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Path of Mettle // Metzali, Tower of Triumph RIX

Other printings of "Path of Mettle // Metzali, Tower of Triumph": PRIX #165s PRIX #165s RIX #165 RIX #165

Card

id85259
artistVictor Adame Minguez
artistIdsbd8f7368-5b10-4554-b6b8-d052c6aca89f
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR, W
colorIndicator
colorsR, W
defense
duelDeck
edhrecRank14735
edhrecSaltiness0.13
faceConvertedManaCost2
faceFlavorName
faceManaValue2
faceNamePath of Mettle
finishesnonfoil, foil
flavorName
flavorText
frameEffectscompasslanddfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsTransform
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{R}{W}
manaValue2
namePath of Mettle // Metzali, Tower of Triumph
number165
originalPrintings
originalReleaseDate
originalTextWhen Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
otherFaceIdsa632754f-2552-5c91-90d2-063175557774
power
printingsPRIX, RIX
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeRIX
sidea
signature
sourceProducts{'foil': ['307394ca-be46-5a6c-a688-2f351a3f75db', 'fc73bbcf-609a-56dc-86b5-274472801dad'], 'nonfoil': ['307394ca-be46-5a6c-a688-2f351a3f75db', '808ac0ec-65e0-5d23-be63-e211ef41e2cd']}
subsets
subtypes
supertypesLegendary
textWhen Path of Mettle enters, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
toughness
typeLegendary Enchantment
typesEnchantment
uuid7030cce5-cda0-52f4-a90b-7389387a3062
variations
watermark
setNameRivals of Ixalan

Identifiers

id85259
cardKingdomEtchedId
cardKingdomFoilId216461
cardKingdomId216250
cardsphereFoilId53185
cardsphereId53186
deckboxId37758
mcmId315458
mcmMetaId236250
mtgArenaId66951
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idaec1a399-2b73-59d9-8784-5d43dfe1e9f9
mtgoFoilId
mtgoId66787
multiverseId439824
scryfallCardBackId
scryfallId66d9d524-3611-48d9-86c9-48e509e8ae70
scryfallIllustrationId0c40cc5d-d767-47c5-afa0-75c9b399857b
scryfallOracleIddb9ea3f9-c723-422f-98cc-a3ef7ca2c290
tcgplayerEtchedProductId
tcgplayerProductId155742
uuid7030cce5-cda0-52f4-a90b-7389387a3062

Legalities

id85259
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid7030cce5-cda0-52f4-a90b-7389387a3062
vintageLegal

Purchase URLs

id85259
cardKingdomhttps://mtgjson.com/links/321c4ed529fc4566
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/54470fe2bc384c23
cardmarkethttps://mtgjson.com/links/450172a386349bd1
tcgplayerhttps://mtgjson.com/links/61f541f1217b57ed
tcgplayerEtched
uuid7030cce5-cda0-52f4-a90b-7389387a3062

