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Hissing Quagmire EOS

Other printings of "Hissing Quagmire": EOS #19 EOS #64 EOS #109 EOS #154 OGW #171 POGW #171s PIO #266

Card

id31629
artistWilliam Phifer
artistIds10362cba-6342-471f-be5c-b6251382c19b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentityB, G
colorIndicator
colors
defense
duelDeck
edhrecRank6437
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameHissing Quagmire
number154
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsEOS, OGW, PIO, POGW
promoTypesgalaxyfoil, boosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeEOS
side
signature
sourceProducts{'foil': ['4f2cc48f-3bd4-503d-9698-642345cebc62']}
subsets
subtypes
supertypes
textThis land enters tapped.
{T}: Add {B} or {G}.
{1}{B}{G}: This land becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.
toughness
typeLand
typesLand
uuid0491de5f-a8f4-5522-9369-ec0f960c8f37
variationsd200b94f-ccd4-5105-900d-d68de17654cc, bdabe942-3931-50fd-a594-32ddf6abf594, 9a6a9997-90c4-59c6-8fba-c2b1ca087385
watermark
setNameEdge of Eternities: Stellar Sights

Identifiers

id31629
cardKingdomEtchedId
cardKingdomFoilId317251
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId836421
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0e0a728e-2d9c-5221-a5df-f7b1bd28afb6
mtgoFoilId
mtgoId143629
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc6b18511-a506-4067-bb8f-1790d59eb6b5
scryfallIllustrationIdb7aba086-a657-4f92-9b42-51043b83abd8
scryfallOracleId7fff5224-c002-4a32-86fe-9a4b18d78b50
tcgplayerEtchedProductId
tcgplayerProductId643951
uuid0491de5f-a8f4-5522-9369-ec0f960c8f37

Legalities

id31629
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0491de5f-a8f4-5522-9369-ec0f960c8f37
vintageLegal

Purchase URLs

id31629
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3972382c26cb1d33
cardmarket
tcgplayerhttps://mtgjson.com/links/118a85ffd5c845c5
tcgplayerEtched
uuid0491de5f-a8f4-5522-9369-ec0f960c8f37

Foreign Data (per language)

No foreign data.

Rulings

datetext
2016-01-22A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.
2016-01-22An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Hissing Quagmire has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 5/5 creature that's still a land.
2016-01-22This land is colorless until the last ability gives it colors.
2016-01-22When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

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