← Back Card Profile (by Name)

Kiyomaro, First to Stand PRM

Other printings of "Kiyomaro, First to Stand": PSOK #18★ SOK #18 PRM #32015

Card

id77548
artistIttoku
artistIdsd3a47c28-84e9-4b53-a236-5066ae1bb62f
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank19188
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameKiyomaro, First to Stand
number32015
originalPrintings
originalReleaseDate2010-11-04
originalText
otherFaceIds
power*
printingsPRM, PSOK, SOK
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePRM
side
signature
sourceProducts
subsets
subtypesSpirit
supertypesLegendary
textKiyomaro's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
toughness*
typeLegendary Creature — Spirit
typesCreature
uuid9e1f5e94-7add-5963-b2ed-248a2becd4c7
variations
watermark
setNameMagic Online Promos

Identifiers

id77548
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2943dec2-96f0-5a98-853c-e8842d00b26c
mtgoFoilId
mtgoId32015
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb2313c95-10ba-442e-9520-d85b1d75e89b
scryfallIllustrationId87f4ab8d-be26-4173-8a84-0dcb02ce17b1
scryfallOracleId340ec369-1761-4134-a96d-5537b4e08703
tcgplayerEtchedProductId
tcgplayerProductId
uuid9e1f5e94-7add-5963-b2ed-248a2becd4c7

Legalities

id77548
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid9e1f5e94-7add-5963-b2ed-248a2becd4c7
vintageLegal

Purchase URLs

id77548
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid9e1f5e94-7add-5963-b2ed-248a2becd4c7

Foreign Data (per language)

No foreign data.

Rulings

datetext
2005-06-01If you have seven or more cards in hand when Kiyomaro's triggered ability goes on the stack but less than seven when the ability resolves, the ability does nothing.
2005-06-01Kiyomaro's power and toughness don't affect whether it has vigilance or the life-gain ability.
2005-06-01Losing vigilance after attackers are declared doesn't cause Kiyomaro to tap.

Tip: bookmark this page with your query parameters for quick access.