Other printings of "Impact Resonance": C14 #36 CM2 #107
| id | 14325 |
|---|---|
| artist | Jesper Ejsing |
| artistIds | a5f8354a-8b51-4e59-96b2-0e3aeae4fa1d |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 10835 |
| edhrecSaltiness | 0.44 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{R} |
| manaValue | 2 |
| name | Impact Resonance |
| number | 36 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn. |
| otherFaceIds | |
| power | |
| printings | C14, CM2 |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | C14 |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['19886b77-511f-59f3-8588-d7b0574fd9ba']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn. |
| toughness | |
| type | Instant |
| types | Instant |
| uuid | a7cfbc9f-7f45-5f58-be89-660234879260 |
| variations | |
| watermark | |
| setName | Commander 2014 |
| id | 14325 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 196873 |
| cardsphereFoilId | |
| cardsphereId | 10013 |
| deckboxId | 26947 |
| mcmId | 270638 |
| mcmMetaId | 210502 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 5f51dcfa-9c97-5410-aa2a-4a97b52ce097 |
| mtgoFoilId | 55182 |
| mtgoId | 55181 |
| multiverseId | 389553 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 42be7ec3-4c40-43f2-b1f8-d785069d4fdc |
| scryfallIllustrationId | beceb04c-3850-44cc-8bbf-3a353e37e9be |
| scryfallOracleId | 94846856-fe68-4ada-8c34-a54de568e803 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 94341 |
| uuid | a7cfbc9f-7f45-5f58-be89-660234879260 |
| id | 14325 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | a7cfbc9f-7f45-5f58-be89-660234879260 |
| vintage | Legal |
| id | 14325 |
|---|---|
| cardKingdom | https://mtgjson.com/links/42f012e810213ba4 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/a12cd5fef9940cdf |
| tcgplayer | https://mtgjson.com/links/44c27cfce252bbcf |
| tcgplayerEtched | |
| uuid | a7cfbc9f-7f45-5f58-be89-660234879260 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 冲击共振 | 瞬间 | 冲击共振对任意数量的目标生物造成共X点伤害,你可以任意分配,X为本回合单一来源对单一永久物或牌手造成的伤害中,数量最大者的数值。 | 389890 | ||
| French | Résonance de l'impact | Éphémère | La Résonance de l'impact inflige X blessures réparties comme vous le désirez entre n'importe quel nombre de créatures ciblées, X étant le nombre le plus élevé de blessures infligées par une source à un permanent ou à un joueur ce tour-ci. | 390564 | ||
| German | Verheerender Nachhall | Spontanzauber | Der Verheerende Nachhall fügt X Schadenspunkte zu, deren Aufteilung auf eine beliebige Anzahl an Kreaturen deiner Wahl du bestimmst, wobei X gleich der größten Menge Schadenspunkte ist, die einer bleibenden Karte oder einem Spieler von einer Quelle in diesem Zug zugefügt wurde. | 390227 | ||
| Italian | Risonanza dell'Impatto | Istantaneo | La Risonanza dell'Impatto infligge X danni divisi a tua scelta tra un qualsiasi numero di creature bersaglio, dove X è l'ammontare di danni maggiore inflitto da una fonte a un permanente o a un giocatore in questo turno. | 390901 | ||
| Japanese | 衝撃の共鳴 | インスタント | 望む数のクリーチャーを対象とする。衝撃の共鳴はそれらに、X点のダメージをあなたの望むように分割して与える。Xはこのターンに発生源1つがパーマネント1つまたはプレイヤー1人に与えたダメージの最大値に等しい。 | 391238 | ||
| Spanish | Resonancia de impacto | Instantáneo | La Resonancia de impacto hace X puntos de daño divididos como elijas entre cualquier cantidad de criaturas objetivo, donde X es la mayor cantidad de daño hecho por una única fuente a un permanente o jugador este turno. | 391575 |
| date | text |
|---|---|
| 2014-11-07 | If Impact Resonance has multiple targets, and some, but not all, of them become illegal before Impact Resonance resolves, Impact Resonance will still deal damage to the remaining legal targets according to the original damage division. |
| 2014-11-07 | Impact Resonance looks at the entire turn to see the greatest amount of damage dealt from a single source to a single permanent or player. For example, if the only damage dealt during the turn was Earthquake, which dealt 5 damage to each of four creatures and two players, then X is 5. |
| 2014-11-07 | You determine the value for X and announce how damage will be divided as you cast Impact Resonance. Each chosen target must receive at least 1 damage. Once the value of X is determined, it won’t change, even if a source deals a greater amount of damage before Impact Resonance resolves. (Most of the time, the value of X in an effect would be determined only as the spell resolves. However, the rules state that if damage needs to be “divided,” that information is checked as the spell is put on the stack.) |
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