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Jeering Homunculus PLST

Other printings of "Jeering Homunculus": PLST #CN2-33 GN3 #31 CN2 #33 CLU #88

Card

id73386
artistSteve Prescott
artistIdsa1139fb8-41f5-4a9e-9a74-f662e1a23b35
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank17769
edhrecSaltiness0.1
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextMklthd had always hated crowds . . . and they had always hated him.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsGoad
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameJeering Homunculus
numberCN2-33
originalPrintings
originalReleaseDate2019-11-07
originalText
otherFaceIds
power0
printingsCLU, CN2, GN3, PLST
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['82697abd-23fa-5ab8-8fd4-c835c77bdc7c', 'abb81fe0-95ce-5abf-b4a3-a09beea5732b', 'cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypesHomunculus
supertypes
textWhen this creature enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
toughness4
typeCreature — Homunculus
typesCreature
uuid076e204e-1d6f-52f6-a838-5a24223b3874
variations
watermark
setNameThe List

Identifiers

id73386
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId229509
cardsphereFoilId
cardsphereId64027
deckboxId47287
mcmId417391
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd3c499be-603c-52d7-8423-9a6e110c2bd7
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId862d9dfa-1ffc-4699-8ae0-a2643ba9c2f7
scryfallIllustrationId06c0c18f-9341-45c0-a8b9-6945956ad578
scryfallOracleId146de263-fece-4a00-ab67-35dc934165d8
tcgplayerEtchedProductId
tcgplayerProductId204036
uuid076e204e-1d6f-52f6-a838-5a24223b3874

Legalities

id73386
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid076e204e-1d6f-52f6-a838-5a24223b3874
vintageLegal

Purchase URLs

id73386
cardKingdomhttps://mtgjson.com/links/adcf8866aee8ba56
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/b91220788f7fb47a
tcgplayerEtched
uuid076e204e-1d6f-52f6-a838-5a24223b3874

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

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