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Lightning Runner M3C

Other printings of "Lightning Runner": AER #90 PAER #90s DRC #103 M3C #215

Card

id50924
artistRaymond Swanland
artistIdse956bacc-077d-4c12-b6bc-ba798b718af9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank4334
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Catch me if you can."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDouble strike, Haste
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{R}{R}
manaValue5
nameLightning Runner
number215
originalPrintings
originalReleaseDate
originalTextDouble strike, haste
Whenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay eight {E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
otherFaceIds
power2
printingsAER, DRC, M3C, PAER
promoTypesripplefoil
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeM3C
side
signature
sourceProducts{'foil': ['3e17294d-a33e-5324-8d0e-264fabcc0b51'], 'nonfoil': ['79e6854a-4a2e-5236-b546-54597f979c71']}
subsets
subtypesHuman, Warrior
supertypes
textDouble strike, haste
Whenever this creature attacks, you get {E}{E} (two energy counters), then you may pay eight {E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.
toughness2
typeCreature — Human Warrior
typesCreature
uuid7370325e-b7d3-53fe-9da3-4294467555b8
variations
watermark
setNameModern Horizons 3 Commander

Identifiers

id50924
cardKingdomEtchedId
cardKingdomFoilId297663
cardKingdomId296656
cardsphereFoilId123560
cardsphereId122147
deckboxId92070
mcmId772274
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id62ab641c-4c25-5b04-bc20-d3b69aec33de
mtgoFoilId
mtgoId126971
multiverseId665629
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId090f130e-995b-4097-a391-f4802b98d496
scryfallIllustrationIddf8606d6-4ee2-467c-b879-b2480beac765
scryfallOracleId2f82b232-21ff-44cc-bc35-0999a1d1c52f
tcgplayerEtchedProductId
tcgplayerProductId552906
uuid7370325e-b7d3-53fe-9da3-4294467555b8

Legalities

id50924
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid7370325e-b7d3-53fe-9da3-4294467555b8
vintageLegal

Purchase URLs

id50924
cardKingdomhttps://mtgjson.com/links/dea7df9f133806d5
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9ea31bff801eb4ef
cardmarket
tcgplayerhttps://mtgjson.com/links/f6bc6fc8edae56d5
tcgplayerEtched
uuid7370325e-b7d3-53fe-9da3-4294467555b8

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchCoureuse d'éclairs« Vous ne m'arrêterez pas ! »Créature — humain et guerrierDouble initiative, célérité
À chaque fois que la Coureuse d'éclairs attaque, vous gagnez {E}{E} (deux marqueurs « énergie »), puis vous pouvez payer huit {E}. Si vous payez, dégagez toutes les créatures que vous contrôlez et cette phase est suivie d'une phase de combat supplémentaire.
666147
GermanBlitzläuferin„Fang mich, wenn du kannst."Kreatur — Mensch, KriegerDoppelschlag, Eile
Immer wenn die Blitzläuferin angreift, erhältst du {E}{E} (zwei Energiemarken), dann kannst du acht {E} bezahlen. Falls du bezahlst, enttappe alle Kreaturen, die du kontrollierst, und es gibt nach dieser Phase eine zusätzliche Kampfphase.
665888
Japanese稲妻駆け「捕まえてみな。」クリーチャー — 人間・戦士二段攻撃、速攻
稲妻駆けが攻撃するたび、{E}{E}(エネルギー・カウンター2個)を得る。その後、{E}8個を支払ってもよい。そうしたなら、あなたがコントロールしているすべてのクリーチャーをアンタップし、このフェイズの後に追加の戦闘フェイズを加える。
666406

Rulings

datetext
2017-02-09You untap all creatures you control, including ones that aren't attacking.
2024-06-07Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
2024-06-07Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
2024-06-07If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
2024-06-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
2024-06-07Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-06-07Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-06-07{E} is the energy symbol. It represents one energy counter.

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