Other printings of "Kodama of the East Tree": BLC #227 CMR #239 CMR #582 PRM #86350
| id | 21828 |
|---|---|
| artist | Daarken |
| artistIds | e607a0d4-fc12-4c01-9e3f-501f5269b9cb |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 909 |
| edhrecSaltiness | 0.99 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Partner, Reach |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {4}{G}{G} |
| manaValue | 6 |
| name | Kodama of the East Tree |
| number | 239 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Reach Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser converted mana cost from your hand onto the battlefield. Partner (You can have two commanders if both have partner.) |
| otherFaceIds | |
| power | 6 |
| printings | BLC, CMR, PRM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | CMR |
| side | |
| signature | |
| sourceProducts | {'foil': ['001651e5-5141-5c9e-8f7c-b3bf3b23c148', 'e9d6937e-7f1e-501a-afa8-0decee438eea'], 'nonfoil': ['e9d6937e-7f1e-501a-afa8-0decee438eea']} |
| subsets | |
| subtypes | Spirit |
| supertypes | Legendary |
| text | Reach Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield. Partner (You can have two commanders if both have partner.) |
| toughness | 6 |
| type | Legendary Creature — Spirit |
| types | Creature |
| uuid | 472d5072-f952-5115-81f5-5d0d3d1adf06 |
| variations | fcb5400e-fd19-5847-b7bd-a29f6fd1decb |
| watermark | |
| setName | Commander Legends |
| id | 21828 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 239415 |
| cardKingdomId | 238824 |
| cardsphereFoilId | 72022 |
| cardsphereId | 72564 |
| deckboxId | 53917 |
| mcmId | 510455 |
| mcmMetaId | 322220 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | f4812c1f-16ec-54aa-bc50-39c0234bca91 |
| mtgoFoilId | |
| mtgoId | 85260 |
| multiverseId | 497759 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | af5105ee-09e2-4344-ab39-00f0e9034c47 |
| scryfallIllustrationId | f2ab3d75-bcdb-4454-8bbf-e0533038828d |
| scryfallOracleId | cb1afab6-b9c8-4b9c-840b-24106523a783 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 226404 |
| uuid | 472d5072-f952-5115-81f5-5d0d3d1adf06 |
| id | 21828 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 472d5072-f952-5115-81f5-5d0d3d1adf06 |
| vintage | Legal |
| id | 21828 |
|---|---|
| cardKingdom | https://mtgjson.com/links/cdc0bbb62c0d50f4 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/5befc43cf8c47f23 |
| cardmarket | https://mtgjson.com/links/f357728c3fc8529f |
| tcgplayer | https://mtgjson.com/links/f19926747dbfa2c4 |
| tcgplayerEtched | |
| uuid | 472d5072-f952-5115-81f5-5d0d3d1adf06 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 东树木灵 | 传奇生物 ~精怪 | 延势 每当另一个永久物在你的操控下进战场时,若它不是以此异能放进战场者,则你可以将一张总法术力费用相等或较低的永久物牌从你手上放进战场。 拍档(你可将两个具有拍档异能的生物共同用作指挥官。) | 500286 | ||
| Chinese Traditional | 東樹木靈 | 傳奇生物 ~精靈 | 延勢 每當另一個永久物在你的操控下進戰場時,若它不是以此異能放進戰場者,則你可以將一張總魔法力費用相等或較低的永久物牌從你手上放進戰場。 拍檔(你可將兩個具有拍檔異能的生物共同用作指揮官。) | 500647 | ||
| French | Kodama de l'Arbre de l'est | Créature légendaire : esprit | Portée À chaque fois qu'un autre permanent arrive sur le champ de bataille sous votre contrôle, s'il n'a pas été mis sur le champ de bataille par cette capacité, vous pouvez mettre sur le champ de bataille une carte de permanent avec un coût converti de mana inférieur ou égal depuis votre main. Partenariat (Vous pouvez avoir deux commandants si les deux ont le partenariat.) | 498842 | ||
| German | Kodama des Ostbaumes | Legendäre Kreatur — Geist | Reichweite Immer wenn eine andere bleibende Karte unter deiner Kontrolle ins Spiel kommt und falls sie nicht mit dieser Fähigkeit ins Spiel gebracht wurde, kannst du eine bleibende Karte mit gleichen oder niedrigeren umgewandelten Manakosten aus deiner Hand ins Spiel bringen. Partner (Du kannst zwei Kommandeure haben, falls beide Partner haben.) | 498120 | ||
| Italian | Kodama dell'Albero dell'Est | Creatura Leggendaria — Spirito | Raggiungere Ogniqualvolta un altro permanente entra nel campo di battaglia sotto il tuo controllo, se non è stato messo sul campo di battaglia con questa abilità, puoi mettere sul campo di battaglia una carta permanente con costo di mana convertito pari o inferiore dalla tua mano. Partner (Puoi avere due comandanti se entrambi hanno partner.) | 499203 | ||
| Japanese | 東の樹の木霊 | 伝説のクリーチャー — スピリット | 到達 他のパーマネントが1つあなたのコントロール下で戦場に出るたび、それがこの能力によって戦場に出たのではなかった場合、あなたはあなたの手札から点数で見たマナ・コストがそれ以下であるパーマネント・カード1枚を戦場に出してもよい。 共闘(両方が共闘を持つなら、あなたは2体の統率者を使用できる。) | 499564 | ||
| Portuguese (Brazil) | Kodama da Árvore Oriental | Criatura Lendária — Espírito | Alcance Toda vez que outra permanente entra no campo de batalha sob seu controle, se ela não foi colocada no campo de batalha com esta habilidade, você pode colocar no campo de batalha um card de permanente com custo de mana convertido igual ou inferior de sua mão. Parceiro (Você pode ter dois comandantes se ambos tiverem parceiro.) | 499925 | ||
| Spanish | Kodama del árbol del este | Criatura legendaria — Espíritu | Alcance. Siempre que otro permanente entre al campo de batalla bajo tu control, si no se puso en el campo de batalla con esta habilidad, puedes poner en el campo de batalla de tu mano una carta de permanente con coste de maná convertido igual o menor. Camarada. (Puedes tener dos comandantes si ambos tienen camarada.) | 498481 |
| date | text |
|---|---|
| 2020-11-10 | An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders. |
| 2020-11-10 | Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library. |
| 2020-11-10 | If a permanent or a permanent card in your hand has {X} in its mana cost, {X} is considered to be 0. |
| 2020-11-10 | If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens. |
| 2020-11-10 | If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue. |
| 2020-11-10 | Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined. |
| 2020-11-10 | To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander. |
| 2020-11-10 | You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes. |
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