Other printings of "Komainu Battle Armor": PLST #NEC-21 NEC #21 NEC #60 PRM #97995
| id | 59356 |
|---|---|
| artist | Néstor Ossandón Leal |
| artistIds | 7a6f1667-a8ac-47f5-a302-f71cb54b2adf |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 2758 |
| edhrecSaltiness | 0.09 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Goad, Menace, Reconfigure |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R} |
| manaValue | 3 |
| name | Komainu Battle Armor |
| number | 21 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Menace Equipped creature gets +2/+2 and has menace. Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) |
| otherFaceIds | |
| power | 2 |
| printings | NEC, PLST, PRM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | NEC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['685a824b-6d40-58dd-b173-a8f20c7db081', '793cffee-a608-56fe-a2dc-feccb9af38c5', 'e1787527-e6dc-59d3-b671-d5778c449a0c']} |
| subsets | |
| subtypes | Equipment, Dog |
| supertypes | |
| text | Menace Equipped creature gets +2/+2 and has menace. Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) |
| toughness | 2 |
| type | Artifact Creature — Equipment Dog |
| types | Artifact, Creature |
| uuid | a53c7fca-8485-517e-bd7a-c13282f25e21 |
| variations | 943ad238-eae4-5fa7-89ca-aa8faea1c891 |
| watermark | |
| setName | Neon Dynasty Commander |
| id | 59356 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 257235 |
| cardsphereFoilId | |
| cardsphereId | 85517 |
| deckboxId | 63215 |
| mcmId | 608613 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | f93b670c-d759-513f-9d4e-cb859677af92 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 553918 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | d6ecab4b-fcff-4cf9-8e26-f3c609179050 |
| scryfallIllustrationId | f2ef23d7-b82e-494e-ba20-c96c657d5a66 |
| scryfallOracleId | 5e4d69de-1876-49a8-8ec6-a891d4a84ccf |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 262981 |
| uuid | a53c7fca-8485-517e-bd7a-c13282f25e21 |
| id | 59356 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | a53c7fca-8485-517e-bd7a-c13282f25e21 |
| vintage | Legal |
| id | 59356 |
|---|---|
| cardKingdom | https://mtgjson.com/links/1fa59e6bb1856d52 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/f34c782fb27b91ee |
| tcgplayerEtched | |
| uuid | a53c7fca-8485-517e-bd7a-c13282f25e21 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 貊犬战甲 | 神器生物 ~武具/狗 | 威慑 佩带此武具的生物得+2/+2且具有威慑异能。 每当貊犬战甲或佩带此武具的生物对任一牌手造成战斗伤害时,煽惑每个由该牌手操控的生物。 重配{4}({4}:贴附在目标由你操控的生物上;或从生物上卸装。重配的时机视同法术。它于贴附期间不是生物。) | 554126 | ||
| Chinese Traditional | 貊犬戰甲 | 神器生物 ~武具/狗 | 威懾 佩帶此武具的生物得+2/+2且具有威懾異能。 每當貊犬戰甲或佩帶此武具的生物對任一玩家造成戰鬥傷害時,煽惑每個由該玩家操控的生物。 重配{4}({4}:貼附在目標由你操控的生物上;或從生物上卸裝。重配的時機視同巫術。它於貼附期間不是生物。) | 554152 | ||
| French | Armure de combat komainu | Créature-artefact : équipement et chien | Menace La créature équipée gagne +2/+2 et a la menace. À chaque fois que l'Armure de combat komainu ou la créature équipée inflige des blessures de combat à un joueur, incitez chaque créature que ce joueur contrôle. Reconfiguration {4} ({4} : Attachez à une créature ciblée que vous contrôlez ; ou détachez d'une créature. N'utilisez la reconfiguration que lorsque vous pourriez lancer un rituel. Tant que ce permanent est attaché, ce n'est pas une créature.) | 553996 | ||
