MID

Other printings of "Hostile Hostel // Creeping Inn": DBL #264 DBL #264 MID #264 MID #264 PMID #264s PMID #264s MID #379 MID #379 PRM #94088 PRM #94088

Card

id54732
artistDaniel Ljunggren
artistIds0fbd4798-76eb-46d5-a5d4-1e3a25870e34
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colors
defense
duelDeck
edhrecRank9005
edhrecSaltiness0.19
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameHostile Hostel
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue0
nameHostile Hostel // Creeping Inn
number264
originalPrintings
originalReleaseDate
originalText{T}: Add {C}.
{1}, {T}, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
otherFaceIds3cb1937e-97e5-53d9-b75b-93b4e74196f7
power
printingsDBL, MID, PMID, PRM
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', '539cdf81-0707-590b-ac96-1b062f6fdd86', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypes
supertypes
text{T}: Add {C}.
{1}, {T}, Sacrifice a creature: Put a soul counter on this land. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
toughness
typeLand
typesLand
uuidf2aa39ee-e000-57d3-8e08-6db4b5114124
variations72577c64-449e-519c-905c-081bbbbb8c5f
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54732
cardKingdomEtchedId
cardKingdomFoilId250895
cardKingdomId250476
cardsphereFoilId80743
cardsphereId80716
deckboxId60163
mcmId574872
mcmMetaId345397
mtgArenaId78633
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1159a6e3-493e-5a45-9e83-0fe0ccb93029
mtgoFoilId
mtgoId93538
multiverseId535062
scryfallCardBackId
scryfallIdac83c27f-55d6-4e5a-93a4-febb0c183289
scryfallIllustrationIdb1f16581-ff01-473e-ad26-7e02b67f3756
scryfallOracleId1b340f71-502f-48e9-85ed-9af62f356115
tcgplayerEtchedProductId
tcgplayerProductId248078
uuidf2aa39ee-e000-57d3-8e08-6db4b5114124

Legalities

id54732
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf2aa39ee-e000-57d3-8e08-6db4b5114124
vintageLegal

Purchase URLs

id54732
cardKingdomhttps://mtgjson.com/links/768d218761f9295e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/026e923db67487af
cardmarkethttps://mtgjson.com/links/e971545792e0dace
tcgplayerhttps://mtgjson.com/links/1210209e94f105e7
tcgplayerEtched
uuidf2aa39ee-e000-57d3-8e08-6db4b5114124

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified异烁驿所 // 悚动旅店异烁驿所{T}:加{C}。
{1},{T},牺牲一个生物:在异烁驿所上放置一个灵魂指示物。然后如果其上有三个或更多灵魂指示物,则移去这类指示物,转化它,然后将它重置。只能于法术时机起动。
537906
Chinese Traditional異爍驛所 // 悚動旅店異爍驛所{T}:加{C}。
{1},{T},犧牲一個生物:在異爍驛所上放置一個靈魂指示物。然後如果其上有三個或更多靈魂指示物,則移去這類指示物,轉化它,然後將它重置。只能於巫術時機起動。
538222
FrenchHôtel hostile // Auberge rampanteHôtel hostileTerrain{T} : Ajoutez {C}.
{1},{T}, sacrifiez une créature : Mettez un marqueur « âme » sur l'Hôtel hostile. Puis s'il y a au moins trois marqueurs « âme » sur lui, retirez ces marqueurs, transformez-le, puis dégagez-le. N'activez que lorsque vous pourriez lancer un rituel.
536010
GermanUngastliche Herberge // Kriechendes GasthausUngastliche HerbergeLand{T}: Erzeuge {C}.
{1}, {T}, opfere eine Kreatur: Lege eine Seelenmarke auf die Ungastliche Herberge. Falls dann drei oder mehr Seelenmarken auf ihr liegen, entferne die Marken, transformiere sie und enttappe sie dann. Aktiviere diese Fähigkeit wie eine Hexerei.
535378
ItalianOstello Ostile // Locanda ErranteOstello OstileTerra{T}: Aggiungi {C}.
{1}, {T}, Sacrifica una creatura: Metti un segnalino anima sull'Ostello Ostile. Poi, se ha tre o più segnalini anima, rimuovi quei segnalini, trasformalo, poi STAPpalo. Attiva solo come una stregoneria.
536326
Japanese敵意ある宿屋 // 忍び寄る旅館敵意ある宿屋土地{T}:{C}を加える。
{1}, {T}, クリーチャー1体を生け贄に捧げる:敵意ある宿屋の上に魂魄カウンター1個を置く。その後、これの上に3個以上の魂魄カウンターがあるなら、それらのカウンターを取り除き、これを変身させる。その後、これをアンタップする。起動はソーサリーとしてのみ行う。
536642
Korean적대적인 쉼터 // 꿈틀거리는 여관적대적인 쉼터대지{T}: {C}를 추가한다.
{1}, {T}, 생물 한 개를 희생한다: 적대적인 쉼터에 영혼 카운터 한 개를 올려놓는다. 그 후 적대적인 쉼터에 영혼 카운터가 세 개 이상 있다면, 그 카운터들을 제거하고, 적대적인 쉼터를 변신시킨 뒤, 언탭한다. 집중마법 시기에만 활성화할 수 있다.
536958
Portuguese (Brazil)Hospedaria Hostil // Estalagem ErranteHospedaria HostilTerreno{T}: Adicione {C}.
{1}, {T}, sacrifique uma criatura: Coloque um marcador de alma em Hospedaria Hostil. Depois, se houver três ou mais marcadores de alma nela, remova aqueles marcadores, transforme-a e depois desvire-a. Ative somente como um feitiço.
537274
RussianЗловещий Приют // Ползучий ТрактирЗловещий ПриютЗемля{T}: добавьте {C}.
{1}, {T}, пожертвуйте существо: положите один жетон души на Зловещий Приют. Затем, если на нем есть не менее трех жетонов души, удалите те жетоны, трансформируйте его, затем разверните его. Активируйте только как волшебство.
537590
SpanishHostal hostil // Posada poseídaHostal hostilTierra{T}: Agrega {C}.
{1}, {T}, sacrificar una criatura: Pon un contador de alma sobre el Hostal hostil. Luego, si hay tres o más contadores de alma sobre él, remueve esos contadores, transfórmalo y luego enderézalo. Activa esto solo como un conjuro.
535694

Rulings

datetext
2021-09-24Creeping Inn will phase in during its controller's untap step. It will be able to attack the same turn.
2021-09-24Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
2021-09-24If Creeping Inn is attacking or blocking when it phases out, it is removed from combat.
2021-09-24If an opponent gains control of Creeping Inn and it phases out and the duration of the control-change effect expires before it phases in, it phases in under your control as that opponent's appropriate untap step begins. If they leave the game before that untap step, it phases in as the next untap step begins after that turn would have begun.
2021-09-24Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
2021-09-24Phasing out or phasing in doesn't affect which face of a double-faced card is face up.
2021-09-24When Creeping Inn phases in, it still remembers what cards were previously exiled with it.
2021-09-24While Creeping Inn is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.

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