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Kellan, Daring Traveler // Journey On PLCI

Other printings of "Kellan, Daring Traveler // Journey On": LCI #231 LCI #231 PLCI #231p PLCI #231s PLCI #231p PLCI #231s LCI #341 LCI #341

Card

id69582
artistMarta Nael
artistIds266ab861-ed64-4ba5-865c-f18758421cc3
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, W
colorIndicator
colorsW
defense
duelDeck
edhrecRank11962
edhrecSaltiness0.06
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNameKellan, Daring Traveler
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{W}
manaValue2
nameKellan, Daring Traveler // Journey On
number231s
originalPrintings
originalReleaseDate
originalText
otherFaceIdscde26c74-6f90-58a0-9193-11a9e3b1a0b2
power2
printingsLCI, PLCI
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePLCI
sidea
signature
sourceProducts{'foil': ['d8ef6b70-33b8-53b0-b895-8060e2994603']}
subsets
subtypesHuman, Faerie, Scout
supertypesLegendary
textWhenever Kellan attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.
toughness3
typeLegendary Creature — Human Faerie Scout
typesCreature
uuidd4cf881a-1693-5d25-bff2-785c0636a287
variations1c884d44-ac69-5b45-b239-098f7368367a
watermark
setNameThe Lost Caverns of Ixalan Promos

Identifiers

id69582
cardKingdomEtchedId
cardKingdomFoilId288043
cardKingdomId
cardsphereFoilId113490
cardsphereId
deckboxId86116
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ideeea727e-0723-5e1e-9252-70ff739c015c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdc8ffde5e-f055-4c0c-9f12-db4f162281da
scryfallIllustrationId68c027e8-6edd-4749-b8f9-302d5a7bb5a4
scryfallOracleId7af69a44-e958-42e5-9d65-75e53a601e96
tcgplayerEtchedProductId
tcgplayerProductId526752
uuidd4cf881a-1693-5d25-bff2-785c0636a287

Legalities

id69582
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidd4cf881a-1693-5d25-bff2-785c0636a287
vintageLegal

Purchase URLs

id69582
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/569d2e07517c4225
cardmarket
tcgplayerhttps://mtgjson.com/links/7194b12b1568dc44
tcgplayerEtched
uuidd4cf881a-1693-5d25-bff2-785c0636a287

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-11-10An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Kellan, Daring Traveler is a white creature card whose mana value is 2. While there, it can't be the target of a spell or ability that targets only instant or sorcery cards.
2023-11-10Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2023-11-10If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2023-11-10If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2023-11-10If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2023-11-10If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2023-11-10If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
2023-11-10If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2023-11-10If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library") and Kellan, Daring Traveler is on top of your library, you can cast Journey On, but not Kellan, Daring Traveler.
2023-11-10If you don't put the card you reveal due to Kellan's triggered ability into your hand and you choose not to put it into your graveyard, it stays on top of your library.
2023-11-10Journey On counts the number of opponents who control at least one artifact, not the number of artifacts opponents control.
2023-11-10Map tokens are a kind of predefined token. Each one is a colorless artifact with the artifact subtype Map and the ability "{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery."
2023-11-10Some cards in other sets refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
2023-11-10When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2023-11-10You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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