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Squad Commander PRM

Other printings of "Squad Commander": PZNR #41p PZNR #41s ZNR #41 ZNR #323 CLB #709 PRM #83804

Card

id79190
artistEkaterina Burmak
artistIds2a9f3780-fcc8-4ec5-b403-ee1d1370d3b4
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank9724
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameSquad Commander
number83804
originalPrintings
originalReleaseDate2020-10-30
originalText
otherFaceIds
power3
printingsCLB, PRM, PZNR, ZNR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
side
signature
sourceProducts
subsets
subtypesKor, Warrior
supertypes
textWhen this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
toughness3
typeCreature — Kor Warrior
typesCreature
uuid13aac0e1-ff5f-5098-945c-873221a727d4
variations
watermark
setNameMagic Online Promos

Identifiers

id79190
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id727c0713-e6a3-5777-97fb-2bc19c4030b2
mtgoFoilId
mtgoId83804
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId318da625-f633-4600-92d8-e6e6d78c1518
scryfallIllustrationId5f842414-2099-4640-9bb3-cad6fb05728d
scryfallOracleId11f21b50-b4b6-449e-a66a-eedd2920ed93
tcgplayerEtchedProductId
tcgplayerProductId
uuid13aac0e1-ff5f-5098-945c-873221a727d4

Legalities

id79190
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid13aac0e1-ff5f-5098-945c-873221a727d4
vintageLegal

Purchase URLs

id79190
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid13aac0e1-ff5f-5098-945c-873221a727d4

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-09-25An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
2020-09-25If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
2020-09-25If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it'll be counted if appropriate.
2020-09-25Once Squad Commander's last ability has resolved, the affected creatures won't lose +1/+0 or indestructible if you no longer have a full party.
2020-09-25Some cards refer to you having a “full party.” This is true if the number of creatures in your party is four.
2020-09-25Squad Commander's last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+0 or gain indestructible.
2020-09-25To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

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