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Jace, Wielder of Mysteries SLD

Other printings of "Jace, Wielder of Mysteries": PLST #WAR-54 PWAR #54p PWAR #54s PWAR #54s★ WAR #54 WAR #54★ SLD #506 SLD #1576 SLD #1576★ PRM #72265 PRM #77999

Card

id89732
artistJosh Newton & Scott Okumura
artistIds0a37dc19-786c-44ed-954b-0a5967a16bdb, f4ec7a06-c25b-41f1-8ae3-6c51ac063cdd
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank979
edhrecSaltiness1.17
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMill
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': False, 'oathbreaker': True}
life
loyalty4
manaCost{1}{U}{U}{U}
manaValue4
nameJace, Wielder of Mysteries
number1576★
originalPrintings
originalReleaseDate2024-02-05
originalText
otherFaceIds
power
printingsPLST, PRM, PWAR, SLD, WAR
promoTypesrainbowfoil
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLD
side
signature
sourceProducts{'foil': ['d328be0f-9bfc-5bb0-b4e1-c3fdfab393b5']}
subsets
subtypesJace
supertypesLegendary
textIf you would draw a card while your library has no cards in it, you win the game instead.
[+1]: Target player mills two cards. Draw a card.
[−8]: Draw seven cards. Then if your library has no cards in it, you win the game.
toughness
typeLegendary Planeswalker — Jace
typesPlaneswalker
uuidce23be65-ac1b-5b53-97d5-534ad41bc37c
variationscb8780b3-7dc0-5b88-a5d9-e24ad0360098, f8543a17-e314-56c7-95d5-27b02a77b568
watermark
setNameSecret Lair Drop

Identifiers

id89732
cardKingdomEtchedId
cardKingdomFoilId293420
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8ab9908d-534b-510d-8a42-c8eac0fcc746
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1f13face-aa33-4f57-ad06-5313b4834e02
scryfallIllustrationId441821d2-8283-4d21-a2df-942cb9126abd
scryfallOracleId5277a68e-1ceb-4b40-8e10-3d0564f5d7be
tcgplayerEtchedProductId
tcgplayerProductId537713
uuidce23be65-ac1b-5b53-97d5-534ad41bc37c

Legalities

id89732
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidce23be65-ac1b-5b53-97d5-534ad41bc37c
vintageLegal

Purchase URLs

id89732
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ba84499f2d9a7816
cardmarket
tcgplayerhttps://mtgjson.com/links/65724eab07b459f5
tcgplayerEtched
uuidce23be65-ac1b-5b53-97d5-534ad41bc37c

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-05-03Follow the instructions in the order listed on Jace’s first loyalty ability: if you target yourself, you’ll put the top two cards of your library into your graveyard and then draw a card.
2019-05-03If for some reason you can’t win the game (because your opponent controls Platinum Angel, for example), you won’t lose for having tried to draw a card from a library with no cards in it. The draw was still replaced.
2019-05-03If the target player is an illegal target when Jace’s first loyalty ability tries to resolve, it doesn’t resolve. You won’t draw a card.
2019-05-03If two or more players control Jace, Wielder of Mysteries and each player is instructed to draw a number of cards, first the player whose turn it is draws that many cards. If this causes that player to win the game instead, the game is immediately over. If the game isn’t over yet, repeat this process for each other player in turn order.
2019-05-03If your library has fewer than seven cards in it while resolving Jace’s last ability, and Jace has already left the battlefield, you’ll draw as many cards as you can and then win the game before state-based actions would cause you to lose the game for trying to draw from an empty library.

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