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Komainu Battle Armor NEC

Other printings of "Komainu Battle Armor": PLST #NEC-21 NEC #21 NEC #60 PRM #97995

Card

id59395
artistNéstor Ossandón Leal
artistIds7a6f1667-a8ac-47f5-a302-f71cb54b2adf
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank2758
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectsextendedart
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsGoad, Menace, Reconfigure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameKomainu Battle Armor
number60
originalPrintings
originalReleaseDate
originalTextMenace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure {4}
otherFaceIds
power2
printingsNEC, PLST, PRM
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeNEC
side
signature
sourceProducts{'nonfoil': ['1a8ee330-7570-5181-a459-410edef3d731']}
subsets
subtypesEquipment, Dog
supertypes
textMenace
Equipped creature gets +2/+2 and has menace.
Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
toughness2
typeArtifact Creature — Equipment Dog
typesArtifact, Creature
uuid943ad238-eae4-5fa7-89ca-aa8faea1c891
variationsa53c7fca-8485-517e-bd7a-c13282f25e21
watermark
setNameNeon Dynasty Commander

Identifiers

id59395
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId257470
cardsphereFoilId
cardsphereId
deckboxId
mcmId608841
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id53afa32b-6817-5c14-89ed-ad823ccb876a
mtgoFoilId
mtgoId
multiverseId553733
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9bb1be37-0d25-4652-a2ea-5c648960741b
scryfallIllustrationIdf2ef23d7-b82e-494e-ba20-c96c657d5a66
scryfallOracleId5e4d69de-1876-49a8-8ec6-a891d4a84ccf
tcgplayerEtchedProductId
tcgplayerProductId263140
uuid943ad238-eae4-5fa7-89ca-aa8faea1c891

Legalities

id59395
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid943ad238-eae4-5fa7-89ca-aa8faea1c891
vintageLegal

Purchase URLs

id59395
cardKingdomhttps://mtgjson.com/links/23e933d81c85655a
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/e40d2fe312e4da27
tcgplayerEtched
uuid943ad238-eae4-5fa7-89ca-aa8faea1c891

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified貊犬战甲神器生物 ~武具/狗威慑
佩带此武具的生物得+2/+2且具有威慑异能。
每当貊犬战甲或佩带此武具的生物对任一牌手造成战斗伤害时,煽惑每个由该牌手操控的生物。
重配{4}
553885
FrenchArmure de combat komainuCréature-artefact : équipement et chienMenace
La créature équipée gagne +2/+2 et a la menace.
À chaque fois que l'Armure de combat komainu ou la créature équipée inflige des blessures de combat à un joueur, incitez chaque créature que ce joueur contrôle.
Reconfiguration {4}
553809
GermanKomainu-KriegsrüstungArtefaktkreatur — Ausrüstung, HundBedrohlich
Die ausgerüstete Kreatur erhält +2/+2 und hat Bedrohlichkeit.
Immer wenn die Komainu-Kriegsrüstung oder die ausgerüstete Kreatur einem Spieler Kampfschaden zufügt, stachle jede Kreatur an, die der Spieler kontrolliert.
Rekonfigurieren {4}
553771
Japanese狛犬の戦鎧アーティファクト・クリーチャー — 装備品・犬威迫
装備しているクリーチャーは+2/+2の修整を受け威迫を持つ。
狛犬の戦鎧か装備しているクリーチャーがプレイヤー1人に戦闘ダメージを与えるたび、そのプレイヤーがコントロールしているすべてのクリーチャーを使嗾する。
換装{4}
553847

Rulings

datetext
2022-02-18Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
2022-02-18An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
2022-02-18An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
2022-02-18An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
2022-02-18As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
2022-02-18Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
2022-02-18If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
2022-02-18If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
2022-02-18Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
2022-02-18Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.

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