Other printings of "Karametra, God of Harvests": PLST #BNG-148 SLD #69 BNG #148 C20 #218 PIO #310 CMR #522 PRM #86202
| id | 22113 |
|---|---|
| artist | Eric Deschamps |
| artistIds | 37970e22-9cee-44c1-af44-5ee27cf26b76 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G, W |
| colorIndicator | |
| colors | G, W |
| defense | |
| duelDeck | |
| edhrecRank | 2680 |
| edhrecSaltiness | 0.45 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | etched |
| flavorName | |
| flavorText | |
| frameEffects | inverted, etched, legendary, enchantment |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 0 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Indestructible |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {3}{G}{W} |
| manaValue | 5 |
| name | Karametra, God of Harvests |
| number | 522 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library. |
| otherFaceIds | |
| power | 6 |
| printings | BNG, C20, CMR, PIO, PLST, PRM, SLD |
| promoTypes | boosterfun |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | CMR |
| side | |
| signature | |
| sourceProducts | {'etched': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148', 'e9d6937e-7f1e-501a-afa8-0decee438eea']} |
| subsets | |
| subtypes | God |
| supertypes | Legendary |
| text | Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle. |
| toughness | 7 |
| type | Legendary Enchantment Creature — God |
| types | Enchantment, Creature |
| uuid | 656cda09-102e-50d3-868c-cb6fe10cf496 |
| variations | |
| watermark | set |
| setName | Commander Legends |
| id | 22113 |
|---|---|
| cardKingdomEtchedId | 239099 |
| cardKingdomFoilId | |
| cardKingdomId | |
| cardsphereFoilId | 72672 |
| cardsphereId | |
| deckboxId | 54200 |
| mcmId | 511975 |
| mcmMetaId | 209196 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 933e5fbb-4cea-5e62-9ad3-7d198cf4a471 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 503325 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 5bb07085-0dcd-43c9-8355-270a77c573e1 |
| scryfallIllustrationId | 95c47c77-73b0-484b-95f2-421917d1d121 |
| scryfallOracleId | 984e763c-5a83-4231-8ec4-1be76846479a |
| tcgplayerEtchedProductId | 226955 |
| tcgplayerProductId | |
| uuid | 656cda09-102e-50d3-868c-cb6fe10cf496 |
| id | 22113 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 656cda09-102e-50d3-868c-cb6fe10cf496 |
| vintage | Legal |
| id | 22113 |
|---|---|
| cardKingdom | |
| cardKingdomEtched | https://mtgjson.com/links/64fa23bacedd86ab |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/003dc70ff6128fa7 |
| tcgplayer | |
| tcgplayerEtched | https://mtgjson.com/links/c87d8d631136142d |
| uuid | 656cda09-102e-50d3-868c-cb6fe10cf496 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 丰收神卡拉美特拉 | 传奇结界生物 ~神 | 不灭 只要你的绿白两色献力小于七,卡拉美特拉便不是生物。 每当你施放生物咒语时,你可以从你的牌库中搜寻一张树林或平原牌,将之横置放进战场,然后将你的牌库洗牌。 | 503549 | ||
| Chinese Traditional | 豐收神卡拉美特拉 | 傳奇結界生物 ~神 | 不滅 只要你的綠白兩色獻力小於七,卡拉美特拉便不是生物。 每當你施放生物咒語時,你可以從你的牌庫中搜尋一張樹林或平原牌,將之橫置放進戰場,然後將你的牌庫洗牌。 | 503581 | ||
| French | Karametra, déesse des moissons | Créature-enchantement légendaire : dieu | Indestructible Tant que votre dévotion au vert et au blanc est inférieure à sept, Karametra n'est pas une créature. À chaque fois que vous lancez un sort de créature, vous pouvez chercher dans votre bibliothèque une carte de forêt ou de plaine, la mettre sur le champ de bataille engagée et mélanger ensuite votre bibliothèque. | 503421 | ||
| German | Karametra, Göttin der Ernte | Legendäre Verzauberungskreatur — Gott | Unzerstörbar Solange deine Hingabe zu Grün und Weiß weniger als sieben beträgt, ist Karametra keine Kreatur. Immer wenn du einen Kreaturenzauber wirkst, kannst du deine Bibliothek nach einer Wald- oder Ebene-Karte durchsuchen, sie getappt ins Spiel bringen und dann deine Bibliothek mischen. | 503357 | ||
| Italian | Karametra, Dea dei Raccolti | Creatura Incantesimo Leggendaria — Dio | Indistruttibile Fintanto che la tua devozione al verde e al bianco è inferiore a sette, Karametra non è una creatura. Ogniqualvolta lanci una magia creatura, puoi passare in rassegna il tuo grimorio per una carta Foresta o Pianura, metterla sul campo di battaglia TAPpata, poi rimescolare il tuo grimorio. | 503453 | ||
