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Hostile Hostel // Creeping Inn PMID

Other printings of "Hostile Hostel // Creeping Inn": DBL #264 DBL #264 MID #264 MID #264 PMID #264s PMID #264s MID #379 MID #379 PRM #94088 PRM #94088

Card

id75820
artistDaniel Ljunggren
artistIds0fbd4798-76eb-46d5-a5d4-1e3a25870e34
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colors
defense
duelDeck
edhrecRank9005
edhrecSaltiness0.19
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameHostile Hostel
finishesfoil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue0
nameHostile Hostel // Creeping Inn
number264s
originalPrintings
originalReleaseDate
originalText
otherFaceIds09cf7c85-1b1f-5a4b-90e2-843d70117f9a
power
printingsDBL, MID, PMID, PRM
promoTypesprerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePMID
sidea
signature
sourceProducts{'foil': ['eccca1af-855a-5f78-ba25-b0c62b749f38']}
subsets
subtypes
supertypes
text{T}: Add {C}.
{1}, {T}, Sacrifice a creature: Put a soul counter on this land. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
toughness
typeLand
typesLand
uuid7e10c5ac-65cf-5081-9b71-130df67ba5d3
variations
watermark
setNameInnistrad: Midnight Hunt Promos

Identifiers

id75820
cardKingdomEtchedId
cardKingdomFoilId251376
cardKingdomId
cardsphereFoilId81820
cardsphereId
deckboxId60400
mcmId575675
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idfbcc2acb-2fe2-5bb3-85e3-ca2026b7ec91
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallIdc7b397a5-1bd7-4d99-8fe4-7e2a96f68430
scryfallIllustrationIdb1f16581-ff01-473e-ad26-7e02b67f3756
scryfallOracleId1b340f71-502f-48e9-85ed-9af62f356115
tcgplayerEtchedProductId
tcgplayerProductId249573
uuid7e10c5ac-65cf-5081-9b71-130df67ba5d3

Legalities

id75820
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid7e10c5ac-65cf-5081-9b71-130df67ba5d3
vintageLegal

Purchase URLs

id75820
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/e896fc62b2fde35a
cardmarket
tcgplayerhttps://mtgjson.com/links/9b4ff0b56feed157
tcgplayerEtched
uuid7e10c5ac-65cf-5081-9b71-130df67ba5d3

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Creeping Inn will phase in during its controller's untap step. It will be able to attack the same turn.
2021-09-24Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
2021-09-24If Creeping Inn is attacking or blocking when it phases out, it is removed from combat.
2021-09-24If an opponent gains control of Creeping Inn and it phases out and the duration of the control-change effect expires before it phases in, it phases in under your control as that opponent's appropriate untap step begins. If they leave the game before that untap step, it phases in as the next untap step begins after that turn would have begun.
2021-09-24Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
2021-09-24Phasing out or phasing in doesn't affect which face of a double-faced card is face up.
2021-09-24When Creeping Inn phases in, it still remembers what cards were previously exiled with it.
2021-09-24While Creeping Inn is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.

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