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Jace, Wielder of Mysteries WAR

Other printings of "Jace, Wielder of Mysteries": PLST #WAR-54 PWAR #54p PWAR #54s PWAR #54s★ WAR #54 WAR #54★ SLD #506 SLD #1576 SLD #1576★ PRM #72265 PRM #77999

Card

id100870
artistTakayama Toshiaki
artistIdsa4879110-33bc-4261-8e00-30b897df509b
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank979
edhrecSaltiness1.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMill
languageJapanese
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{1}{U}{U}{U}
manaValue4
nameJace, Wielder of Mysteries
number54★
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsPLST, PRM, PWAR, SLD, WAR
promoTypesjpwalker
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeWAR
side
signature
sourceProducts{'foil': ['822c97c7-59f1-572d-8650-3d5b1a81380e'], 'nonfoil': ['822c97c7-59f1-572d-8650-3d5b1a81380e']}
subsets
subtypesJace
supertypesLegendary
textIf you would draw a card while your library has no cards in it, you win the game instead.
[+1]: Target player mills two cards. Draw a card.
[−8]: Draw seven cards. Then if your library has no cards in it, you win the game.
toughness
typeLegendary Planeswalker — Jace
typesPlaneswalker
uuid6c88eb11-319a-5061-befd-1073c165e603
variationsde19d916-8688-5083-9608-5f09f09be8f0
watermark
setNameWar of the Spark

Identifiers

id100870
cardKingdomEtchedId
cardKingdomFoilId224657
cardKingdomId224621
cardsphereFoilId59747
cardsphereId59746
deckboxId44540
mcmId372740
mcmMetaId269273
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1fc0a883-ce23-5fa6-84ad-3b348ea5b776
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd50eb8cf-dc8d-4c7e-bff7-db9254ff8a90
scryfallIllustrationId053440d1-afe4-4136-98e7-3d0a29fe6a57
scryfallOracleId5277a68e-1ceb-4b40-8e10-3d0564f5d7be
tcgplayerEtchedProductId
tcgplayerProductId189003
uuid6c88eb11-319a-5061-befd-1073c165e603

Legalities

id100870
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid6c88eb11-319a-5061-befd-1073c165e603
vintageLegal

Purchase URLs

id100870
cardKingdomhttps://mtgjson.com/links/9fc261aa38c6bb4c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/306d331824bcc9e3
cardmarkethttps://mtgjson.com/links/6a1d7d47632642e2
tcgplayerhttps://mtgjson.com/links/b436cc01af2cadb6
tcgplayerEtched
uuid6c88eb11-319a-5061-befd-1073c165e603

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Japanese神秘を操る者、ジェイス伝説のプレインズウォーカー — ジェイスあなたのライブラリーにカードがないときにあなたがカードを引くなら、代わりにあなたはこのゲームに勝利する。
+1:プレイヤー1人を対象とする。そのプレイヤーは、自分のライブラリーの一番上からカードを2枚自分の墓地に置く。カードを1枚引く。
-8:カードを7枚引く。その後、あなたのライブラリーにカードがないなら、あなたはこのゲームに勝利する。

Rulings

datetext
2019-05-03Follow the instructions in the order listed on Jace’s first loyalty ability: if you target yourself, you’ll put the top two cards of your library into your graveyard and then draw a card.
2019-05-03If for some reason you can’t win the game (because your opponent controls Platinum Angel, for example), you won’t lose for having tried to draw a card from a library with no cards in it. The draw was still replaced.
2019-05-03If the target player is an illegal target when Jace’s first loyalty ability tries to resolve, it doesn’t resolve. You won’t draw a card.
2019-05-03If two or more players control Jace, Wielder of Mysteries and each player is instructed to draw a number of cards, first the player whose turn it is draws that many cards. If this causes that player to win the game instead, the game is immediately over. If the game isn’t over yet, repeat this process for each other player in turn order.
2019-05-03If your library has fewer than seven cards in it while resolving Jace’s last ability, and Jace has already left the battlefield, you’ll draw as many cards as you can and then win the game before state-based actions would cause you to lose the game for trying to draw from an empty library.

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