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Hezrou // Demonic Stench CLB

Other printings of "Hezrou // Demonic Stench": CLB #131 CLB #131

Card

id18185
artistBrent Hollowell
artistIds19d4900c-f5a1-4c08-b5e0-b8d7ba733ec2
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank17385
edhrecSaltiness
faceConvertedManaCost1
faceFlavorName
faceManaValue1
faceNameDemonic Stench
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{B}
manaValue7
nameHezrou // Demonic Stench
number131
originalPrintings
originalReleaseDate
originalTextEach creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.) // Whenever one or more creatures you control become blocked, each blocking creature gets -1/-1 until end of turn.
otherFaceIds22aa6943-3508-509a-a55d-a274db0ada30
power
printingsCLB
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textEach creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuid55c1311a-d982-5041-91e4-314c4e7972f6
variations
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18185
cardKingdomEtchedId
cardKingdomFoilId261671
cardKingdomId261278
cardsphereFoilId
cardsphereId89109
deckboxId65286
mcmId660823
mcmMetaId408658
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idab63f609-6f15-505e-9db7-295873a4f269
mtgoFoilId
mtgoId
multiverseId563014
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0c2f40e7-82b0-4847-994d-9326a88c4965
scryfallIllustrationId76dd8ea7-9f30-409e-9968-7eb068c14b5b
scryfallOracleId65d257c2-b3be-4244-a74c-bc4b5d7cedc3
tcgplayerEtchedProductId
tcgplayerProductId273405
uuid55c1311a-d982-5041-91e4-314c4e7972f6

Legalities

id18185
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid55c1311a-d982-5041-91e4-314c4e7972f6
vintageLegal

Purchase URLs

id18185
cardKingdomhttps://mtgjson.com/links/70e5a34d070383f2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a6bc78ea4a15811f
cardmarkethttps://mtgjson.com/links/a1115a832d31a203
tcgplayerhttps://mtgjson.com/links/27d66fd9d6f9a14f
tcgplayerEtched
uuid55c1311a-d982-5041-91e4-314c4e7972f6

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese SimplifiedHezrou // 恶魔气息恶魔气息瞬间~历险每个本回合中进行过阻挡的生物各得-1/-1直到回合结束。(然后放逐此牌。之后你还可以从放逐区施放该生物。)566254
FrenchHezrou // Puanteur démoniaquePuanteur démoniaqueÉphémère : aventureChaque créature qui a bloqué ce tour-ci gagne -1/-1 jusqu'à la fin du tour. (Puis exilez cette carte. Vous pouvez lancer la créature plus tard depuis l'exil.)564094
GermanHezrou // Dämonischer GestankDämonischer GestankSpontanzauber — AbenteuerJede Kreatur, die in diesem Zug als Blocker deklariert wurde, erhält -1/-1 bis zum Ende des Zuges. (Schicke diese Karte dann ins Exil. Du kannst sie später als Kreatur aus dem Exil wirken.)563374
ItalianHezrou // Fetore DemoniacoFetore DemoniacoIstantaneo — AvventuraOgni creatura che ha bloccato in questo turno prende -1/-1 fino alla fine del turno. (Poi esilia questa carta. Puoi lanciare la creatura in seguito dall'esilio.)564454
JapaneseHezrou // デーモンの悪(あく)臭(しゅう)デーモンの悪(あく)臭(しゅう)インスタント ― 出来事ターン終了時まで、このターンにクリーチャーをブロックしたすべてのクリーチャーは-1/-1の修整を受ける。(その後、これを追放する。後で追放領域からこのクリーチャーを唱えてもよい。)564814
Portuguese (Brazil)Hezrou // Fedor DemoníacoFedor DemoníacoMágica instantânea — AventuraCada criatura que bloqueou neste turno recebe -1/-1 até o final do turno. (Depois, exile este card. Você pode conjurar a criatura posteriormente do exílio.)565534
SpanishHezrou // Peste demoníacaPeste demoníacaInstantáneo — AventuraCada criatura que bloqueó este turno obtiene -1/-1 hasta el final del turno. (Luego, exilia esta carta. Puedes lanzar la criatura más adelante desde el exilio.)563734

Rulings

datetext
2022-06-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2.
2022-06-10An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
2022-06-10Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2022-06-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
2022-06-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
2022-06-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile.
2022-06-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2022-06-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
2022-06-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell.
2022-06-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2022-06-10You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.

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