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Jhessian Thief ORI

Other printings of "Jhessian Thief": IMA #61 PIO #61 ORI #62

Card

id62463
artistMiles Johnston
artistIdscee61c53-0d1f-4160-b5dc-d554390786ca
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank17075
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Where's the fun in an escape if it's not at least a little daring?"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsProwess
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameJhessian Thief
number62
originalPrintings
originalReleaseDate
originalTextProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever Jhessian Thief deals combat damage to a player, draw a card.
otherFaceIds
power1
printingsIMA, ORI, PIO
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeORI
side
signature
sourceProducts{'foil': ['bfb784dd-6f89-55b2-ae61-8506e0b29a61'], 'nonfoil': ['21ef3f21-944d-582e-8de9-6b024add8d07', 'bfb784dd-6f89-55b2-ae61-8506e0b29a61']}
subsets
subtypesHuman, Rogue
supertypes
textProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever this creature deals combat damage to a player, draw a card.
toughness3
typeCreature — Human Rogue
typesCreature
uuidcfcc9aa1-5923-5176-be95-919954812d18
variations
watermark
setNameMagic Origins

Identifiers

id62463
cardKingdomEtchedId
cardKingdomFoilId201954
cardKingdomId201619
cardsphereFoilId29102
cardsphereId29103
deckboxId28439
mcmId283178
mcmMetaId220170
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6b424d61-f6f0-5cdd-82bb-d9e66dad14a8
mtgoFoilId57911
mtgoId57910
multiverseId398536
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId33b8553d-d326-4280-bc3a-2fffdd377cd2
scryfallIllustrationId225e4970-cb73-4d7a-930d-2c5d7b695cc3
scryfallOracleIdb917c3aa-2d54-49e0-924a-dfd02eaf4b2d
tcgplayerEtchedProductId
tcgplayerProductId99757
uuidcfcc9aa1-5923-5176-be95-919954812d18

Legalities

id62463
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidcfcc9aa1-5923-5176-be95-919954812d18
vintageLegal

Purchase URLs

id62463
cardKingdomhttps://mtgjson.com/links/dcf2b9023ce09297
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0d0f4fdb3afa7326
cardmarkethttps://mtgjson.com/links/301ba20d1a236b5a
tcgplayerhttps://mtgjson.com/links/7ac86d2205ae2498
tcgplayerEtched
uuidcfcc9aa1-5923-5176-be95-919954812d18

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified介斯盗贼「如果一点危险都没有,逃跑还有什么乐趣可言?」生物~人类/浪客灵技(每当你施放非生物咒语时,此生物得+1/+1直到回合结束。)每当介斯盗贼对任一牌手造成战斗伤害时,抓一张牌。398813
Chinese Traditional介斯盜賊「如果一點危險都沒有,逃跑還有什麼樂趣可言?」生物~人類/浪客靈技(每當你施放非生物咒語時,此生物得+1/+1直到回合結束。)每當介斯盜賊對任一玩家造成戰鬥傷害時,抽一張牌。399090
FrenchVoleuse jhessienne« Quel est l'intérêt d'une évasion si elle n'est pas au moins un peu spectaculaire ? »Créature : humain et gredinProuesse (À chaque fois que vous lancez un sort non-créature, cette créature gagne +1/+1 jusqu'à la fin du tour.)À chaque fois que la Voleuse jhessienne inflige des blessures de combat à un joueur, piochez une carte.399644
GermanJhessische Diebin„Wo bleibt der Spaß bei einer Flucht, wenn sie nicht zumindest etwas waghalsig ist?"Kreatur — Mensch, RäuberBravour (Immer wenn du einen Nichtkreatur-Zauberspruch wirkst, erhält diese Kreatur +1/+1 bis zum Ende des Zuges.)Immer wenn die Jhessische Diebin einem Spieler Kampfschaden zufügt, ziehe eine Karte.399367
ItalianLadra di Jhess"Qual è il divertimento di una fuga, se non è almeno un po' audace?"Creatura — Farabutto UmanoProdezza (Ogniqualvolta lanci una magia non creatura, questa creatura prende +1/+1 fino alla fine del turno.)Ogniqualvolta la Ladra di Jhess infligge danno da combattimento a un giocatore, pesca una carta.399921
Japaneseジェスの盗人「ちょっとくらい刺激がないと、脱出の醍醐味がないと思わない?」クリーチャー — 人間・ならず者果敢(あなたがクリーチャーでない呪文を1つ唱えるたび、ターン終了時まで、このクリーチャーは+1/+1の修整を受ける。)ジェスの盗人がプレイヤー1人に戦闘ダメージを与えるたび、カードを1枚引く。400198
Korean제스인 도둑"조금 대담한 탈출이어야 재미있지 않을까?"생물 — 인간 도적기량 (당신이 생물이 아닌 주문을 발동할 때마다, 이 생물은 턴종료까지 +1/+1을 받는다.)제스인 도둑이 플레이어에게 전투피해를 입힐 때마다, 카드 한 장을 뽑는다.400475
Portuguese (Brazil)Ladra Jhessiana"Onde está a graça da fuga se não for pelo menos um pouco ousada?"Criatura — Humano LadinoDestreza (Toda vez que você conjura uma mágica que não seja de criatura, esta criatura recebe +1/+1 até o final do turno.)Toda vez que Ladra Jhessiana causar dano de combate a um jogador, compre um card.400752
RussianДжесская Воровка«Побег становится скучным, если в нем нет ни капли дерзости».Существо — Человек БродягаИскусность (Каждый раз, когда вы разыгрываете не являющееся существом заклинание, это существо получает +1/+1 до конца хода.)Каждый раз, когда Джесская Воровка наносит боевые повреждения игроку, возьмите карту.401029
SpanishLadrona jhessiana"¿Qué tiene de divertido una fuga si no es al menos un poco temeraria?".Criatura — Bribón humanoDestreza. (Siempre que lances un hechizo que no sea de criatura, esta criatura obtiene +1/+1 hasta el final del turno.)Siempre que la Ladrona jhessiana haga daño de combate a un jugador, roba una carta.401306

Rulings

datetext
2015-06-22Any spell you cast that doesn’t have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause prowess to trigger. Playing a land also won’t cause prowess to trigger.
2015-06-22Once it triggers, prowess isn’t connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve.
2015-06-22Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.

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