| Japanese | 収穫の神、ケイラメトラ | 伝説のクリーチャー・エンチャント — 神 | 破壊不能 あなたの緑と白への信心が7未満であるかぎり、収穫の神、ケイラメトラはクリーチャーではない。 あなたがクリーチャー・呪文を唱えるたび、あなたは「あなたのライブラリーから森か平地であるカード1枚を探し、タップ状態で戦場に出す。その後、あなたのライブラリーを切り直す。」を選んでもよい。 | 503485 | ||
| Portuguese (Brazil) | Carametra, Deusa da Colheita | Criatura Encantamento Lendária — Deus | Indestrutível Enquanto sua devoção ao verde e ao branco for menor que sete, Carametra não será uma criatura. Toda vez que você conjurar uma mágica de criatura, você poderá procurar um card de Floresta ou Planície em seu grimório, colocá-lo no campo de batalha virado e, depois, embaralhar seu grimório. | 503517 | ||
| Spanish | Karametra, diosa de las cosechas | Criatura encantamiento legendaria — Deidad | Indestructible. Mientras tu devoción al verde y al blanco sea menor que siete, Karametra no es una criatura. Siempre que lances un hechizo de criatura, puedes buscar en tu biblioteca una carta de Bosque o de Llanura, ponerla en el campo de batalla girada y luego barajar tu biblioteca. | 503389 |
| date | text |
|---|---|
| 2013-09-15 | Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s). |
| 2013-09-15 | If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time. |
| 2013-09-15 | Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color. |
| 2013-09-15 | Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color. |
| 2014-02-01 | If you cast a creature card with bestow for its bestow cost, it becomes an Aura spell and not a creature spell. Karametra's last ability won't trigger. |
| 2014-02-01 | You can use the last ability to put any land card with the subtype Forest or Plains onto the battlefield, not just ones named Forest or Plains. |
| 2020-01-24 | As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this. |
| 2020-01-24 | Counters put on a God remain on it while it's not a creature, even if they have no effect. |
| 2020-01-24 | If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat. |
| 2020-01-24 | If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment. |
| 2020-01-24 | If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate. |
| 2020-01-24 | The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures. |
| 2020-01-24 | The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack. |
| 2020-01-24 | When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. |
| 2020-01-24 | Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once. |
| 2020-11-10 | An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered. |
| 2020-11-10 | As Karametra enters the battlefield, your devotion to green and white will determine whether any replacement effects that affect creatures entering the battlefield apply. Because replacement effects are considered before Karametra is on the battlefield, the mana symbols in its mana cost won't be counted when determining this. |
| 2020-11-10 | Counters put on Karametra remain on it while it's not a creature, even if they have no effect. |
| 2020-11-10 | If Karametra is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat. |
| 2020-11-10 | If Karametra stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment. |
| 2020-11-10 | If an effect causes Karametra to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate. |
| 2020-11-10 | Karametra's abilities function as long as it's on the battlefield, regardless of whether it's a creature. |
| 2020-11-10 | The type-changing ability that can make Karametra not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack. |
| 2020-11-10 | When Karametra enters the battlefield, your devotion to green and white will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield. The mana symbols in Karametra's own mana cost are counted when determining this. |
| 2020-11-10 | Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once. |
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