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified艰困路途 // 得胜高塔梅札理艰困路途传奇结界当艰困路途进战场时,它对每个不具先攻、连击、警戒或敏捷异能的生物各造成1点伤害。
每当你以至少两个生物攻击,且其中有至少两个生物各具先攻、连击、警戒和/或敏捷之任一异能时,转化艰困路途。
441651
Chinese Traditional艱困路途 // 得勝高塔梅札理艱困路途傳奇結界當艱困路途進戰場時,它對每個不具先攻、連擊、警戒或敏捷異能的生物各造成1點傷害。
每當你以至少兩個生物攻擊,且其中有至少兩個生物各具先攻、連擊、警戒和/或敏捷之任一異能時,轉化艱困路途。
441854
FrenchChemin de l'ardeur // Metzali, tour de triompheChemin de l'ardeurEnchantement légendaireQuand le Chemin de l'ardeur arrive sur le champ de bataille, il inflige 1 blessure à chaque créature qui n'a pas l'initiative, la double initiative, la vigilance ou la célérité.
À chaque fois que vous attaquez avec au moins deux créatures qui ont l'initiative, la double initiative, la vigilance et/ou la célérité, transformez le Chemin de l'ardeur.
440433
GermanPfad der Feuertaufe // Metzali, Turm des TriumphsPfad der FeuertaufeLegendäre VerzauberungWenn der Pfad der Feuertaufe ins Spiel kommt, fügt er jeder Kreatur ohne Erstschlag, Doppelschlag, Wachsamkeit oder Eile 1 Schadenspunkt zu.
Immer wenn du mit mindestens zwei Kreaturen mit Erstschlag, Doppelschlag, Wachsamkeit und/oder Eile angreifst, transformiere den Pfad der Feuertaufe.
440027
ItalianSentiero della Tempra // Metzali, Torre del TrionfoSentiero della TempraIncantesimo LeggendarioQuando il Sentiero della Tempra entra nel campo di battaglia, infligge 1 danno a ogni creatura che non ha attacco improvviso, doppio attacco, cautela o rapidità.
Ogniqualvolta attacchi con almeno due creature che hanno attacco improvviso, doppio attacco, cautela e/o rapidità, trasforma il Sentiero della Tempra.
440636
Japanese胆力の道 // 制覇の塔、メッツァーリ胆力の道伝説のエンチャント胆力の道が戦場に出たとき、これは先制攻撃も二段攻撃も警戒も速攻も持たない各クリーチャーにそれぞれ1点のダメージを与える。
あなたが、先制攻撃や二段攻撃や警戒や速攻を持つクリーチャー2体以上で攻撃するたび、胆力の道を変身させる。
440839
Korean패기의 길 // 승리의 탑, 메찰리패기의 길전설적 부여마법패기의 길이 전장에 들어올 때, 패기의 길은 선제공격, 이단공격, 경계 또는 신속이 없는 각 생물에게 피해 1점을 입힌다.
당신이 선제공격, 이단공격, 경계 그리고/또는 신속을 가진 생물들 중 최소한 둘 이상으로 공격할 때마다, 패기의 길을 변신시킨다.
441042
Portuguese (Brazil)Caminho da Bravura // Metzali, Torre do TriunfoCaminho da BravuraEncantamento LendárioQuando Caminho da Bravura entra no campo de batalha, ele causa 1 ponto de dano a cada criatura que não tenha iniciativa, golpe duplo, vigilância ou ímpeto.
Toda vez que você atacar com pelo menos duas criaturas que tenham iniciativa, golpe duplo, vigilância e/ou ímpeto, transforme Caminho da Bravura.
441245
RussianПуть Бесстрашия // МЕЦАЛИ, БАШНЯ ТРИУМФАПуть БесстрашияЛегендарные ЧарыКогда Путь Бесстрашия выходит на поле битвы, он наносит 1 повреждение каждому существу, у которого нет Первого удара, Двойного удара, Бдительности или Ускорения.
Каждый раз, когда вы атакуете как минимум двумя существами, у которых есть Первый удар, Двойной удар, Бдительность и (или) Ускорение, трансформируйте Путь Бесстрашия.
441448
SpanishSenda de entereza // Metzali, torre del triunfoSenda de enterezaEncantamiento legendarioCuando la Senda de entereza entre al campo de batalla, hace 1 punto de daño a cada criatura que no tenga las habilidades de dañar primero, dañar dos veces, vigilancia o prisa.
Siempre que ataques con al menos dos criaturas que tengan las habilidades de dañar primero, dañar dos veces, vigilancia y/o prisa, transforma la Senda de entereza.
440230

Rulings

datetext
2018-01-19A creature that attacked and was removed from combat (such as by Spires of Orazca) still attacked, so it can be chosen at random.
2018-01-19A creature that was put onto the battlefield attacking didn't attack, so it can't be chosen at random.
2018-01-19A creature with hexproof can be chosen at random. It will be destroyed.
2018-01-19A creature with indestructible can be chosen at random. It won't be destroyed.
2018-01-19For Path of Mettle's last ability to trigger, any two attacking creatures you control need to each have any one of the four listed abilities. They don't need to share one of those abilities. For example, attacking with Sun Sentinel (a creature with vigilance) and Fanatical Firebrand (a creature with haste) will cause Path of Mettle's ability to trigger, as will attacking with two Sun Sentinels.
2018-01-19In a Two-Headed Giant game, Metzali's second ability causes the opposing team to lose 4 life.
2018-01-19Metzali's last ability can be activated after combat damage has been dealt. You'll choose a creature at random that attacked this turn and has survived combat damage.
2018-01-19Metzali's last ability can be activated before blockers are chosen.
2018-01-19Path of Mettle's first ability deals 1 damage to each creature that doesn't have any of the four listed abilities. It doesn't deal 1 damage to each creature for each ability that creature doesn't have.
2018-01-19Players can't take actions between choosing the creature at random and destroying it.

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