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Squad Commander PZNR

Other printings of "Squad Commander": PZNR #41p PZNR #41s ZNR #41 ZNR #323 CLB #709 PRM #83804

Card

id84384
artistEkaterina Burmak
artistIds2a9f3780-fcc8-4ec5-b403-ee1d1370d3b4
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank9724
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameSquad Commander
number41s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsCLB, PRM, PZNR, ZNR
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePZNR
side
signature
sourceProducts{'foil': ['7bd7948a-02dc-5871-a0b4-44029e71c5c5']}
subsets
subtypesKor, Warrior
supertypes
textWhen this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
toughness3
typeCreature — Kor Warrior
typesCreature
uuid0ecfcfa8-114c-5624-9323-cacf12f88161
variations8d2732ce-d9f9-5aa6-9a6d-1d6d0fd9d440
watermark
setNameZendikar Rising Promos

Identifiers

id84384
cardKingdomEtchedId
cardKingdomFoilId238212
cardKingdomId
cardsphereFoilId71820
cardsphereId
deckboxId52990
mcmId501205
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ida17c5c25-ff67-5fc7-9541-f6330ef25eb0
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId073ba259-2de9-4b53-80dc-b1f47ae7659a
scryfallIllustrationId5f842414-2099-4640-9bb3-cad6fb05728d
scryfallOracleId11f21b50-b4b6-449e-a66a-eedd2920ed93
tcgplayerEtchedProductId
tcgplayerProductId223197
uuid0ecfcfa8-114c-5624-9323-cacf12f88161

Legalities

id84384
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0ecfcfa8-114c-5624-9323-cacf12f88161
vintageLegal

Purchase URLs

id84384
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/14a1deded3122e45
cardmarket
tcgplayerhttps://mtgjson.com/links/6bb01a3a72969525
tcgplayerEtched
uuid0ecfcfa8-114c-5624-9323-cacf12f88161

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-09-25An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
2020-09-25If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
2020-09-25If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it'll be counted if appropriate.
2020-09-25Once Squad Commander's last ability has resolved, the affected creatures won't lose +1/+0 or indestructible if you no longer have a full party.
2020-09-25Some cards refer to you having a “full party.” This is true if the number of creatures in your party is four.
2020-09-25Squad Commander's last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+0 or gain indestructible.
2020-09-25To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

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