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Path of Mettle // Metzali, Tower of Triumph PRIX

Other printings of "Path of Mettle // Metzali, Tower of Triumph": PRIX #165s PRIX #165s RIX #165 RIX #165

Card

id77371
artistVictor Adame Minguez
artistIdsbd8f7368-5b10-4554-b6b8-d052c6aca89f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank14735
edhrecSaltiness0.13
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNamePath of Mettle
finishesfoil
flavorName
flavorText
frameEffectscompasslanddfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{R}{W}
manaValue2
namePath of Mettle // Metzali, Tower of Triumph
number165s
originalPrintings
originalReleaseDate
originalText
otherFaceIdsd93ce2b6-be31-5740-b27c-f1381c6c4cc1
power
printingsPRIX, RIX
promoTypessetpromo, prerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePRIX
sidea
signature
sourceProducts
subsets
subtypes
supertypesLegendary
textWhen Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
toughness
typeLegendary Enchantment
typesEnchantment
uuid0e0e309a-ffdf-505a-8fd0-6af8b70e1a1a
variations
watermark
setNameRivals of Ixalan Promos

Identifiers

id77371
cardKingdomEtchedId
cardKingdomFoilId216548
cardKingdomId
cardsphereFoilId53387
cardsphereId
deckboxId37964
mcmId315615
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id01f22b79-09ad-5073-8925-a521a066e962
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId8d4aa064-240f-4aea-97b7-b687e67b4cb9
scryfallIllustrationId0c40cc5d-d767-47c5-afa0-75c9b399857b
scryfallOracleIddb9ea3f9-c723-422f-98cc-a3ef7ca2c290
tcgplayerEtchedProductId
tcgplayerProductId155956
uuid0e0e309a-ffdf-505a-8fd0-6af8b70e1a1a

Legalities

id77371
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0e0e309a-ffdf-505a-8fd0-6af8b70e1a1a
vintageLegal

Purchase URLs

id77371
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/4e295ea558b0a614
cardmarket
tcgplayerhttps://mtgjson.com/links/0a0376588bc0a553
tcgplayerEtched
uuid0e0e309a-ffdf-505a-8fd0-6af8b70e1a1a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-01-19A creature that attacked and was removed from combat (such as by Spires of Orazca) still attacked, so it can be chosen at random.
2018-01-19A creature that was put onto the battlefield attacking didn't attack, so it can't be chosen at random.
2018-01-19A creature with hexproof can be chosen at random. It will be destroyed.
2018-01-19A creature with indestructible can be chosen at random. It won't be destroyed.
2018-01-19For Path of Mettle's last ability to trigger, any two attacking creatures you control need to each have any one of the four listed abilities. They don't need to share one of those abilities. For example, attacking with Sun Sentinel (a creature with vigilance) and Fanatical Firebrand (a creature with haste) will cause Path of Mettle's ability to trigger, as will attacking with two Sun Sentinels.
2018-01-19In a Two-Headed Giant game, Metzali's second ability causes the opposing team to lose 4 life.
2018-01-19Metzali's last ability can be activated after combat damage has been dealt. You'll choose a creature at random that attacked this turn and has survived combat damage.
2018-01-19Metzali's last ability can be activated before blockers are chosen.
2018-01-19Path of Mettle's first ability deals 1 damage to each creature that doesn't have any of the four listed abilities. It doesn't deal 1 damage to each creature for each ability that creature doesn't have.
2018-01-19Players can't take actions between choosing the creature at random and destroying it.

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