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Kazandu Tuskcaller C13

Other printings of "Kazandu Tuskcaller": CMA #121 C13 #152 ROE #191 C21 #196

Card

id14085
artistMike Bierek
artistIdse5f52ef5-1a2e-4128-90b0-ccc71cd47ea7
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank11781
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsLevel Up
languageEnglish
layoutleveler
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameKazandu Tuskcaller
number152
originalPrintings
originalReleaseDate
originalTextLevel up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)LEVEL 2-51/1{T}: Put a 3/3 green Elephant creature token onto the battlefield.LEVEL 6+1/1{T}: Put two 3/3 green Elephant creature tokens onto the battlefield.
otherFaceIds
power1
printingsC13, C21, CMA, ROE
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeC13
side
signature
sourceProducts{'nonfoil': ['16ba9bf4-c275-5df9-b08f-806223a2647b']}
subsets
subtypesHuman, Shaman
supertypes
textLevel up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-5
1/1
{T}: Create a 3/3 green Elephant creature token.
LEVEL 6+
1/1
{T}: Create two 3/3 green Elephant creature tokens.
toughness1
typeCreature — Human Shaman
typesCreature
uuid6a5997aa-7329-5f09-9890-a170e43622f2
variations
watermark
setNameCommander 2013

Identifiers

id14085
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId191938
cardsphereFoilId
cardsphereId9665
deckboxId22324
mcmId264888
mcmMetaId11132
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4a852b54-b475-5935-9996-9d20cbf4d8e9
mtgoFoilId51069
mtgoId51068
multiverseId376389
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd4de23f9-8612-4c5e-8c96-3581893976eb
scryfallIllustrationId412fc988-9ae3-4ac7-afe8-58f10e205ef5
scryfallOracleIdee60ccae-b3ae-47a1-a0bb-2fe51645e95d
tcgplayerEtchedProductId
tcgplayerProductId72167
uuid6a5997aa-7329-5f09-9890-a170e43622f2

Legalities

id14085
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid6a5997aa-7329-5f09-9890-a170e43622f2
vintageLegal

Purchase URLs

id14085
cardKingdomhttps://mtgjson.com/links/6621eca591572915
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/11a68fdc417526b3
tcgplayerhttps://mtgjson.com/links/b93fcc89bf94859b
tcgplayerEtched
uuid6a5997aa-7329-5f09-9890-a170e43622f2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchMeneuse de pachydermes du KazandouCréature : humain et shamaneMontée de niveau {1}{G} ({1}{G} : Mettez un marqueur « niveau » sur cette créature. Ne montez de niveau que lorsque vous pourriez lancer un rituel.)NIVEAU 2-51/1{T} : Mettez sur le champ de bataille un jeton de créature 3/3 verte Éléphant.NIVEAU 6+1/1{T} : Mettez sur le champ de bataille deux jetons de créature 3/3 verte Éléphant.377101
GermanStoßzahnrufer aus KazanduKreatur — Mensch, SchamaneStufe aufsteigen {1}{G} ({1}{G}: Lege eine Stufenmarke auf diese Karte. Spiele Stufe aufsteigen wie eine Hexerei.)STUFE 2-51/1{T}: Bringe einen 3/3 grünen Elefant-Kreaturenspielstein ins Spiel.STUFE 6+1/1{T}: Bringe zwei 3/3 grüne Elefant-Kreaturenspielsteine ins Spiel.376745
ItalianConvocazanne di KazanduCreatura — Sciamano UmanoAumentare di livello {1}{G} ({1}{G}: Metti un segnalino livello su questa creatura. Aumenta di livello solo quando potresti lanciare una stregoneria.)LIVELLO 2-51/1{T}: Metti sul campo di battaglia una pedina creatura Elefante 3/3 verde.LIVELLO 6+1/1{T}: Metti sul campo di battaglia due pedine creatura Elefante 3/3 verdi.377457
Japaneseカザンドゥの牙呼びクリーチャー — 人間・シャーマンLvアップ {1}{G} ({1}{G}:この上にLvカウンターを1個置く。Lvアップはソーサリーとしてのみ行う。)Lv 2-51/1{T}:緑の3/3の象・クリーチャー・トークンを1体戦場に出す。Lv 6+1/1{T}:緑の3/3の象・クリーチャー・トークンを2体戦場に出す。377813
SpanishLlamacolmillos de KazanduCriatura — Chamán humanoSubir de nivel {1}{G}. ({1}{G}: Pon un contador de nivel sobre esto. Sube de nivel solo como un conjuro.)NIVEL 2-51/1{T}: Pon en el campo de batalla una ficha de criatura Elefante verde 3/3.NIVEL 6+1/1{T}: Pon en el campo de batalla dos fichas de criatura Elefante verdes 3/3.378169

Rulings

datetext
2010-06-15A creature’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Clockspinning) or loses level counters for some reason (such as Vampire Hexmage), its level is changed accordingly.
2010-06-15Effects that modify a leveler’s power or toughness, such as the effects of Giant Growth or Glorious Anthem, will apply to it no matter when they started to take effect. The same is true for counters that change the creature’s power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.
2010-06-15Effects that set a leveler’s power or toughness to a specific value, including the effects from a level symbol’s ability, apply in timestamp order. The timestamp of each level symbol’s ability is the same as the timestamp of the leveler itself, regardless of when the most recent level counter was put on it.
2010-06-15If another creature becomes a copy of a leveler, all of the leveler’s printed abilities — including those represented by level symbols — are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities, power, and toughness of the copy will be determined based on how many level counters are on the copy.
2010-06-15The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the creature’s level up ability; it always has that.

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