Other printings of "Invasion of Karsus // Refraction Elemental": MOM #146 MOM #146 PMOM #146s PMOM #146s
| id | 57773 |
|---|---|
| artist | Zoltan Boros |
| artistIds | 1885e6cb-c827-4896-994e-3d0a027d602f |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | 4 |
| duelDeck | |
| edhrecRank | 10417 |
| edhrecSaltiness | 0.2 |
| faceConvertedManaCost | 4 |
| faceFlavorName | |
| faceManaValue | 4 |
| faceName | Invasion of Karsus |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Transform |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R}{R} |
| manaValue | 4 |
| name | Invasion of Karsus // Refraction Elemental |
| number | 146 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Karsus enters the battlefield, it deals 3 damage to each creature and each planeswalker. |
| otherFaceIds | 33309313-7420-515b-93f4-00541b4a3748 |
| power | |
| printings | MOM, PMOM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MOM |
| side | a |
| signature | |
| sourceProducts | {'foil': ['229d89f3-2b86-54ca-b07c-e74c8421ff9c', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138'], 'nonfoil': ['8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'a6e09d61-f6f4-5eb2-8359-110258c772d3', 'ffe20569-1726-5abf-921a-7667d2fbe138']} |
| subsets | |
| subtypes | Siege |
| supertypes | |
| text | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, it deals 3 damage to each creature and each planeswalker. |
| toughness | |
| type | Battle — Siege |
| types | Battle |
| uuid | dca11ba5-ee8a-52bc-b12b-a07eecc2a6bd |
| variations | |
| watermark | |
| setName | March of the Machine |
| id | 57773 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275905 |
| cardKingdomId | 275294 |
| cardsphereFoilId | |
| cardsphereId | 101251 |
| deckboxId | 77240 |
| mcmId | 704038 |
| mcmMetaId | 418391 |
| mtgArenaId | 84423 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 35a251ac-e61a-58e9-b375-ed6ce2a7e3ae |
| mtgoFoilId | |
| mtgoId | 110146 |
| multiverseId | 607187 |
| scryfallCardBackId | |
| scryfallId | 776b8951-cf15-47ff-b36f-f47706eddb6f |
| scryfallIllustrationId | e093bbb7-2dc2-4dba-a0c8-5c8e9f7993bd |
| scryfallOracleId | 2d125ef5-074c-44eb-a1d0-c308d48bfbc2 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490612 |
| uuid | dca11ba5-ee8a-52bc-b12b-a07eecc2a6bd |
| id | 57773 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | dca11ba5-ee8a-52bc-b12b-a07eecc2a6bd |
| vintage | Legal |
| id | 57773 |
|---|---|
| cardKingdom | https://mtgjson.com/links/41ae70950325a1ab |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/379c4dee4025a690 |
| cardmarket | https://mtgjson.com/links/ef72f2f60cfc1ce1 |
| tcgplayer | https://mtgjson.com/links/a18ab2fd9606cdee |
| tcgplayerEtched | |
| uuid | dca11ba5-ee8a-52bc-b12b-a07eecc2a6bd |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进军卡瑟斯 // 折光元素 | 进军卡瑟斯 | 先是晶粒滑坡将机械军团先锋部队砸个粉碎,而后水晶聚集而起,化身愤怒巨像大杀四方。 | 战役 — 围攻 | (于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。) 当进军卡瑟斯进战场时,它对每个生物和每个鹏洛客各造成3点伤害。 | 610220 |
| French | Invasion de Karsus // Élémental de réfraction | Invasion de Karsus | L'éboulement de cristal s'agita au-dessus des formes brisées de l'avant-garde de la légion des machines, puis il se rassembla pour prendre la forme d'un colosse vengeur. | Bataille — siège | (Au moment où un siège arrive sur le champ de bataille, choisissez un adversaire pour le protéger. Vous et les autres pouvez l'attaquer. Quand il est vaincu, exilez-le, puis lancez-le transformé.) Quand l'Invasion de Karsus arrive sur le champ de bataille, elle inflige 3 blessures à chaque créature et à chaque planeswalker. | 608198 |
| German | Invasion von Karsus // Refraktionselementar | Invasion von Karsus | Die Kristalllawine regte sich über den zerschmetterten Formen der Vorhut der Maschinenlegion, und dann erhob sie sich und formte sich zu einem rächenden Koloss. | Schlacht — Belagerung | (Sowie eine Belagerung ins Spiel kommt, bestimme einen Gegner, der sie beschützt. Du und andere könnt sie angreifen. Wenn sie überwunden wird, schicke sie ins Exil und wirke sie dann transformiert.) Wenn die Invasion von Karsus ins Spiel kommt, fügt sie jeder Kreatur und jedem Planeswalker 3 Schadenspunkte zu. | 607524 |
| Italian | Invasione di Karsus // Elementale della Rifrazione | Invasione di Karsus | La slavina di cristallo piombò sulle forme infrante dell'avanguardia della Legione delle Macchine, per poi innalzarsi e ricomporsi in un colosso vendicatore. | Battaglia — Assedio | (Mentre un Assedio entra, scegli un avversario che lo protegga. Tu e gli altri giocatori potete attaccare l'Assedio. Quando viene sconfitto, esilialo, poi lancialo trasformato.) Quando l'Invasione di Karsus entra nel campo di battaglia, infligge 3 danni a ogni creatura e a ogni planeswalker. | 608535 |
| Japanese | カーサスへの侵攻 // 屈折エレメンタル | カーサスへの侵攻 | 水晶の地滑りは、粉々になった機械兵団の先陣を巻き込んで渦を巻くと、高々と立ち昇りながら復讐に燃える巨像へと姿を変えた。 | バトル — 包囲戦 | (包囲戦1つが戦場に出るに際し、それを守る対戦相手1人を選ぶ。あなたや他のプレイヤーはそれを攻撃できる。それが倒されたとき、それを追放する。その後、それを変身させた状態で唱える。) カーサスへの侵攻が戦場に出たとき、これは各クリーチャーや各プレインズウォーカーにそれぞれ3点のダメージを与える。 | 608872 |
| Portuguese (Brazil) | Invasão de Karsus // Elemental da Refração | Invasão de Karsus | A avalanche de cristais se agitou em meio às formas despedaçadas da vanguarda da Legião das Máquinas, e então se recombinou num colosso vingador. | Batalha — Cerco | (Conforme um Cerco entrar no campo de batalha, escolha um oponente para protegê-lo. Você e outros podem atacá-lo. Quando ele for derrotado, exile-o e depois o conjure transformado.) Quando Invasão de Karsus entra no campo de batalha, ela causa 3 pontos de dano a cada criatura e a cada planeswalker. | 609546 |
| Spanish | Invasión de Karsus // Elemental de refracción | Invasión de Karsus | La avalancha de cristales cayó sobre la vanguardia de la Legión de las Máquinas, rota y desperdigada, y luego se alzó y tomó la forma de un coloso vengador. | Batalla — Asedio | (En cuanto un Asedio entre, elige un oponente para que lo proteja. Tú y otros jugadores pueden atacarlo. Cuando sea derrotado, exílialo y luego lánzalo transformado.) Cuando la Invasión de Karsus entre al campo de batalla, hace 3 puntos de daño a cada criatura y a cada planeswalker. | 607861 |
| date | text |
|---|---|
| 2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
| 2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
| 2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
| 2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
| 2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
| 2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
| 2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
| 2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
| 2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
| 2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
| 2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
| 2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
| 2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
| 2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
| 2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
| 2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |
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