Other printings of "Heliod, God of the Sun": PLST #THS-17 THS #17 SLD #68 PIO #282 CMM #826
| id | 21348 |
|---|---|
| artist | Jaime Jones |
| artistIds | 92f6c2c1-fa57-4b52-99c4-0fd866c13dc9 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 3393 |
| edhrecSaltiness | 0.22 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | legendary, enchantment |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Indestructible |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {3}{W} |
| manaValue | 4 |
| name | Heliod, God of the Sun |
| number | 826 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token. |
| otherFaceIds | |
| power | 5 |
| printings | CMM, PIO, PLST, SLD, THS |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | CMM |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['d379fa71-0664-5039-bbe0-e16869de18f5']} |
| subsets | |
| subtypes | God |
| supertypes | Legendary |
| text | Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token. |
| toughness | 6 |
| type | Legendary Enchantment Creature — God |
| types | Enchantment, Creature |
| uuid | fe2a0a09-4902-51f9-b1a7-344fc6488bb4 |
| variations | |
| watermark | |
| setName | Commander Masters |
| id | 21348 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 280266 |
| cardsphereFoilId | |
| cardsphereId | 105791 |
| deckboxId | 81102 |
| mcmId | 723053 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 8c9c38a9-e83b-51e3-b71a-2275392da22a |
| mtgoFoilId | |
| mtgoId | 113993 |
| multiverseId | 625231 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | b83e9693-4996-498c-95f7-884d40341298 |
| scryfallIllustrationId | f9e5b877-57ed-43a9-86f6-97dd56788a83 |
| scryfallOracleId | 4ea488b2-5ba0-4565-b928-570c8e03b926 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 505976 |
| uuid | fe2a0a09-4902-51f9-b1a7-344fc6488bb4 |
| id | 21348 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | fe2a0a09-4902-51f9-b1a7-344fc6488bb4 |
| vintage | Legal |
| id | 21348 |
|---|---|
| cardKingdom | https://mtgjson.com/links/1ba1235d648a02c7 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/f3bdd6c3d0153cf8 |
| tcgplayerEtched | |
| uuid | fe2a0a09-4902-51f9-b1a7-344fc6488bb4 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Héliode, dieu du Soleil | Créature-enchantement légendaire — dieu | Indestructible Tant que votre dévotion au blanc est inférieure à cinq, Héliode n'est pas une créature. Les autres créatures que vous contrôlez ont la vigilance. {2}{W}{W} : Créez un jeton de créature-enchantement 2/1 blanche Clerc. | 625745 | ||
| German | Heliod, Gott der Sonne | Legendäre Verzauberungskreatur — Gott | Unzerstörbar Solange deine Hingabe zu Weiß weniger als fünf beträgt, ist Heliod keine Kreatur. Andere Kreaturen, die du kontrollierst, haben Wachsamkeit. {2}{W}{W}: Erzeuge einen 2/1 weißen Kleriker-Verzauberungskreaturenspielstein. | 625488 | ||
| Japanese | 太陽の神、ヘリオッド | 伝説のクリーチャー・エンチャント — 神 | 破壊不能 あなたの白への信心が5未満であるかぎり、太陽の神、ヘリオッドはクリーチャーではない。 あなたがコントロールしていてこれでないすべてのクリーチャーは警戒を持つ。 {2}{W}{W}:白の2/1のクレリック・クリーチャー・エンチャント・トークン1体を生成する。 | 626002 |
| date | text |
|---|---|
| 2013-09-15 | Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s). |
| 2013-09-15 | If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time. |
| 2013-09-15 | Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color. |
| 2013-09-15 | Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color. |
| 2020-01-24 | As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this. |
| 2020-01-24 | Counters put on a God remain on it while it's not a creature, even if they have no effect. |
| 2020-01-24 | If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat. |
| 2020-01-24 | If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment. |
| 2020-01-24 | If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate. |
| 2020-01-24 | The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures. |
| 2020-01-24 | The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack. |
| 2020-01-24 | When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. |
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