← Back Card Profile (by Name)

Hookblade ACR

Other printings of "Hookblade": ACR #6 ACR #176

Card

id7461
artistThanh Tuấn
artistIds4092d03e-ede3-4946-bfdc-888fff30cfdf
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank10597
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameHookblade
number6
originalPrintings
originalReleaseDate
originalTextWhen Hookblade enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
otherFaceIds
power
printingsACR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeACR
side
signature
sourceProducts{'foil': ['4c79255e-0f04-584d-a8d9-6df6a4c5e3c0', '4db1861f-789f-5154-8373-b159f011ef7f'], 'nonfoil': ['4db1861f-789f-5154-8373-b159f011ef7f', 'c1d6cc2c-f892-5705-9979-de9ef54a0c7e']}
subsets
subtypesEquipment
supertypes
textWhen this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+0.
During your turn, equipped creature has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
toughness
typeArtifact — Equipment
typesArtifact
uuidb9fc31c7-eb8c-599c-877d-3a478bbd53b8
variationsda4297c4-3427-5cb9-9e6c-2820f2a8125a
watermark
setNameAssassin's Creed

Identifiers

id7461
cardKingdomEtchedId
cardKingdomFoilId298582
cardKingdomId298246
cardsphereFoilId123354
cardsphereId123246
deckboxId92513
mcmId775405
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9c828fbe-561b-5fc5-ac93-8b1d6e795380
mtgoFoilId
mtgoId127978
multiverseId667596
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde17eca56-f658-410f-b505-8cbc87d4f253
scryfallIllustrationId84699521-f264-48cf-b2c4-cefe3c168419
scryfallOracleId8df6c4e2-8b62-4c64-a1d2-f17ae9d02bac
tcgplayerEtchedProductId
tcgplayerProductId555979
uuidb9fc31c7-eb8c-599c-877d-3a478bbd53b8

Legalities

id7461
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidb9fc31c7-eb8c-599c-877d-3a478bbd53b8
vintageLegal

Purchase URLs

id7461
cardKingdomhttps://mtgjson.com/links/c84370fdd8d08f08
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/bcf680a4740a07cf
cardmarket
tcgplayerhttps://mtgjson.com/links/ec0ceddad5157673
tcgplayerEtched
uuidb9fc31c7-eb8c-599c-877d-3a478bbd53b8

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified钩刃神器 — 武具当钩刃进战场时,将它贴附在目标由你操控的生物上。
佩带此武具的生物得+1/+0。
只要是在你的回合中,佩带此武具的生物便具有飞行异能。
佩带{2}({2}:贴附在目标由你操控的生物上。只能于法术时机佩带。)
668076
FrenchLame-crochetArtefact — équipementQuand la Lame-crochet arrive sur le champ de bataille, attachez-la à une créature ciblée que vous contrôlez.
La créature équipée gagne +1/+0.
Tant que c'est votre tour, la créature équipée a le vol.
Équipement {2} ({2} : Attachez à une créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)
667836
GermanHakenklingeArtefakt — AusrüstungWenn die Hakenklinge ins Spiel kommt, lege sie an eine Kreatur deiner Wahl an, die du kontrollierst.
Die ausgerüstete Kreatur erhält +1/+0.
Solange es dein Zug ist, hat die ausgerüstete Kreatur Flugfähigkeit.
Ausrüsten {2} ({2}: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.)
667676
ItalianLama UncinataArtefatto — EquipaggiamentoQuando la Lama Uncinata entra nel campo di battaglia, assegnala a una creatura bersaglio che controlli.
La creatura equipaggiata prende +1/+0.
Fintanto che è il tuo turno, la creatura equipaggiata ha volare.
Equipaggiare {2} ({2}: Assegna a una creatura bersaglio che controlli. Equipaggia solo come una stregoneria.)
667916
Japaneseフックブレードアーティファクト — 装備品フックブレードが戦場に出たとき、あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。
装備しているクリーチャーは+1/+0の修整を受ける。
あなたのターンの間、装備しているクリーチャーは飛行を持つ。
装備{2}({2}:あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。装備はソーサリーとしてのみ行う。)
667996
SpanishGanchoArtefacto — EquipoCuando el Gancho entre al campo de batalla, anéxalo a la criatura objetivo que controlas.
La criatura equipada obtiene +1/+0.
Mientras sea tu turno, la criatura equipada tiene la habilidad de volar.
Equipar {2}. ({2}: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
667756

Rulings

No rulings available.

Tip: bookmark this page with your query parameters for quick access.