Other printings of "Jacob Frye": ACR #27 ACR #132 ACR #207
| id | 7589 |
|---|---|
| artist | Bastien L. Deharme |
| artistIds | 798f63ec-41ad-474e-9708-df08193345c6 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | borderless |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 7344 |
| edhrecSaltiness | 0.13 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | showcase, legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Partner, Partner with |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {2}{B} |
| manaValue | 3 |
| name | Jacob Frye |
| number | 132 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Partner with Evie Frye Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy. |
| otherFaceIds | |
| power | 3 |
| printings | ACR |
| promoTypes | boosterfun |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | ACR |
| side | |
| signature | |
| sourceProducts | {'foil': ['4c79255e-0f04-584d-a8d9-6df6a4c5e3c0', '4db1861f-789f-5154-8373-b159f011ef7f'], 'nonfoil': ['4db1861f-789f-5154-8373-b159f011ef7f']} |
| subsets | |
| subtypes | Human, Assassin |
| supertypes | Legendary |
| text | Partner with Evie Frye (When this creature enters, target player may put Evie into their hand from their library, then shuffle.) Whenever one or more Assassins you control deal combat damage to a player, exile up to one target Assassin card or card with freerunning from your graveyard. If you do, copy it. You may cast the copy. |
| toughness | 2 |
| type | Legendary Creature — Human Assassin |
| types | Creature |
| uuid | dd4fe600-9a59-5aa8-a4a1-a1c049f9aac3 |
| variations | ba1c2c64-3f12-5312-93a2-b8782a2e298d, d017ee66-09ea-59cc-93d8-a3c423a5ed85 |
| watermark | |
| setName | Assassin's Creed |
| id | 7589 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 298487 |
| cardKingdomId | 298457 |
| cardsphereFoilId | 123028 |
| cardsphereId | 123021 |
| deckboxId | 92641 |
| mcmId | |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 3b782827-5a64-5d6c-9850-177474e54ae1 |
| mtgoFoilId | |
| mtgoId | 127654 |
| multiverseId | 668158 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 24dd5f46-2a61-4553-8469-fd69cccec9d8 |
| scryfallIllustrationId | de4a0ec2-5356-4cef-8397-c619ce1ce15e |
| scryfallOracleId | 31af65c3-602b-4ac9-a25f-dccb88f8f751 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 556312 |
| uuid | dd4fe600-9a59-5aa8-a4a1-a1c049f9aac3 |
| id | 7589 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | dd4fe600-9a59-5aa8-a4a1-a1c049f9aac3 |
| vintage | Legal |
| id | 7589 |
|---|---|
| cardKingdom | https://mtgjson.com/links/2231101114a42a18 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/fdfda6d376457657 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/cad6c8c1513a9325 |
| tcgplayerEtched | |
| uuid | dd4fe600-9a59-5aa8-a4a1-a1c049f9aac3 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 雅各布·弗莱 | 传奇生物 — 人类/杀手 | 与伊薇·弗莱拍档 每当由你操控的一个或数个杀手对任一牌手造成战斗伤害时,将至多一张目标杀手牌或具自由奔跑异能的牌从你坟墓场放逐。若你如此作,则将它复制。你可以施放该复制品。 | 668326 | ||
| French | Jacob Frye | Créature légendaire — humain et assassin | Partner with Evie Frye À chaque fois qu'au moins un assassin que vous contrôlez inflige des blessures de combat à un joueur, exilez jusqu'à une carte d'assassin ciblée ou jusqu'à une carte avec la course libre ciblée de votre cimetière. Si vous faites ainsi, copiez-la. Vous pouvez lancer la copie. | 668242 | ||
| German | Jacob Frye | Legendäre Kreatur — Mensch, Assassine | Partner von Evie Frye Immer wenn ein oder mehrere Assassinen, die du kontrollierst, einem Spieler Kampfschaden zufügen, schicke bis zu eine Assassine-Karte oder Karte mit Parkour deiner Wahl aus deinem Friedhof ins Exil. Falls du dies tust, kopiere sie. Du kannst die Kopie wirken. | 668186 | ||
| Italian | Jacob Frye | Creatura Leggendaria — Assassino Umano | Partner di Evie Frye Ogniqualvolta uno o più Assassini che controlli infliggono danno da combattimento a un giocatore, esilia fino a una carta Assassino bersaglio o una carta con corsa acrobatica dal tuo cimitero. Se lo fai, copiala. Puoi lanciare la copia. | 668270 | ||
| Japanese | ジェイコブ・フライ | 伝説のクリーチャー — 人間・暗殺者 | エヴィー・フライとの共闘 あなたがコントロールしている1体以上の暗殺者がプレイヤー1人に戦闘ダメージを与えるたび、あなたの墓地にあり暗殺者・カードやフリーランニングを持つカードである最大1枚を対象とする。それを追放する。そうしたなら、それをコピーする。そのコピーを唱えてもよい。 | 668298 | ||
| Spanish | Jacob Frye | Criatura legendaria — Asesino humano | Camarada de Evie Frye. Siempre que uno o más Asesinos que controlas hagan daño de combate a un jugador, exilia hasta una carta de Asesino o carta con la habilidad de parkour objetivo de tu cementerio. Si lo haces, cópiala. Puedes lanzar la copia. | 668214 |
| date | text |
|---|---|
| 2024-07-05 | An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders. |
| 2024-07-05 | Because you’re paying the spell’s costs, if the spell has {X} in its mana cost, you may choose its value as normal. |
| 2024-07-05 | Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library. |
| 2024-07-05 | If you don’t want to cast the copy, you can choose not to; the copy ceases to exist the next time state-based actions are performed. |
| 2024-07-05 | If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders’ combined color identities. If Evie Frye and Jacob Frye are your commanders, your deck may contain cards with blue and/or black in their color identity, but not white, red, or green. |
| 2024-07-05 | Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren’t included in the ability’s reminder text. |
| 2024-07-05 | Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon’s effect puts one into your hand from the command zone, not both. |
| 2024-07-05 | The second ability represented by the “partner with [name]” keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with “partner with [name]” is designated as your commander, the named legendary creature card can also be designated as your commander. |
| 2024-07-05 | The triggered ability of the “partner with” keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player, whether or not they have that card in their library. |
| 2024-07-05 | To have two commanders, both must have the partner ability or corresponding “partner with” abilities as the game begins. A creature with a “partner with” ability can’t partner with any creature other than its designated partner. Losing a partner ability during the game doesn’t cause either to cease to be your commander. |
| 2024-07-05 | You cast the copy while the ability is resolving and still on the stack. You can’t wait to cast it later in the turn. |
| 2024-07-05 | “Partner with [name]” represents two abilities. The first is a triggered ability: “When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library.” |
Tip: bookmark this page with your query parameters for quick access.