Other printings of "Invasion of Karsus // Refraction Elemental": MOM #146 MOM #146 PMOM #146s PMOM #146s
| id | 57774 |
|---|---|
| artist | Zoltan Boros |
| artistIds | 1885e6cb-c827-4896-994e-3d0a027d602f |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | R |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 10417 |
| edhrecSaltiness | 0.2 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Refraction Elemental |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | The crystal landslide stirred over the shattered forms of the Machine Legion vanguard, and then it rose and rearranged itself into an avenging colossus. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Ward |
| language | English |
| layout | transform |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 4 |
| name | Invasion of Karsus // Refraction Elemental |
| number | 146 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Ward—Pay 2 life. Whenever you cast a spell, Refraction Elemental deals 2 damage to each opponent. |
| otherFaceIds | dca11ba5-ee8a-52bc-b12b-a07eecc2a6bd |
| power | 4 |
| printings | MOM, PMOM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | MOM |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | Elemental |
| supertypes | |
| text | Ward—Pay 2 life. Whenever you cast a spell, this creature deals 2 damage to each opponent. |
| toughness | 4 |
| type | Creature — Elemental |
| types | Creature |
| uuid | 33309313-7420-515b-93f4-00541b4a3748 |
| variations | |
| watermark | |
| setName | March of the Machine |
| id | 57774 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 275905 |
| cardKingdomId | 275294 |
| cardsphereFoilId | |
| cardsphereId | 101251 |
| deckboxId | 77240 |
| mcmId | 704038 |
| mcmMetaId | 418391 |
| mtgArenaId | 84423 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 33e996c1-bb08-5623-9992-0289ddc17900 |
| mtgoFoilId | |
| mtgoId | 110146 |
| multiverseId | 607188 |
| scryfallCardBackId | |
| scryfallId | 776b8951-cf15-47ff-b36f-f47706eddb6f |
| scryfallIllustrationId | 95a7629a-3bf5-456a-a293-24a03f394069 |
| scryfallOracleId | 2d125ef5-074c-44eb-a1d0-c308d48bfbc2 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 490612 |
| uuid | 33309313-7420-515b-93f4-00541b4a3748 |
| id | 57774 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 33309313-7420-515b-93f4-00541b4a3748 |
| vintage | Legal |
| id | 57774 |
|---|---|
| cardKingdom | https://mtgjson.com/links/2e9b5fe31e4e5cb4 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/41ab778fb71fcfac |
| cardmarket | https://mtgjson.com/links/449d7654d19ae497 |
| tcgplayer | https://mtgjson.com/links/ae6e1e659838c552 |
| tcgplayerEtched | |
| uuid | 33309313-7420-515b-93f4-00541b4a3748 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 进军卡瑟斯 // 折光元素 | 折光元素 | 生物 — 元素 | 守护~支付2点生命。 每当你施放咒语时,折光元素向每位对手各造成2点伤害。 | 610220 | |
| French | Invasion de Karsus // Élémental de réfraction | Élémental de réfraction | Créature — élémental | Parade — Payez 2 points de vie. À chaque fois que vous lancez un sort, l'Élémental de réfraction inflige 2 blessures à chaque adversaire. | 608198 | |
| German | Invasion von Karsus // Refraktionselementar | Refraktionselementar | Kreatur — Elementarwesen | Abwehr — 2 Lebenspunkte bezahlen. Immer wenn du einen Zauberspruch wirkst, fügt das Refraktionselementar jedem Gegner 2 Schadenspunkte zu. | 607524 | |
| Italian | Invasione di Karsus // Elementale della Rifrazione | Elementale della Rifrazione | Creatura — Elementale | Egida—Paga 2 punti vita. Ogniqualvolta lanci una magia, l'Elementale della Rifrazione infligge 2 danni a ogni avversario. | 608535 | |
| Japanese | カーサスへの侵攻 // 屈折エレメンタル | 屈折エレメンタル | クリーチャー — エレメンタル | 護法―2点のライフを支払う。 あなたが呪文を唱えるたび、屈折エレメンタルは各対戦相手にそれぞれ2点のダメージを与える。 | 608872 | |
| Portuguese (Brazil) | Invasão de Karsus // Elemental da Refração | Elemental da Refração | Criatura — Elemental | Salvaguarda — Pague 2 pontos de vida. Toda vez que você conjura uma mágica, Elemental da Refração causa 2 pontos de dano a cada oponente. | 609546 | |
| Spanish | Invasión de Karsus // Elemental de refracción | Elemental de refracción | Criatura — Elemental | Rebatir—Pagar 2 vidas. Siempre que lances un hechizo, el Elemental de refracción hace 2 puntos de daño a cada oponente. | 607861 |
| date | text |
|---|---|
| 2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
| 2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
| 2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
| 2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
| 2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
| 2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
| 2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
| 2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
| 2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
| 2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
| 2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
| 2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
| 2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
| 2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
| 2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
| 2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |
Tip: bookmark this page with your query parameters for quick access.