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Ill-Tempered Loner // Howlpack Avenger VOW

Other printings of "Ill-Tempered Loner // Howlpack Avenger": PVOW #162s PVOW #162s VOW #162 VOW #162 VOW #378 VOW #378 DBL #429 DBL #429 PRM #95389 PRM #95389

Card

id100462
artistGrzegorz Rutkowski
artistIdsb5f49d0d-8056-48e3-b614-090e656b4f9c
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank6166
edhrecSaltiness0.14
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameIll-Tempered Loner
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{R}{R}
manaValue4
nameIll-Tempered Loner // Howlpack Avenger
number162
originalPrintings
originalReleaseDate
originalTextWhenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
{1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
otherFaceIdsefe7daf2-bd75-5878-91d5-5e1f79b0cdfc
power3
printingsDBL, PRM, PVOW, VOW
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeVOW
sidea
signature
sourceProducts{'foil': ['32837ba3-019d-5864-9528-c472f0a321a2', '62ecdc0a-a59d-557b-a101-d12ea09b23d3', '71048738-4d74-5f1c-8dc2-5b16f996cbc6', 'f09ebb59-e77c-5966-af33-7f5025769d82'], 'nonfoil': ['32837ba3-019d-5864-9528-c472f0a321a2', '71048738-4d74-5f1c-8dc2-5b16f996cbc6', '82affe4e-0a48-546d-b6b6-145c7e91234d', '87d45347-a63e-58dc-8f15-625ce5f77e74']}
subsets
subtypesHuman, Werewolf
supertypes
textWhenever this creature is dealt damage, it deals that much damage to any target.
{1}{R}: This creature gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness3
typeCreature — Human Werewolf
typesCreature
uuid61de9b66-8c4a-50cd-96c0-30a8495b2f81
variations54a57b92-6047-5701-9f58-a92350b564e8
watermark
setNameInnistrad: Crimson Vow

Identifiers

id100462
cardKingdomEtchedId
cardKingdomFoilId253119
cardKingdomId252837
cardsphereFoilId82351
cardsphereId82295
deckboxId61242
mcmId583526
mcmMetaId346989
mtgArenaId78966
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id617f35d6-0e27-5779-879e-0e7806aa3052
mtgoFoilId
mtgoId94664
multiverseId541018
scryfallCardBackId
scryfallIdf3d1e90b-0c99-46da-b4f6-4b7be27dbd5c
scryfallIllustrationId9677f997-d53a-43ef-ac8a-6f63fd94b703
scryfallOracleId6e0b3317-394d-42cc-a350-cb5ce051787a
tcgplayerEtchedProductId
tcgplayerProductId253738
uuid61de9b66-8c4a-50cd-96c0-30a8495b2f81

Legalities

id100462
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid61de9b66-8c4a-50cd-96c0-30a8495b2f81
vintageLegal

Purchase URLs

id100462
cardKingdomhttps://mtgjson.com/links/4e2ecf6c2f957edb
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0767610b2c37bc28
cardmarkethttps://mtgjson.com/links/d9a2355f57b8aeb4
tcgplayerhttps://mtgjson.com/links/bfbedf85248ab25a
tcgplayerEtched
uuid61de9b66-8c4a-50cd-96c0-30a8495b2f81

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified暴躁独行客 // 嚎群复仇者暴躁独行客生物 — 人类/狼人每当暴躁独行客受到伤害时,它对任意一个目标造成等量的伤害。
{1}{R}:暴躁独行客得+2/+0直到回合结束。
昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。)
543862
FrenchSolitaire irascible // Vengeur de la hurlemeuteSolitaire irascibleCréature — humain et loup-garouÀ chaque fois que le Solitaire irascible subit des blessures, il inflige autant de blessures à n'importe quelle cible.
{1}{R} : le Solitaire irascible gagne +2/+0 jusqu'à la fin du tour.
Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)
541966
GermanÜbellauniger Einzelgänger // Heulerrudel-RächerÜbellauniger EinzelgängerKreatur — Mensch, WerwolfImmer wenn dem Übellaunigen Einzelgänger Schaden zugefügt wird, fügt er einem Ziel deiner Wahl entsprechend viele Schadenspunkte zu.
{1}{R}: Der Übellaunige Einzelgänger erhält +2/+0 bis zum Ende des Zuges.
Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.)
541334
ItalianSolitario Scorbutico // Vendicatore dell'UlubrancoSolitario ScorbuticoCreatura — Mannaro UmanoOgniqualvolta viene inflitto danno al Solitario Scorbutico, esso infligge altrettanti danni a un qualsiasi bersaglio.
{1}{R}: Il Solitario Scorbutico prende +2/+0 fino alla fine del turno.
Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.)
542282
Japanese不機嫌な一匹狼 // 吠え群れの報復者不機嫌な一匹狼クリーチャー — 人間・狼男不機嫌な一匹狼がダメージを受けるたび、クリーチャーやプレインズウォーカーやプレイヤーのうち1つを対象とする。これはそれに、そのダメージに等しい点数のダメージを与える。
{1}{R}:ターン終了時まで、不機嫌な一匹狼は+2/+0の修整を受ける。
日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。)
542598
Portuguese (Brazil)Solitário Mal-humorado // Vingador da Alcateia UivanteSolitário Mal-humoradoCriatura — Humano LobisomemToda vez que Solitário Mal-humorado sofre dano, ele causa aquela quantidade de dano a qualquer alvo.
{1}{R}: Solitário Mal-humorado recebe +2/+0 até o final do turno.
Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.)
543230
RussianВспыльчивый Одиночка // Мститель Воющей СтаиВспыльчивый ОдиночкаСущество — Человек ВервольфКаждый раз, когда Вспыльчивому Одиночке наносятся повреждения, он наносит столько же повреждений любой цели.
{1}{R}: Вспыльчивый Одиночка получает +2/+0 до конца хода.
Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.)
543546
SpanishErmitaño malhumorado // Vengador de la jauría aullanteErmitaño malhumoradoCriatura — Licántropo humanoSiempre que el Ermitaño malhumorado reciba daño, hace esa misma cantidad de daño a cualquier objetivo.
{1}{R}: El Ermitaño malhumorado obtiene +2/+0 hasta el final del turno.
Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.)
541650

Rulings

datetext
2021-11-19If the damage causes this creature to die before the triggered ability resolves, use last known information to determine whether or not this creature had abilities such as deathtouch and lifelink. If it did, those abilities will apply to the damage
2021-11-19The triggered ability on each face still works even if that damage causes this creature to die.

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