Other printings of "Jwari Disruption // Jwari Ruins": PIO #62 PIO #62 ZNR #64 ZNR #64
| id | 105643 |
|---|---|
| artist | Cliff Childs |
| artistIds | ed6f7e03-20ba-4c73-bdda-4a4928480721 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 2690 |
| edhrecSaltiness | 0.3 |
| faceConvertedManaCost | 0 |
| faceFlavorName | |
| faceManaValue | 0 |
| faceName | Jwari Ruins |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "The Ondu Skyclave was a center for rebellion against the capital in Makindi. Of course they built in deadly traps." —Nys Dal, Sea Gate trapfinder |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | modal_dfc |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Jwari Disruption // Jwari Ruins |
| number | 64 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Jwari Ruins enters the battlefield tapped. {T}: Add {U}. //Hint about front face// Instant {1}{U} |
| otherFaceIds | 688d303d-a159-567e-9a5e-d7e43401d9c6 |
| power | |
| printings | PIO, ZNR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ZNR |
| side | b |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | This land enters tapped. {T}: Add {U}. |
| toughness | |
| type | Land |
| types | Land |
| uuid | d998ffd8-ff81-5e94-b6b7-49fc35e5c8b9 |
| variations | |
| watermark | |
| setName | Zendikar Rising |
| id | 105643 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 237773 |
| cardKingdomId | 237187 |
| cardsphereFoilId | 70458 |
| cardsphereId | 70459 |
| deckboxId | 52652 |
| mcmId | 496395 |
| mcmMetaId | 316995 |
| mtgArenaId | 73254 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d48d41bc-26f6-5205-8bdb-77150e6647a0 |
| mtgoFoilId | |
| mtgoId | 83079 |
| multiverseId | 491694 |
| scryfallCardBackId | |
| scryfallId | 301750a7-d1fd-435e-bfa8-9d2fb22ad627 |
| scryfallIllustrationId | af2c8d11-3179-48c7-aed3-8957c04220c2 |
| scryfallOracleId | 941a4b14-ea2a-4bd0-8cc2-d609f80df32c |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 222101 |
| uuid | d998ffd8-ff81-5e94-b6b7-49fc35e5c8b9 |
| id | 105643 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | d998ffd8-ff81-5e94-b6b7-49fc35e5c8b9 |
| vintage | Legal |
| id | 105643 |
|---|---|
| cardKingdom | https://mtgjson.com/links/eb38989f2f65a6e4 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/702b8f5906cf5ea0 |
| cardmarket | https://mtgjson.com/links/815469b5e4bac9e5 |
| tcgplayer | https://mtgjson.com/links/6d31fea7f3726c59 |
| tcgplayerEtched | |
| uuid | d998ffd8-ff81-5e94-b6b7-49fc35e5c8b9 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 爪尔干扰 // 爪尔遗迹 | 爪尔遗迹 | 「当初马钦迪境内爆发针对都城的反抗斗争时,昂度空境便是争夺焦点。其中当然布有各式致命陷阱。」 ~海户探陷人尼斯达 | 地 | 爪尔遗迹须横置进战场。 {T}:加{U}。 瞬间 {1}{U} | 494537 |
| Chinese Traditional | 爪爾干擾 // 爪爾遺跡 | 爪爾遺跡 | 「當初馬欽迪境內爆發針對都城的反抗鬥爭時,昂度空境便是爭奪焦點。其中當然佈有各式致命陷阱。」 ~海戶探陷人尼斯達 | 地 | 爪爾遺跡須橫置進戰場。 {T}:加{U}。 瞬間 {1}{U} | 494853 |
| French | Perturbation jwari // Ruines jwari | Ruines jwari | « Le fort céleste du Ondou était un point central de la rébellion contre la capitale des Makindi. Bien entendu, les rebelles y ont installé des pièges mortels. » —Nys Dal, pistrappeur de Porte des Mers | Terrain | Les Ruines jwari arrivent sur le champ de bataille engagées. {T} : Ajoutez {U}. Éphémère {1}{U} | 492641 |
| German | Jwarische Störung // Jwarische Ruinen | Jwarische Ruinen | „Die Ondu-Himmelsfestung war das Zentrum der Rebellion gegen die Hauptstadt in Makindi. Natürlich haben sie tödliche Fallen eingebaut." —Nys Dal, Seetor-Fallensucher | Land | Die Jwarischen Ruinen kommen getappt ins Spiel. {T}: Erzeuge {U}. Spontanzauber {1}{U} | 492009 |
| Italian | Sabotaggio di Jwar // Rovine di Jwar | Rovine di Jwar | "L'enclave celeste di Ondu era un centro della ribellione contro la capitale a Makindi. È normale che nasconda trappole mortali." —Nys Dal, scopritrappole di Portale Marino | Terra | Le Rovine di Jwar entrano nel campo di battaglia TAPpate. {T}: Aggiungi {U}. Istantaneo {1}{U} | 492957 |
| Japanese | ジュワー島の撹乱 // ジュワー島の遺跡 | ジュワー島の遺跡 | 「オンドゥのスカイクレイブはマキンディの首都への反乱の中心だった。危険な罠がたくさん仕掛けられていて当然だ。」 ――海門の罠探し、ニス・ダル | 土地 | ジュワー島の遺跡はタップ状態で戦場に出る。 {T}:{U}を加える。 インスタント {1}{U} | 493273 |
| Korean | 좌르식 중단 // 좌르 폐허 | 좌르 폐허 | "온두 하늘거주지는 마킨디의 수도에 대항하는 저항군의 중심지였어. 당연히 치명적인 함정들을 설치해 놨겠지." —바다 관문 함정수색꾼, 니스 달 | 대지 | 좌르 폐허는 탭된 채로 전장에 들어온다. {T}: {U}를 추가한다. 순간마법 {1}{U} | 493589 |
| Portuguese (Brazil) | Disrupção Jwari // Ruínas Jwari | Ruínas Jwari | "O Enclave Celeste de Ondu foi um centro de rebelião contra a capital em Makindi. Claro que eles construíram armadilhas mortais." — Nys Dal, desarmadilheiro de Portão Marinho | Terreno | Ruínas Jwari entra no campo de batalha virada. {T}: Adicione {U}. Mágica Instantânea {1}{U} | 493905 |
| Russian | Джварское Вмешательство // Джварские Руины | Джварские Руины | «Небесный Анклав Онду был центром восстания против столицы в Макинди. Само собой, они мастерили смертельные ловушки». — Нис Дал, искатель ловушек из Мореграда | Земля | Джварские Руины выходят на поле битвы повернутыми. {T}: добавьте {U}. Мгновенное заклинание {1}{U} | 494221 |
| Spanish | Desactivación de Jwar // Ruinas de Jwar | Ruinas de Jwar | "Las aerorruinas de Ondu fueron el epicentro de la rebelión contra la capital de Makindi. Claro que pusieron trampas mortales". —Nys Dal, buscatrampas de Portal Marino | Tierra | Las Ruinas de Jwar entran al campo de batalla giradas. {T}: Agrega {U}. Instantáneo {1}{U} | 492325 |
| date | text |
|---|---|
| 2020-09-25 | A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed. |
| 2020-09-25 | If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. |
| 2020-09-25 | If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land. |
| 2020-09-25 | If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name. |
| 2020-09-25 | If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield. |
| 2020-09-25 | In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. |
| 2020-09-25 | The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined. |
| 2020-09-25 | There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face. |
| 2020-09-25 | To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics. |
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