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Jegantha, the Wellspring MUL

Other printings of "Jegantha, the Wellspring": MUL #44 MUL #109 MUL #174 MUL #174z IKO #222 PIKO #222p PIKO #222s IKO #352 PRM #80811

Card

id58733
artistChris Rahn
artistIds7742047e-0f80-4c0f-a530-d07460165e86
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityB, G, R, U, W
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank4603
edhrecSaltiness0.35
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesetched
flavorName
flavorText
frameEffectslegendary, companion, inverted, etched
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCompanion
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{4}{R/G}
manaValue5
nameJegantha, the Wellspring
number109
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power5
printingsIKO, MUL, PIKO, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMUL
side
signature
sourceProducts{'etched': ['78441b62-b849-5262-a30f-9039ac252373', 'ffe20569-1726-5abf-921a-7667d2fbe138']}
subsets
subtypesElemental, Elk
supertypesLegendary
textCompanion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
{T}: Add {W}{U}{B}{R}{G}. This mana can't be spent to pay generic mana costs.
toughness5
typeLegendary Creature — Elemental Elk
typesCreature
uuid96e2f34a-8918-58ab-a95f-d6ff6b560a5f
variations2098415e-ab7e-50f1-8a79-8144d360041f, ef7b14ba-8551-59ef-b9bd-e7fbbeed938f, 7727efe7-6430-55e0-ad6d-2fdedb5b6674
watermark
setNameMultiverse Legends

Identifiers

id58733
cardKingdomEtchedId276541
cardKingdomFoilId
cardKingdomId
cardsphereFoilId102282
cardsphereId
deckboxId78215
mcmId706443
mcmMetaId
mtgArenaId85562
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbb2d2419-2dd0-5580-b33c-360c3bf255a6
mtgoFoilId
mtgoId109440
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda9e8b27b-3ed2-4a0b-a821-68658e8fdd7e
scryfallIllustrationIdeffc3e76-9122-4e1d-956b-360909f2f5d8
scryfallOracleIdf0587c55-06c1-4930-a62e-668f37464ce9
tcgplayerEtchedProductId491906
tcgplayerProductId
uuid96e2f34a-8918-58ab-a95f-d6ff6b560a5f

Legalities

id58733
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernBanned
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerBanned
predh
premodern
standard
standardbrawl
timelessLegal
uuid96e2f34a-8918-58ab-a95f-d6ff6b560a5f
vintageLegal

Purchase URLs

id58733
cardKingdom
cardKingdomEtchedhttps://mtgjson.com/links/88a99462a746d06a
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtchedhttps://mtgjson.com/links/b959294c7234474e
uuid96e2f34a-8918-58ab-a95f-d6ff6b560a5f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-04-17A generic mana cost is usually represented by numeric mana symbols ({1}, {2}, and so on) and also {X}. It is any cost requiring mana where that cost isn't {C}, {W}, {U}, {B}, {R}, or {G}.
2020-04-17Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
2020-04-17If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
2020-04-17If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
2020-04-17Jegantha's companion ability compares the exact symbols in the mana costs of cards in your deck. If any one card has the same symbol twice, such as {X}{X}{R} or {R/G}{R/G}, the companion condition isn't satisfied.
2020-04-17Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
2020-04-17The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
2020-04-17The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
2020-04-17The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
2020-04-17You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
2020-04-17Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
2020-06-01If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
2020-06-01Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.
2020-06-01Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
2020-06-01Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay {3} to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement
2023-04-14You can spend mana from Jegantha's mana ability to pay for a hybrid symbol such as {2}{W}, but only if you choose to pay the colored mana component, not the generic mana component.

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