← Back Card Profile (by Name)

Jeering Homunculus CLU

Other printings of "Jeering Homunculus": PLST #CN2-33 GN3 #31 CN2 #33 CLU #88

Card

id19099
artistSteve Prescott
artistIdsa1139fb8-41f5-4a9e-9a74-f662e1a23b35
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank17758
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextMklthd had always hated crowds . . . and they had always hated him.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsGoad
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameJeering Homunculus
number88
originalPrintings
originalReleaseDate
originalTextWhen Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
otherFaceIds
power0
printingsCLU, CN2, GN3, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLU
side
signature
sourceProducts{'nonfoil': ['45e240fd-e8ad-5862-b176-78af37af1905']}
subsets
subtypesHomunculus
supertypes
textWhen this creature enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
toughness4
typeCreature — Homunculus
typesCreature
uuidffd6d81f-0d3f-5341-9762-1f67244b6095
variations
watermark
setNameRavnica: Clue Edition

Identifiers

id19099
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId290211
cardsphereFoilId
cardsphereId116308
deckboxId88078
mcmId753151
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4530eeb3-bf1e-59ee-81ee-1d95edf07834
mtgoFoilId
mtgoId122960
multiverseId651823
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIddb7c1643-7c6a-422a-9440-2b0dc33b1011
scryfallIllustrationId06c0c18f-9341-45c0-a8b9-6945956ad578
scryfallOracleId146de263-fece-4a00-ab67-35dc934165d8
tcgplayerEtchedProductId
tcgplayerProductId535168
uuidffd6d81f-0d3f-5341-9762-1f67244b6095

Legalities

id19099
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidffd6d81f-0d3f-5341-9762-1f67244b6095
vintageLegal

Purchase URLs

id19099
cardKingdomhttps://mtgjson.com/links/b45e50e54c72b489
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/a92782accc181b83
tcgplayerEtched
uuidffd6d81f-0d3f-5341-9762-1f67244b6095

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

Tip: bookmark this page with your query parameters for quick access.