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Invasion of Azgol // Ashen Reaper MOM

Other printings of "Invasion of Azgol // Ashen Reaper": MOM #232 MOM #232

Card

id57879
artistJoshua Raphael
artistIds553b2a73-780f-414b-b2d7-3b7888821082
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, R
colorIndicatorB, R
colorsB, R
defense
duelDeck
edhrecRank15257
edhrecSaltiness0.25
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameAshen Reaper
finishesnonfoil, foil
flavorName
flavorTextEternal hatred fuels eternal fire.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMenace
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue2
nameInvasion of Azgol // Ashen Reaper
number232
originalPrintings
originalReleaseDate
originalTextMenace
At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.
otherFaceIds617af43d-0e84-5a50-b980-b92a4e45e159
power2
printingsMOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOM
sideb
signature
sourceProducts
subsets
subtypesZombie, Elemental
supertypes
textMenace
At the beginning of your end step, put a +1/+1 counter on this creature if a permanent was put into a graveyard from the battlefield this turn.
toughness1
typeCreature — Zombie Elemental
typesCreature
uuidd6283d24-3a58-5381-8ff6-1254bd4474ba
variations
watermark
setNameMarch of the Machine

Identifiers

id57879
cardKingdomEtchedId
cardKingdomFoilId275913
cardKingdomId275302
cardsphereFoilId
cardsphereId101262
deckboxId77326
mcmId704058
mcmMetaId418408
mtgArenaId84528
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc7cf02c3-78a5-5a13-95ab-c7669084d632
mtgoFoilId
mtgoId110356
multiverseId607293
scryfallCardBackId
scryfallIdae2e1244-f05b-45f9-8afc-59f190524798
scryfallIllustrationIda4d0bd08-1731-4fbe-bff6-b2ea90d8f289
scryfallOracleId1abcdddd-0022-4dfe-8c15-eb1fa86de614
tcgplayerEtchedProductId
tcgplayerProductId490611
uuidd6283d24-3a58-5381-8ff6-1254bd4474ba

Legalities

id57879
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidd6283d24-3a58-5381-8ff6-1254bd4474ba
vintageLegal

Purchase URLs

id57879
cardKingdomhttps://mtgjson.com/links/c4dfdb6a9bf8d6cf
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/be99c00d0433e28d
cardmarkethttps://mtgjson.com/links/e0178bb71fcbcaa3
tcgplayerhttps://mtgjson.com/links/dd3bfff6554eefe7
tcgplayerEtched
uuidd6283d24-3a58-5381-8ff6-1254bd4474ba

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军阿兹戈尔 // 灰烬镰刀手灰烬镰刀手生物 — 灵俑/元素威慑
在你的结束步骤开始时,如果本回合中有永久物从战场进入坟墓场,则在灰烬镰刀手上放置一个+1/+1指示物。
610325
FrenchInvasion d'Azgol // Faucheur cendreuxFaucheur cendreuxCréature — zombie et élémentalMenace
Au début de votre étape de fin, mettez un marqueur +1/+1 sur le Faucheur cendreux si un permanent a été mis dans un cimetière depuis le champ de bataille ce tour-ci.
608303
GermanInvasion von Azgol // Aschfahler SchnitterAschfahler SchnitterKreatur — Zombie, ElementarwesenBedrohlich
Zu Beginn deines Endsegments legst du eine +1/+1-Marke auf den Aschfahlen Schnitter, falls in diesem Zug eine bleibende Karte aus dem Spiel auf einen Friedhof gelegt wurde.
607629
ItalianInvasione di Azgol // Mietitore CinereoMietitore CinereoCreatura — Elementale ZombieMinacciare
All'inizio della tua sottofase finale, metti un segnalino +1/+1 sul Mietitore Cinereo se un permanente è stato messo in un cimitero dal campo di battaglia in questo turno.
608640
Japaneseアズゴルへの侵攻 // 灰の死神灰の死神クリーチャー — ゾンビ・エレメンタル威迫
あなたの終了ステップの開始時に、このターンにパーマネントが戦場から墓地に置かれていたなら、灰の死神の上に+1/+1カウンター1個を置く。
608977
Portuguese (Brazil)Invasão de Azgol // Ceifador CinzentoCeifador CinzentoCriatura — Zumbi ElementalAmeaçar
No início de sua etapa final, coloque um marcador +1/+1 em Ceifador Cinzento se uma permanente tiver sido colocada em um cemitério vinda do campo de batalha neste turno.
609651
SpanishInvasión de Azgol // Segador cenicientoSegador cenicientoCriatura — Elemental zombieAmenaza.
Al comienzo de tu paso final, pon un contador +1/+1 sobre el Segador ceniciento si un permanente fue a un cementerio desde el campo de batalla este turno.
607966

Rulings

datetext
2023-04-14A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14Ashen Reaper’s ability triggers at the beginning of each of your end steps, even if nothing has entered any graveyard that turn. The ability checks as it resolves whether to put a +1/+1 counter on Ashen Reaper or not. This means the ability will count any permanent that’s put into a graveyard in response to the ability.
2023-04-14Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14If a nontoken permanent is put into a graveyard, it doesn’t matter what happens to the permanent card afterward. Ashen Reaper’s ability will count it even if the card has left the graveyard by the time the ability resolves.
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”
2023-04-14The ability will count any permanent that was put into a graveyard, including token permanents.

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