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Invasion of Azgol // Ashen Reaper MOM

Other printings of "Invasion of Azgol // Ashen Reaper": MOM #232 MOM #232

Card

id57878
artistJoshua Raphael
artistIds553b2a73-780f-414b-b2d7-3b7888821082
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, R
colorIndicator
colorsB, R
defense4
duelDeck
edhrecRank15257
edhrecSaltiness0.25
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameInvasion of Azgol
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{B}{R}
manaValue2
nameInvasion of Azgol // Ashen Reaper
number232
originalPrintings
originalReleaseDate
originalText(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Azgol enters the battlefield, target player sacrifices a creature or planeswalker and loses 1 life.
otherFaceIdsd6283d24-3a58-5381-8ff6-1254bd4474ba
power
printingsMOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOM
sidea
signature
sourceProducts{'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']}
subsets
subtypesSiege
supertypes
text(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, target player sacrifices a creature or planeswalker of their choice and loses 1 life.
toughness
typeBattle — Siege
typesBattle
uuid617af43d-0e84-5a50-b980-b92a4e45e159
variations
watermark
setNameMarch of the Machine

Identifiers

id57878
cardKingdomEtchedId
cardKingdomFoilId275913
cardKingdomId275302
cardsphereFoilId
cardsphereId101262
deckboxId77326
mcmId704058
mcmMetaId418408
mtgArenaId84528
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id25cae68f-c82f-5ffa-bde0-07f4eebc9431
mtgoFoilId
mtgoId110356
multiverseId607292
scryfallCardBackId
scryfallIdae2e1244-f05b-45f9-8afc-59f190524798
scryfallIllustrationId362aec39-c5b6-4d7a-89c9-8b42c348a17f
scryfallOracleId1abcdddd-0022-4dfe-8c15-eb1fa86de614
tcgplayerEtchedProductId
tcgplayerProductId490611
uuid617af43d-0e84-5a50-b980-b92a4e45e159

Legalities

id57878
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid617af43d-0e84-5a50-b980-b92a4e45e159
vintageLegal

Purchase URLs

id57878
cardKingdomhttps://mtgjson.com/links/6a3493167a002236
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f48e1aa7f7eb016c
cardmarkethttps://mtgjson.com/links/50e77bc1ed98e9c9
tcgplayerhttps://mtgjson.com/links/986eb5a90ba834bc
tcgplayerEtched
uuid617af43d-0e84-5a50-b980-b92a4e45e159

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军阿兹戈尔 // 灰烬镰刀手进军阿兹戈尔无尽忿恨助燃无尽烈焰。战役 — 围攻(于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。)
当进军阿兹戈尔进战场时,目标牌手牺牲一个生物或鹏洛客且失去1点生命。
610325
FrenchInvasion d'Azgol // Faucheur cendreuxInvasion d'AzgolUne haine éternelle nourrit un feu éternel.Bataille — siège(Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.)
Quand l'Invasion d'Azgol arrive sur le champ de bataille, un joueur ciblé sacrifie une créature ou un planeswalker et perd 1 point de vie.
608303
GermanInvasion von Azgol // Aschfahler SchnitterInvasion von AzgolEwiger Hass speist ewiges Feuer.Schlacht — Belagerung(Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.)
Wenn die Invasion von Azgol ins Spiel kommt, opfert ein Spieler deiner Wahl eine Kreatur oder einen Planeswalker und verliert 1 Lebenspunkt.
607629
ItalianInvasione di Azgol // Mietitore CinereoInvasione di AzgolUn odio eterno alimenta un fuoco eterno.Battaglia — Assedio(Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.)
Quando l'Invasione di Azgol entra nel campo di battaglia, un giocatore bersaglio sacrifica una creatura o un planeswalker e perde 1 punto vita.
608640
Japaneseアズゴルへの侵攻 // 灰の死神アズゴルへの侵攻永遠の憎悪が永遠の炎を焚きつける。バトル — 包囲戦(包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。)
アズゴルへの侵攻が戦場に出たとき、プレイヤー1人を対象とする。そのプレイヤーはクリーチャーやプレインズウォーカーのうち1体を生け贄に捧げ、1点のライフを失う。
608977
Portuguese (Brazil)Invasão de Azgol // Ceifador CinzentoInvasão de AzgolO ódio eterno alimenta chamas eternas.Batalha — Cerco(Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.)
Quando Invasão de Azgol entra no campo de batalha, o jogador alvo sacrifica uma criatura ou um planeswalker e perde 1 ponto de vida.
609651
SpanishInvasión de Azgol // Segador cenicientoInvasión de AzgolEl odio eterno alimenta el fuego eterno.Batalla — Asedio(En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.)
Cuando la Invasión de Azgol entre al campo de batalla, el jugador objetivo sacrifica una criatura o un planeswalker y pierde 1 vida.
607966

Rulings

datetext
2023-04-14A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14Ashen Reaper’s ability triggers at the beginning of each of your end steps, even if nothing has entered any graveyard that turn. The ability checks as it resolves whether to put a +1/+1 counter on Ashen Reaper or not. This means the ability will count any permanent that’s put into a graveyard in response to the ability.
2023-04-14Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14If a nontoken permanent is put into a graveyard, it doesn’t matter what happens to the permanent card afterward. Ashen Reaper’s ability will count it even if the card has left the graveyard by the time the ability resolves.
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
2023-04-14The ability will count any permanent that was put into a graveyard, including token permanents.

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