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Kaheera, the Orphanguard MUL

Other printings of "Kaheera, the Orphanguard": MUL #47 MUL #112 MUL #177 MUL #177z IKO #224 PIKO #224p PIKO #224s IKO #353 PRM #80861

Card

id58671
artistDenis Medri
artistIds46e3dccf-3001-4b64-905d-4ec950f83217
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorborderless
colorIdentityG, W
colorIndicator
colorsG, W
defense
duelDeck
edhrecRank5933
edhrecSaltiness0.62
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectslegendary, showcase, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCompanion, Vigilance
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{G/W}{G/W}
manaValue3
nameKaheera, the Orphanguard
number47
originalPrintings
originalReleaseDate
originalTextCompanion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
Vigilance
Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
otherFaceIds
power3
printingsIKO, MUL, PIKO, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMUL
side
signature
sourceProducts{'foil': ['1fdd8190-8974-5af4-b192-6f1608992d56', '78441b62-b849-5262-a30f-9039ac252373', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46'], 'nonfoil': ['1fdd8190-8974-5af4-b192-6f1608992d56', '8acde1c9-b392-57c3-a2e4-27f7c1c9ab46', 'ffe20569-1726-5abf-921a-7667d2fbe138']}
subsets
subtypesCat, Beast
supertypesLegendary
textCompanion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
Vigilance
Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
toughness2
typeLegendary Creature — Cat Beast
typesCreature
uuid991993a3-7fac-50b8-9de0-bca8c0d6569e
variationsc4f9269b-cec2-5593-8edc-2fd327a15553, c2f959b7-4c98-502c-8df8-774e2bf9f26a, cc1b18b2-1b66-503b-89c2-64ec1ddedb23
watermark
setNameMultiverse Legends

Identifiers

id58671
cardKingdomEtchedId
cardKingdomFoilId276306
cardKingdomId275503
cardsphereFoilId
cardsphereId102369
deckboxId77997
mcmId704973
mcmMetaId
mtgArenaId85038
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3cf806bb-c7ba-5d4b-b13e-5e83ba0c9f77
mtgoFoilId
mtgoId109316
multiverseId611352
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIde9c296d0-ad8d-4139-97c4-e36c4af3d3c9
scryfallIllustrationIdccf37846-675b-4fb9-8e25-4749a98d2744
scryfallOracleId35428c77-9731-4d4d-8f75-e939a491cf86
tcgplayerEtchedProductId
tcgplayerProductId491390
uuid991993a3-7fac-50b8-9de0-bca8c0d6569e

Legalities

id58671
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid991993a3-7fac-50b8-9de0-bca8c0d6569e
vintageLegal