| German | Komainu-Kriegsrüstung | Artefaktkreatur — Ausrüstung, Hund | Bedrohlich Die ausgerüstete Kreatur erhält +2/+2 und hat Bedrohlichkeit. Immer wenn die Komainu-Kriegsrüstung oder die ausgerüstete Kreatur einem Spieler Kampfschaden zufügt, stachle jede Kreatur an, die der Spieler kontrolliert. Rekonfigurieren {4} ({4}: Lege diese Karte an eine Kreatur deiner Wahl, die du kontrollierst, an oder löse sie von einer Kreatur. Spiele Rekonfigurieren wie eine Hexerei. Solange diese Karte angelegt ist, ist sie keine Kreatur.) | 553944 | ||
| Italian | Armatura da Battaglia del Komainu | Creatura Artefatto — Canide Equipaggiamento | Minacciare La creatura equipaggiata prende +2/+2 e ha minacciare. Ogniqualvolta l'Armatura da Battaglia del Komainu o la creatura equipaggiata infligge danno da combattimento a un giocatore, sprona ogni creatura controllata da quel giocatore. Riconfigurare {4} ({4}: Assegna a una creatura bersaglio che controlli; o togli da una creatura. Riconfigura solo come una stregoneria. Mentre è assegnata, questa carta non è una creatura.) | 554022 | ||
| Japanese | 狛犬の戦鎧 | アーティファクト・クリーチャー — 装備品・犬 | 威迫 装備しているクリーチャーは+2/+2の修整を受け威迫を持つ。 狛犬の戦鎧か装備しているクリーチャーがプレイヤー1人に戦闘ダメージを与えるたび、そのプレイヤーがコントロールしているすべてのクリーチャーを使嗾する。 換装{4} ({4}: これを、あなたがコントロールしているクリーチャー1体を対象としてつけるか、クリーチャーからはずす。換装はソーサリーとして行う。ついている間、これはクリーチャーではない。) | 554048 | ||
| Portuguese (Brazil) | Armadura de Batalha Komainu | Criatura Artefato — Equipamento Cão | Ameaçar A criatura equipada recebe +2/+2 e tem ameaçar. Toda vez que Armadura de Batalha Komainu ou a criatura equipada causar dano de combate a um jogador, atice cada criatura que aquele jogador controla. Reconfigurar {4} ({4}: Anexe à criatura alvo que você controla ou solte de uma criatura. Reconfigure somente como um feitiço. Enquanto está anexada, esta permanente não é uma criatura.) | 554074 | ||
| Russian | Боевая Броня Комаину | Артефакт Существо — Снаряжение Собака | Угроза Снаряженное существо получает +2/+2 и имеет Угрозу. Каждый раз, когда Боевая Броня Комаину или снаряженное существо наносит боевые повреждения игроку, разъярите каждое существо под контролем того игрока. Реконфигурация {4} ({4}: прикрепите к целевому существу под вашим контролем или открепите от существа. Реконфигурируйте только как волшебство. Пока этот перманент прикреплен, он не является существом.) | 554100 | ||
| Spanish | Armadura de batalla komainu | Criatura artefacto — Perro equipo | Amenaza. La criatura equipada obtiene +2/+2 y tiene la habilidad de amenaza. Siempre que la Armadura de batalla komainu o la criatura equipada haga daño de combate a un jugador, incita a cada criatura que controla ese jugador. Reconfigurar {4}. ({4}: Anexa este Equipo a la criatura objetivo que controlas o desanéxalo de una criatura. Reconfigura esto solo como un conjuro. Mientras esté anexado, no es una criatura.) | 553970 |
| date | text |
|---|---|
| 2022-02-18 | Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari. |
| 2022-02-18 | An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens. |
| 2022-02-18 | An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire. |
| 2022-02-18 | An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn. |
| 2022-02-18 | As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it. |
| 2022-02-18 | Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had. |
| 2022-02-18 | If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature. |
| 2022-02-18 | If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached. |
| 2022-02-18 | Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.” |
| 2022-02-18 | Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps. |
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