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Hypnotic Sprite // Mesmeric Glare ELD

Other printings of "Hypnotic Sprite // Mesmeric Glare": ELD #49 ELD #49 WOC #96 WOC #96 FIC #264 FIC #264 ELD #283 ELD #283 PMEI #2019-5 PMEI #2019-5 PRM #78742 PRM #78742

Card

id30280
artistRavenna Tran
artistIdse24bc1d0-446b-45e0-b215-89f581837aa4
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank4504
edhrecSaltiness0.17
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameMesmeric Glare
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue2
nameHypnotic Sprite // Mesmeric Glare
number283
originalPrintings
originalReleaseDate
originalText
otherFaceIds4a41ac62-bf72-5175-a84d-25fdf2c925a7
power
printingsELD, FIC, PMEI, PRM, WOC
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeELD
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textCounter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuid71a3d258-6da4-5761-b48b-3baaf1251db7
variationsc5652c2c-a4ff-58e4-a8e1-eb4f7cfffe2e
watermark
setNameThrone of Eldraine

Identifiers

id30280
cardKingdomEtchedId
cardKingdomFoilId228042
cardKingdomId227518
cardsphereFoilId62681
cardsphereId62649
deckboxId46339
mcmId400184
mcmMetaId281589
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idddb9029c-6f3d-594d-b43b-f88d48e1147e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcdb80c03-53a5-4142-a630-bcf489d6383d
scryfallIllustrationId36d4fa45-7873-4877-a9c1-4c0d0f45b272
scryfallOracleId1f9efad1-9f51-47aa-a5a7-9c8103435a01
tcgplayerEtchedProductId
tcgplayerProductId198794
uuid71a3d258-6da4-5761-b48b-3baaf1251db7

Legalities

id30280
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid71a3d258-6da4-5761-b48b-3baaf1251db7
vintageLegal

Purchase URLs

id30280
cardKingdomhttps://mtgjson.com/links/aecac08a23c43f1f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/544c64f0bca9ef9a
cardmarkethttps://mtgjson.com/links/3b5c40f01957744c
tcgplayerhttps://mtgjson.com/links/fdc421b9283f5e2a
tcgplayerEtched
uuid71a3d258-6da4-5761-b48b-3baaf1251db7

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-10-04A spell that can't be countered is a legal target for Mesmeric Glare. The spell won't be countered when Mesmeric Glare resolves, but you'll still exile Mesmeric Glare.
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04For spells with {X} in their mana costs, use the value chosen for X to determine the spell's mana value.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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