← Back Card Profile (by Name)

Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship MOM

Other printings of "Invasion of Kaladesh // Aetherwing, Golden-Scale Flagship": MOM #234 MOM #234

Card

id57883
artistLeon Tukker
artistIds669b8b90-758d-4f9e-b4f7-98cd6742eb97
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR, U
colorIndicatorR, U
colorsR, U
defense
duelDeck
edhrecRank12124
edhrecSaltiness
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameAetherwing, Golden-Scale Flagship
finishesnonfoil, foil
flavorName
flavorTextInspired by the grace of Ixalan's pterodons, Saheeli built one of her own.
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Flying
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue2
nameInvasion of Kaladesh // Aetherwing, Golden-Scale Flagship
number234
originalPrintings
originalReleaseDate
originalTextFlying
Aetherwing, Golden-Scale Flagship's power is equal to the number of artifacts you control.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
otherFaceIdsa73ff0d3-fd1e-54d2-8684-b836331a9130
power*
printingsMOM
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMOM
sideb
signature
sourceProducts
subsets
subtypesVehicle
supertypesLegendary
textFlying
Aetherwing's power is equal to the number of artifacts you control.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness4
typeLegendary Artifact — Vehicle
typesArtifact
uuid9c5743e3-6ccd-5049-bba3-56445bf06363
variations
watermark
setNameMarch of the Machine

Identifiers

id57883
cardKingdomEtchedId
cardKingdomFoilId275893
cardKingdomId275279
cardsphereFoilId
cardsphereId101117
deckboxId77328
mcmId704059
mcmMetaId418409
mtgArenaId84532
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf2588300-72c3-5081-9269-9ad559810a60
mtgoFoilId
mtgoId110364
multiverseId607297
scryfallCardBackId
scryfallId4f7231f6-8adc-4a68-9984-e56b974c087b
scryfallIllustrationId0e634a76-8ee0-4a8d-8a4e-fc5aaaf76f9b
scryfallOracleIdbc6f4f73-e10c-44ae-926d-9e5f6ddc14be
tcgplayerEtchedProductId
tcgplayerProductId490504
uuid9c5743e3-6ccd-5049-bba3-56445bf06363

Legalities

id57883
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid9c5743e3-6ccd-5049-bba3-56445bf06363
vintageLegal

Purchase URLs

id57883
cardKingdomhttps://mtgjson.com/links/00a6ce582611925e
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/bf2fea89a9cc0fe8
cardmarkethttps://mtgjson.com/links/3f12a8c67411bb1b
tcgplayerhttps://mtgjson.com/links/58ca1750726c1649
tcgplayerEtched
uuid9c5743e3-6ccd-5049-bba3-56445bf06363

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified进军卡拉德许 // 金鳞旗舰乙太翼号金鳞旗舰乙太翼号传奇神器 — 载具飞行
金鳞旗舰乙太翼号的力量等同于由你操控的神器数量。
搭载1(横置任意数量由你操控且力量总和等于或大于1的生物:此载具成为神器生物直到回合结束。)
610329
FrenchInvasion de Kaladesh // Ailedéther, navire amiral de l'Écaille doréeAiledéther, navire amiral de l'Écaille doréeArtefact légendaire — véhiculeVol
La force d'Ailedéther, navire amiral de l'Écaille dorée est égale au nombre d'artefacts que vous contrôlez.
Pilotage 1 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 1 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
608307
GermanInvasion von Kaladesh // Ätherschwinge, Flaggschiff der GoldschuppeÄtherschwinge, Flaggschiff der GoldschuppeLegendäres Artefakt — FahrzeugFliegend
Die Stärke von Ätherschwinge, Flaggschiff der Goldschuppe, ist gleich der Anzahl an Artefakten, die du kontrollierst.
Bemannen 1 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 1 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.)
607633
ItalianInvasione di Kaladesh // Ala d'Etere, Ammiraglia Scaglia d'OroAla d'Etere, Ammiraglia Scaglia d'OroArtefatto Leggendario — VeicoloVolare
La forza di Ala d'Etere, Ammiraglia Scaglia d'Oro è pari al numero di artefatti che controlli.
Manovrare 1 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 1: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)
608644
Japaneseカラデシュへの侵攻 // 黄金鱗の旗艦、エーテルウィング黄金鱗の旗艦、エーテルウィング伝説のアーティファクト — 機体飛行
黄金鱗の旗艦、エーテルウィングのパワーは、あなたがコントロールしているアーティファクトの数に等しい。
搭乗1(あなたがコントロールしている望む数のクリーチャーを、パワーの合計が1以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。)
608981
Portuguese (Brazil)Invasão de Kaladesh // Aletérea, Capitânia Escama ÁureaAletérea, Capitânia Escama ÁureaArtefato Lendário — VeículoVoar
O poder de Aletérea, Capitânia Escama Áurea, é igual ao número de artefatos que você controla.
Tripular 1 (Vire qualquer número de criaturas que você controla com total de poder igual ou superior a 1: Este Veículo torna-se uma criatura artefato até o final do turno.)
609655
SpanishInvasión de Kaladesh // Alaetérea, nave insignia de Escama ÁureaAlaetérea, nave insignia de Escama ÁureaArtefacto legendario — VehículoVuela.
La fuerza de Alaetérea, nave insignia de Escama Áurea es igual a la cantidad de artefactos que controlas.
Tripular 1. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 1 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.)
607970

Rulings

datetext
2023-04-14A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
2023-04-14A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.
2023-04-14A battle can be dealt damage and be target of spells and/or abilities that target “any target.”
2023-04-14A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
2023-04-14As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
2023-04-14As long as Aetherwing is still an artifact, its ability will count Aetherwing itself.
2023-04-14Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
2023-04-14Damage dealt to a battle causes that many defense counters to be removed from it.
2023-04-14If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.
2023-04-14If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.
2023-04-14If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
2023-04-14If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).
2023-04-14If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
2023-04-14If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.
2023-04-14In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
2023-04-14Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.
2023-04-14Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”

Tip: bookmark this page with your query parameters for quick access.