Purchase URLs

id58671
cardKingdomhttps://mtgjson.com/links/eca18e26f13bd869
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f1d69d6b9222e56d
cardmarket
tcgplayerhttps://mtgjson.com/links/45cd9e0b269771c4
tcgplayerEtched
uuid991993a3-7fac-50b8-9de0-bca8c0d6569e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified孤兽守卫卡席拉传奇生物 ~猫/野兽行侣~你起始套牌中各生物牌均为猫,元素,梦魇,恐龙或野兽牌。(如果你选择这张牌作为你的行侣,则你可以在法术时机下支付{3}来将它从游戏外置于你手上。)
警戒
由你操控且为猫,元素,梦魇,恐龙或野兽的其他生物得+1/+1且具有警戒异能。
611937
FrenchKaheera, le TuteurCréature légendaire : chat et bêteCompagnon — Chaque carte de créature de votre deck de départ est une carte de chat, d'élémental, de cauchemar, de dinosaure ou de bête. (Si cette carte est le compagnon de votre choix, vous pouvez la mettre dans votre main depuis l'extérieur de la partie pour {3} lorsque vous pourriez lancer un rituel.)
Vigilance
Chaque autre créature que vous contrôlez qui est un chat, un élémental, un cauchemar, un dinosaure ou une bête gagne +1/+1 et a la vigilance.
611547
GermanKaheera, Behüter der VerlassenenLegendäre Kreatur — Katze, BestieGefährte — Jede Kreaturenkarte in deinem Startdeck ist eine Katze-, Elementarwesen-, Nachtmahr-, Dinosaurier- oder Bestie-Karte. (Falls du diese Karte als deinen Gefährten erwählt hast, kannst du {3} bezahlen, um sie von außerhalb der Partie auf deine Hand zu nehmen. Spiele Gefährte wie eine Hexerei.)
Wachsamkeit
Jede andere Kreatur, die du kontrollierst, die eine Katze, ein Elementarwesen, ein Nachtmahr, ein Dinosaurier oder eine Bestie ist, erhält +1/+1 und hat Wachsamkeit.
611417
ItalianKaheera, la GuardaorfaniCreatura Leggendaria — Bestia FelinoCompagno — Ogni carta creatura nel tuo mazzo iniziale è una carta Felino, Elementale, Incubo, Dinosauro o Bestia. (Se questa carta è il compagno che hai scelto, puoi aggiungerla alla tua mano dal di fuori della partita come una stregoneria, pagando {3}.)
Cautela
Ogni altra creatura che controlli che è Felino, Elementale, Incubo, Dinosauro o Bestia prende +1/+1 e ha cautela.
611612
Japanese孤児護り、カヒーラ伝説のクリーチャー — 猫・ビースト相棒 ― あなたの開始時のデッキに入っている各クリーチャー・カードが、それぞれ猫やエレメンタルやナイトメアや恐竜やビーストであるカードであること。(このカードがあなたの選んだ相棒であるなら、あなたはソーサリーとして{3}を支払うことでゲームの外部にあるこれをあなたの手札に加えてもよい。)
警戒
あなたがコントロールしている猫やエレメンタルやナイトメアや恐竜やビーストのうちこれでない各クリーチャーはそれぞれ、+1/+1の修整を受け警戒を持つ。
611677
Portuguese (Brazil)Kaheera, a Guardiã dos ÓrfãosCriatura Lendária — Felino BestaCompanheiro — Cada card de criatura em seu deck inicial é um card de Felino, Elemental, Pesadelo, Dinossauro ou Besta. (Se este card for seu companheiro escolhido, você pode colocá-lo em sua mão de fora do jogo por {3} como um feitiço.)
Vigilância
Cada outra criatura que você controla que seja um Felino, Elemental, Pesadelo, Dinossauro ou Besta recebe +1/+1 e tem vigilância.
611807
SpanishKaheera, CustodiahuérfanosCriatura legendaria — Bestia felinoCompañero — Cada carta de criatura en tu mazo inicial es una carta de Felino, Elemental, Pesadilla, Dinosaurio o Bestia. (Si esta carta es el compañero que eliges, puedes pagar {3} para ponerla en tu mano desde fuera del juego como un conjuro.)
Vigilancia.
Cada otra criatura que controlas que sea Felino, Elemental, Pesadilla, Dinosaurio o Bestia obtiene +1/+1 y tiene la habilidad de vigilancia.
611482

Rulings

datetext
2020-04-17A creature that's more than one of the five types gets +1/+1 only once from Kaheera's last ability.
2020-04-17Before shuffling your deck to become your library, you may reveal one card from outside the game to be your companion if your starting deck meets the requirements of the companion ability. You can't reveal more than one. It remains revealed outside the game as the game begins.
2020-04-17Creature cards in your deck may be a mix of the five creature types that Kaheera cares about. They may also have additional types, as long as each creature card is at least one of those five. Noncreature cards may have any subtypes.
2020-04-17If more than one player wishes to reveal a companion, the starting player does so first, and players proceed in turn order. Once a player has chosen not to reveal a companion, that player can't change their mind.
2020-04-17If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
2020-04-17Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
2020-04-17The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
2020-04-17The companion's other abilities apply only if the creature is on the battlefield. They have no effect while the companion is outside the game.
2020-04-17The requirements of the companion ability apply only to your starting deck. They do not apply to your sideboard.
2020-04-17You may have one companion in the Commander variant. Your deck, including your commander, must meet its companion requirement. Your companion is not one of your one hundred cards.
2020-04-17Your companion begins the game outside the game. In tournament play, this means your sideboard. In casual play, it's simply a card you own that's not in your starting deck.
2020-06-01If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
2020-06-01Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.
2020-06-01Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
2020-06-01Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay {3} to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement

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