Other printings of "History of Benalia": PLST #DOM-21 DOM #21 PDOM #21p PDOM #21s YBRO #31 PRM #99669
| id | 27713 |
|---|---|
| artist | Noah Bradley |
| artistIds | 81995d11-da98-4f8b-89bd-b88ca2ddb06b |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 9723 |
| edhrecSaltiness | 0.17 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | saga |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{W}{W} |
| manaValue | 3 |
| name | History of Benalia |
| number | 21 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn. |
| otherFaceIds | |
| power | |
| printings | DOM, PDOM, PLST, PRM, YBRO |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | DOM |
| side | |
| signature | |
| sourceProducts | {'foil': ['2bfb8f04-072c-56e7-aa78-6ff5771c1db3', 'daf7e43b-88b3-57f5-a2f8-e5be450a76ef'], 'nonfoil': ['078136dc-56fa-56c1-a69c-a34a3b54b481', '2665213e-512c-594e-a781-f036715a31cc', '2bfb8f04-072c-56e7-aa78-6ff5771c1db3', 'c1a055d0-1d12-553f-9630-7d02259d7ede']} |
| subsets | |
| subtypes | Saga |
| supertypes | |
| text | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn. |
| toughness | |
| type | Enchantment — Saga |
| types | Enchantment |
| uuid | 6baa61c2-ecc6-564b-a6cf-d1c44646fa0a |
| variations | |
| watermark | |
| setName | Dominaria |
| id | 27713 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 218081 |
| cardKingdomId | 217694 |
| cardsphereFoilId | 54373 |
| cardsphereId | 54374 |
| deckboxId | 38509 |
| mcmId | 319801 |
| mcmMetaId | 239435 |
| mtgArenaId | 67146 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 85a4124d-e771-50f6-9c54-d6d15b00ed23 |
| mtgoFoilId | |
| mtgoId | 67507 |
| multiverseId | 442909 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | d134385d-b01c-41c7-bb2d-30722b44dc5a |
| scryfallIllustrationId | f743a27d-ec25-4341-aa24-6ed952b4be35 |
| scryfallOracleId | c15bb7eb-aaaa-4468-9641-8f706d6137e8 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 162200 |
| uuid | 6baa61c2-ecc6-564b-a6cf-d1c44646fa0a |
| id | 27713 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 6baa61c2-ecc6-564b-a6cf-d1c44646fa0a |
| vintage | Legal |
| id | 27713 |
|---|---|
| cardKingdom | https://mtgjson.com/links/b16ee5666cb63f3c |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/061ebb4efa8af368 |
| cardmarket | https://mtgjson.com/links/c841bdd1453c4658 |
| tcgplayer | https://mtgjson.com/links/5a1ce1a40e414e5c |
| tcgplayerEtched | |
| uuid | 6baa61c2-ecc6-564b-a6cf-d1c44646fa0a |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 宾纳里亚史 | 结界 ~传纪 | (于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。) I, II — 派出一个2/2白色,具警戒异能的骑士衍生生物。 III — 由你操控的骑士得+2/+1直到回合结束。 | 445330 | ||
| Chinese Traditional | 賓納里亞史 | 結界 ~傳紀 | (於此傳紀進戰場時及於你抽牌步驟後,加一個學問指示物。到III後犧牲之。) I, II — 派出一個2/2白色,具警戒異能的騎士衍生生物。 III — 由你操控的騎士得+2/+1直到回合結束。 | 445599 | ||
| French | Histoire de Bénalia | Enchantement : saga | (Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après III.) I, II — Créez un jeton de créature 2/2 blanche Chevalier avec la vigilance. III — Les chevaliers que vous contrôlez gagnent +2/+1 jusqu'à la fin du tour. | 443716 | ||
| German | Geschichte Benalias | Verzauberung — Sage | (Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.) I, II — Erzeuge einen 2/2 weißen Ritter-Kreaturenspielstein mit Wachsamkeit. III — Ritter, die du kontrollierst, erhalten +2/+1 bis zum Ende des Zuges. | 443178 | ||
| Italian | Storia di Benalia | Incantesimo — Saga | (Mentre questa Saga entra e dopo la tua sottofase di acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.) I, II — Crea una pedina creatura Cavaliere 2/2 bianca con cautela. III — I Cavalieri che controlli prendono +2/+1 fino alla fine del turno. | 443985 | ||
| Japanese | ベナリア史 | エンチャント — 英雄譚 | (この英雄譚が出た際とあなたのドロー・ステップの後に、伝承カウンターを1個加える。IIIの後に、生け贄に捧げる。) I, II ― 警戒を持つ白の2/2の騎士・クリーチャー・トークンを1体生成する。 III ― ターン終了時まで、あなたがコントロールしている騎士は+2/+1の修整を受ける。 | 444254 | ||
| Korean | 베날리아의 역사 | 부여마법 — 서사시 | (이 서사시가 들어오면서 그리고 당신의 뽑기단 후에, 전승 카운터 한 개를 추가한다. III 이후에 희생한다.) I, II — 경계를 가진 2/2 백색 기사 생물 토큰 한 개를 만든다. III — 당신이 조종하는 기사들은 턴종료까지 +2/+1을 받는다. | 444523 | ||
| Portuguese (Brazil) | História de Benália | Encantamento — Saga | (Conforme esta Saga entra e após sua etapa de compra, adicione um marcador de conhecimento. Sacrifique-a após III.) I, II — Crie uma ficha de criatura branca 2/2 do tipo Cavaleiro com vigilância. III — Os Cavaleiros que você controla recebem +2/+1 até o final do turno. | 444792 | ||
| Russian | История Беналии | Чары — Сага | (При выходе этой Саги и после вашего шага взятия карты добавьте один жетон знаний. Пожертвуйте после III.) I, II — Создайте одну фишку существа 2/2 белый Рыцарь с Бдительностью. III — Рыцари под вашим контролем получают +2/+1 до конца хода. | 445061 | ||
| Spanish | Historia de Benalia | Encantamiento — Saga | (En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría. Sacrifícala después de III.) I, II — Crea una ficha de criatura Caballero blanca 2/2 con la habilidad de vigilancia. III — Los Caballeros que controlas obtienen +2/+1 hasta el final del turno. | 443447 |
| date | text |
|---|---|
| 2018-04-27 | A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again. |
| 2018-04-27 | As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack. |
| 2018-04-27 | Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to. |
| 2018-04-27 | If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won’t cause a previous chapter ability to trigger. |
| 2018-04-27 | If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve. |
| 2018-04-27 | Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield. |
| 2018-04-27 | Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack. |
| 2018-04-27 | The final chapter ability of History of Benalia affects only Knights you control at the time it resolves. Creatures you begin to control later in the turn or that become Knights later in the turn won’t get +2/+1. |
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