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Hinterland Harbor OTC

Other printings of "Hinterland Harbor": YEOE #35 DRC #160 DOM #240 PDOM #240p PDOM #240s ISD #241 DMR #248 PIP #267 DSC #284 OTC #300 BLC #312 LTC #317 LCC #336 TDC #371 DMR #396 FIC #403 PIP #498 PIP #795 PIP #1026

Card

id62993
artistKarl Kopinski
artistIds0fad2c48-a56e-4a0b-b512-224f6f238f20
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG, U
colorIndicator
colors
defense
duelDeck
edhrecRank110
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextIn places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameHinterland Harbor
number300
originalPrintings
originalReleaseDate
originalTextHinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
otherFaceIds
power
printingsBLC, DMR, DOM, DRC, DSC, FIC, ISD, LCC, LTC, OTC, PDOM, PIP, TDC, YEOE
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeOTC
side
signature
sourceProducts{'nonfoil': ['e5dd120f-1ddb-5522-975b-bf2e59474c04']}
subsets
subtypes
supertypes
textThis land enters tapped unless you control a Forest or an Island.
{T}: Add {G} or {U}.
toughness
typeLand
typesLand
uuid59120f69-52bb-5413-a581-574b3e05defe
variations
watermark
setNameOutlaws of Thunder Junction Commander

Identifiers

id62993
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId295286
cardsphereFoilId
cardsphereId119818
deckboxId90871
mcmId764949
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id528c8b0f-d249-5a24-ad2a-33f4b36e0734
mtgoFoilId
mtgoId125063
multiverseId658744
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5fa1049c-67d0-414f-8bfe-f0c2aabcc835
scryfallIllustrationId7137715a-7227-4bd7-a48e-175286593df5
scryfallOracleIdfb5a3403-7f0b-406c-8c4f-d693be010ca6
tcgplayerEtchedProductId
tcgplayerProductId545241
uuid59120f69-52bb-5413-a581-574b3e05defe

Legalities

id62993
alchemyLegal
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid59120f69-52bb-5413-a581-574b3e05defe
vintageLegal

Purchase URLs

id62993
cardKingdomhttps://mtgjson.com/links/8a501c86121ee2da
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/eb7594a40a2b2dd7
tcgplayerEtched
uuid59120f69-52bb-5413-a581-574b3e05defe

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified内陆港湾在海洋与林木交接之处,很容易忘记黑暗统治着依尼翠大部分的地区。除非你操控树林或海岛,否则内陆港湾须横置进战场。
{T}:加{G}或{U}。
660074
FrenchPort de l'arrière-paysLà où la mer rejoint les arbres, il est facile d'oublier les ténèbres qui règnent sur la majeure partie d'Innistrad.TerrainLe Port de l'arrière-pays arrive sur le champ de bataille engagé à moins que vous ne contrôliez une forêt ou une île.
{T} : Ajoutez {G} ou {U}.
659542
GermanHinterlandhafenAn einem Ort, wo sich Meer und Bäume treffen, kann man leicht vergessen, dass im größten Teil von Innistrad die Dunkelheit herrscht.LandDer Hinterlandhafen kommt getappt ins Spiel, es sei denn, du kontrollierst einen Wald oder eine Insel.
{T}: Erzeuge {G} oder {U}.
659010
Japanese内陸の湾港海が樹々と出会う場所では、イニストラードのほとんどを占める闇を忘れるのも容易い。土地あなたが森や島をコントロールしていないかぎり、内陸の湾港はタップ状態で戦場に出る。
{T}:{G}か{U}を加える。
659808
SpanishPuerto interiorEn los lugares en que el mar se funde con el bosque, es fácil olvidar la oscuridad que gobierna en Innistrad.TierraEl Puerto interior entra al campo de batalla girado a menos que controles un Bosque o una Isla.
{T}: Agrega {G} o {U}.
659276

Rulings

No rulings available.

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